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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 1661143003: Next round of GrGLSLFragmentProcessor-derived class cleanup (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix overlength line Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvolutionEffect.h" 8 #include "GrConvolutionEffect.h"
9 #include "glsl/GrGLSLFragmentProcessor.h" 9 #include "glsl/GrGLSLFragmentProcessor.h"
10 #include "glsl/GrGLSLFragmentShaderBuilder.h" 10 #include "glsl/GrGLSLFragmentShaderBuilder.h"
11 #include "glsl/GrGLSLProgramDataManager.h" 11 #include "glsl/GrGLSLProgramDataManager.h"
12 #include "glsl/GrGLSLUniformHandler.h" 12 #include "glsl/GrGLSLUniformHandler.h"
13 13
14 // For brevity 14 // For brevity
15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; 15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
16 16
17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor { 17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor {
18 public: 18 public:
19 GrGLConvolutionEffect(const GrProcessor&);
20
21 void emitCode(EmitArgs&) override; 19 void emitCode(EmitArgs&) override;
22 20
23 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*); 21 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*);
24 22
25 protected: 23 protected:
26 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov erride; 24 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov erride;
27 25
28 private: 26 private:
29 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
30 bool useBounds() const { return fUseBounds; }
31 Gr1DKernelEffect::Direction direction() const { return fDirection; }
32
33 int fRadius;
34 bool fUseBounds;
35 Gr1DKernelEffect::Direction fDirection;
36 UniformHandle fKernelUni; 27 UniformHandle fKernelUni;
37 UniformHandle fImageIncrementUni; 28 UniformHandle fImageIncrementUni;
38 UniformHandle fBoundsUni; 29 UniformHandle fBoundsUni;
39 30
40 typedef GrGLSLFragmentProcessor INHERITED; 31 typedef GrGLSLFragmentProcessor INHERITED;
41 }; 32 };
42 33
43 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrProcessor& processor) { 34 void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
44 const GrConvolutionEffect& c = processor.cast<GrConvolutionEffect>(); 35 const GrConvolutionEffect& ce = args.fFp.cast<GrConvolutionEffect>();
45 fRadius = c.radius();
46 fUseBounds = c.useBounds();
47 fDirection = c.direction();
48 }
49 36
50 void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
51 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; 37 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
52 fImageIncrementUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragm ent_Visibility, 38 fImageIncrementUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragm ent_Visibility,
53 kVec2f_GrSLType, kDefault_Gr SLPrecision, 39 kVec2f_GrSLType, kDefault_Gr SLPrecision,
54 "ImageIncrement"); 40 "ImageIncrement");
55 if (this->useBounds()) { 41 if (ce.useBounds()) {
56 fBoundsUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_ Visibility, 42 fBoundsUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_ Visibility,
57 kVec2f_GrSLType, kDefault_GrSLPr ecision, 43 kVec2f_GrSLType, kDefault_GrSLPr ecision,
58 "Bounds"); 44 "Bounds");
59 } 45 }
46
47 int width = Gr1DKernelEffect::WidthFromRadius(ce.radius());
48
60 fKernelUni = uniformHandler->addUniformArray(GrGLSLUniformHandler::kFragment _Visibility, 49 fKernelUni = uniformHandler->addUniformArray(GrGLSLUniformHandler::kFragment _Visibility,
61 kFloat_GrSLType, kDefault_GrSLP recision, 50 kFloat_GrSLType, kDefault_GrSLP recision,
62 "Kernel", this->width()); 51 "Kernel", width);
63 52
64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 53 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); 54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
66 55
67 fragBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", args.fOutputColor); 56 fragBuilder->codeAppendf("%s = vec4(0, 0, 0, 0);", args.fOutputColor);
68 57
69 int width = this->width();
70 const GrGLSLShaderVar& kernel = uniformHandler->getUniformVariable(fKernelUn i); 58 const GrGLSLShaderVar& kernel = uniformHandler->getUniformVariable(fKernelUn i);
71 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); 59 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
72 60
73 fragBuilder->codeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_st r(), fRadius, imgInc); 61 fragBuilder->codeAppendf("vec2 coord = %s - %d.0 * %s;", coords2D.c_str(), c e.radius(), imgInc);
74 62
75 // Manually unroll loop because some drivers don't; yields 20-30% speedup. 63 // Manually unroll loop because some drivers don't; yields 20-30% speedup.
76 for (int i = 0; i < width; i++) { 64 for (int i = 0; i < width; i++) {
77 SkString index; 65 SkString index;
78 SkString kernelIndex; 66 SkString kernelIndex;
79 index.appendS32(i); 67 index.appendS32(i);
80 kernel.appendArrayAccess(index.c_str(), &kernelIndex); 68 kernel.appendArrayAccess(index.c_str(), &kernelIndex);
81 69
82 if (this->useBounds()) { 70 if (ce.useBounds()) {
83 // We used to compute a bool indicating whether we're in bounds or n ot, cast it to a 71 // We used to compute a bool indicating whether we're in bounds or n ot, cast it to a
84 // float, and then mul weight*texture_sample by the float. However, the Adreno 430 seems 72 // float, and then mul weight*texture_sample by the float. However, the Adreno 430 seems
85 // to have a bug that caused corruption. 73 // to have a bug that caused corruption.
86 const char* bounds = uniformHandler->getUniformCStr(fBoundsUni); 74 const char* bounds = uniformHandler->getUniformCStr(fBoundsUni);
87 const char* component = this->direction() == Gr1DKernelEffect::kY_Di rection ? "y" : "x"; 75 const char* component = ce.direction() == Gr1DKernelEffect::kY_Direc tion ? "y" : "x";
88 fragBuilder->codeAppendf("if (coord.%s >= %s.x && coord.%s <= %s.y) {", 76 fragBuilder->codeAppendf("if (coord.%s >= %s.x && coord.%s <= %s.y) {",
89 component, bounds, component, bounds); 77 component, bounds, component, bounds);
90 } 78 }
91 fragBuilder->codeAppendf("\t\t%s += ", args.fOutputColor); 79 fragBuilder->codeAppendf("\t\t%s += ", args.fOutputColor);
92 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord"); 80 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord");
93 fragBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str()); 81 fragBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str());
94 if (this->useBounds()) { 82 if (ce.useBounds()) {
95 fragBuilder->codeAppend("}"); 83 fragBuilder->codeAppend("}");
96 } 84 }
97 fragBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc); 85 fragBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc);
98 } 86 }
99 87
100 SkString modulate; 88 SkString modulate;
101 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); 89 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
102 fragBuilder->codeAppend(modulate.c_str()); 90 fragBuilder->codeAppend(modulate.c_str());
103 } 91 }
104 92
105 void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman, 93 void GrGLConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
106 const GrProcessor& processor) { 94 const GrProcessor& processor) {
107 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>(); 95 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
108 GrTexture& texture = *conv.texture(0); 96 GrTexture& texture = *conv.texture(0);
109 // the code we generated was for a specific kernel radius 97
110 SkASSERT(conv.radius() == fRadius);
111 float imageIncrement[2] = { 0 }; 98 float imageIncrement[2] = { 0 };
112 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; 99 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
113 switch (conv.direction()) { 100 switch (conv.direction()) {
114 case Gr1DKernelEffect::kX_Direction: 101 case Gr1DKernelEffect::kX_Direction:
115 imageIncrement[0] = 1.0f / texture.width(); 102 imageIncrement[0] = 1.0f / texture.width();
116 break; 103 break;
117 case Gr1DKernelEffect::kY_Direction: 104 case Gr1DKernelEffect::kY_Direction:
118 imageIncrement[1] = ySign / texture.height(); 105 imageIncrement[1] = ySign / texture.height();
119 break; 106 break;
120 default: 107 default:
121 SkFAIL("Unknown filter direction."); 108 SkFAIL("Unknown filter direction.");
122 } 109 }
123 pdman.set2fv(fImageIncrementUni, 1, imageIncrement); 110 pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
124 if (conv.useBounds()) { 111 if (conv.useBounds()) {
125 const float* bounds = conv.bounds(); 112 const float* bounds = conv.bounds();
126 if (Gr1DKernelEffect::kY_Direction == conv.direction() && 113 if (Gr1DKernelEffect::kY_Direction == conv.direction() &&
127 texture.origin() != kTopLeft_GrSurfaceOrigin) { 114 texture.origin() != kTopLeft_GrSurfaceOrigin) {
128 pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]); 115 pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]);
129 } else { 116 } else {
130 pdman.set2f(fBoundsUni, bounds[0], bounds[1]); 117 pdman.set2f(fBoundsUni, bounds[0], bounds[1]);
131 } 118 }
132 } 119 }
133 pdman.set1fv(fKernelUni, this->width(), conv.kernel()); 120 int width = Gr1DKernelEffect::WidthFromRadius(conv.radius());
121
122 pdman.set1fv(fKernelUni, width, conv.kernel());
134 } 123 }
135 124
136 void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrGLSLCap s&, 125 void GrGLConvolutionEffect::GenKey(const GrProcessor& processor, const GrGLSLCap s&,
137 GrProcessorKeyBuilder* b) { 126 GrProcessorKeyBuilder* b) {
138 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>(); 127 const GrConvolutionEffect& conv = processor.cast<GrConvolutionEffect>();
139 uint32_t key = conv.radius(); 128 uint32_t key = conv.radius();
140 key <<= 2; 129 key <<= 2;
141 if (conv.useBounds()) { 130 if (conv.useBounds()) {
142 key |= 0x2; 131 key |= 0x2;
143 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0 ; 132 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0 ;
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 183
195 GrConvolutionEffect::~GrConvolutionEffect() { 184 GrConvolutionEffect::~GrConvolutionEffect() {
196 } 185 }
197 186
198 void GrConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 187 void GrConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
199 GrProcessorKeyBuilder* b) const { 188 GrProcessorKeyBuilder* b) const {
200 GrGLConvolutionEffect::GenKey(*this, caps, b); 189 GrGLConvolutionEffect::GenKey(*this, caps, b);
201 } 190 }
202 191
203 GrGLSLFragmentProcessor* GrConvolutionEffect::onCreateGLSLInstance() const { 192 GrGLSLFragmentProcessor* GrConvolutionEffect::onCreateGLSLInstance() const {
204 return new GrGLConvolutionEffect(*this); 193 return new GrGLConvolutionEffect;
205 } 194 }
206 195
207 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const { 196 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
208 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>(); 197 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>();
209 return (this->radius() == s.radius() && 198 return (this->radius() == s.radius() &&
210 this->direction() == s.direction() && 199 this->direction() == s.direction() &&
211 this->useBounds() == s.useBounds() && 200 this->useBounds() == s.useBounds() &&
212 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && 201 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) &&
213 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); 202 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
214 } 203 }
(...skipping 17 matching lines...) Expand all
232 } 221 }
233 222
234 bool useBounds = d->fRandom->nextBool(); 223 bool useBounds = d->fRandom->nextBool();
235 return GrConvolutionEffect::Create(d->fTextures[texIdx], 224 return GrConvolutionEffect::Create(d->fTextures[texIdx],
236 dir, 225 dir,
237 radius, 226 radius,
238 kernel, 227 kernel,
239 useBounds, 228 useBounds,
240 bounds); 229 bounds);
241 } 230 }
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