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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 305 } | 305 } |
| 306 str->appendf("))"); | 306 str->appendf("))"); |
| 307 } | 307 } |
| 308 #endif | 308 #endif |
| 309 | 309 |
| 310 /////////////////////////////////////////////////////////////////////////////// | 310 /////////////////////////////////////////////////////////////////////////////// |
| 311 | 311 |
| 312 #if SK_SUPPORT_GPU | 312 #if SK_SUPPORT_GPU |
| 313 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor { | 313 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor { |
| 314 public: | 314 public: |
| 315 GrGLDisplacementMapEffect(const GrProcessor&); | |
| 316 | |
| 317 void emitCode(EmitArgs&) override; | 315 void emitCode(EmitArgs&) override; |
| 318 | 316 |
| 319 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 317 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
| 320 | 318 |
| 321 const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; } | |
| 322 | |
| 323 protected: | 319 protected: |
| 324 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 320 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
| 325 | 321 |
| 326 private: | 322 private: |
| 327 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; | |
| 328 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; | |
| 329 GrGLSLProgramDataManager::UniformHandle fScaleUni; | 323 GrGLSLProgramDataManager::UniformHandle fScaleUni; |
| 330 GrTextureDomain::GLDomain fGLDomain; | 324 GrTextureDomain::GLDomain fGLDomain; |
| 331 | 325 |
| 332 typedef GrGLSLFragmentProcessor INHERITED; | 326 typedef GrGLSLFragmentProcessor INHERITED; |
| 333 }; | 327 }; |
| 334 | 328 |
| 335 /////////////////////////////////////////////////////////////////////////////// | 329 /////////////////////////////////////////////////////////////////////////////// |
| 336 | 330 |
| 337 class GrDisplacementMapEffect : public GrFragmentProcessor { | 331 class GrDisplacementMapEffect : public GrFragmentProcessor { |
| 338 public: | 332 public: |
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| 351 { return fXChannelSelector; } | 345 { return fXChannelSelector; } |
| 352 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const | 346 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| 353 { return fYChannelSelector; } | 347 { return fYChannelSelector; } |
| 354 const SkVector& scale() const { return fScale; } | 348 const SkVector& scale() const { return fScale; } |
| 355 | 349 |
| 356 const char* name() const override { return "DisplacementMap"; } | 350 const char* name() const override { return "DisplacementMap"; } |
| 357 const GrTextureDomain& domain() const { return fDomain; } | 351 const GrTextureDomain& domain() const { return fDomain; } |
| 358 | 352 |
| 359 private: | 353 private: |
| 360 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { | 354 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| 361 return new GrGLDisplacementMapEffect(*this); | 355 return new GrGLDisplacementMapEffect; |
| 362 } | 356 } |
| 363 | 357 |
| 364 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 358 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override { |
| 365 GrProcessorKeyBuilder* b) const override
{ | |
| 366 GrGLDisplacementMapEffect::GenKey(*this, caps, b); | 359 GrGLDisplacementMapEffect::GenKey(*this, caps, b); |
| 367 } | 360 } |
| 368 | 361 |
| 369 bool onIsEqual(const GrFragmentProcessor&) const override; | 362 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 370 | 363 |
| 371 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 364 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 372 | 365 |
| 373 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, | 366 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChanne
lSelector, |
| 374 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, | 367 SkDisplacementMapEffect::ChannelSelectorType yChanne
lSelector, |
| 375 const SkVector& scale, | 368 const SkVector& scale, |
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| 535 SkISize colorDimensions; | 528 SkISize colorDimensions; |
| 536 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]
->width()); | 529 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]
->width()); |
| 537 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor
]->height()); | 530 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor
]->height()); |
| 538 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, s
cale, | 531 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, s
cale, |
| 539 d->fTextures[texIdxDispl], SkMatrix::
I(), | 532 d->fTextures[texIdxDispl], SkMatrix::
I(), |
| 540 d->fTextures[texIdxColor], colorDimen
sions); | 533 d->fTextures[texIdxColor], colorDimen
sions); |
| 541 } | 534 } |
| 542 | 535 |
| 543 /////////////////////////////////////////////////////////////////////////////// | 536 /////////////////////////////////////////////////////////////////////////////// |
| 544 | 537 |
| 545 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc) | |
| 546 : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector()) | |
| 547 , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector())
{ | |
| 548 } | |
| 549 | |
| 550 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { | 538 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { |
| 551 const GrTextureDomain& domain = args.fFp.cast<GrDisplacementMapEffect>().dom
ain(); | 539 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacemen
tMapEffect>(); |
| 540 const GrTextureDomain& domain = displacementMap.domain(); |
| 552 | 541 |
| 553 fScaleUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment
_Visibility, | 542 fScaleUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment
_Visibility, |
| 554 kVec2f_GrSLType, kDefault_GrSLP
recision, "Scale"); | 543 kVec2f_GrSLType, kDefault_GrSLP
recision, "Scale"); |
| 555 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni); | 544 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni); |
| 556 const char* dColor = "dColor"; | 545 const char* dColor = "dColor"; |
| 557 const char* cCoords = "cCoords"; | 546 const char* cCoords = "cCoords"; |
| 558 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use | 547 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use |
| 559 // a number smaller than that to approximate
0, but | 548 // a number smaller than that to approximate
0, but |
| 560 // leave room for 32-bit float GPU rounding e
rrors. | 549 // leave room for 32-bit float GPU rounding e
rrors. |
| 561 | 550 |
| 562 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 551 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 563 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor); | 552 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor); |
| 564 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), | 553 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), |
| 565 args.fCoords[0].getType()); | 554 args.fCoords[0].getType()); |
| 566 fragBuilder->codeAppend(";\n"); | 555 fragBuilder->codeAppend(";\n"); |
| 567 | 556 |
| 568 // Unpremultiply the displacement | 557 // Unpremultiply the displacement |
| 569 fragBuilder->codeAppendf( | 558 fragBuilder->codeAppendf( |
| 570 "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);"
, | 559 "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);"
, |
| 571 dColor, dColor, nearZero, dColor, dColor); | 560 dColor, dColor, nearZero, dColor, dColor); |
| 572 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); | 561 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); |
| 573 fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", | 562 fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", |
| 574 cCoords, coords2D.c_str(), scaleUni, dColor); | 563 cCoords, coords2D.c_str(), scaleUni, dColor); |
| 575 | 564 |
| 576 switch (fXChannelSelector) { | 565 switch (displacementMap.xChannelSelector()) { |
| 577 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 566 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| 578 fragBuilder->codeAppend("r"); | 567 fragBuilder->codeAppend("r"); |
| 579 break; | 568 break; |
| 580 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 569 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| 581 fragBuilder->codeAppend("g"); | 570 fragBuilder->codeAppend("g"); |
| 582 break; | 571 break; |
| 583 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 572 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| 584 fragBuilder->codeAppend("b"); | 573 fragBuilder->codeAppend("b"); |
| 585 break; | 574 break; |
| 586 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 575 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| 587 fragBuilder->codeAppend("a"); | 576 fragBuilder->codeAppend("a"); |
| 588 break; | 577 break; |
| 589 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: | 578 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| 590 default: | 579 default: |
| 591 SkDEBUGFAIL("Unknown X channel selector"); | 580 SkDEBUGFAIL("Unknown X channel selector"); |
| 592 } | 581 } |
| 593 | 582 |
| 594 switch (fYChannelSelector) { | 583 switch (displacementMap.yChannelSelector()) { |
| 595 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 584 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| 596 fragBuilder->codeAppend("r"); | 585 fragBuilder->codeAppend("r"); |
| 597 break; | 586 break; |
| 598 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 587 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| 599 fragBuilder->codeAppend("g"); | 588 fragBuilder->codeAppend("g"); |
| 600 break; | 589 break; |
| 601 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 590 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| 602 fragBuilder->codeAppend("b"); | 591 fragBuilder->codeAppend("b"); |
| 603 break; | 592 break; |
| 604 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 593 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
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| 636 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 625 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 637 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 626 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 638 | 627 |
| 639 uint32_t xKey = displacementMap.xChannelSelector(); | 628 uint32_t xKey = displacementMap.xChannelSelector(); |
| 640 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 629 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 641 | 630 |
| 642 b->add32(xKey | yKey); | 631 b->add32(xKey | yKey); |
| 643 } | 632 } |
| 644 #endif | 633 #endif |
| 645 | 634 |
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