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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gamepad/gamepad_standard_mappings.h" | 5 #include "content/browser/gamepad/gamepad_standard_mappings.h" |
| 6 | 6 |
| 7 #include "content/common/gamepad_hardware_buffer.h" | |
| 8 | |
| 9 namespace content { | 7 namespace content { |
| 10 | 8 |
| 11 namespace { | 9 namespace { |
| 12 | 10 |
| 13 float AxisToButton(float input) { | |
| 14 return (input + 1.f) / 2.f; | |
| 15 } | |
| 16 | |
| 17 float AxisNegativeAsButton(float input) { | |
| 18 return (input < -0.5f) ? 1.f : 0.f; | |
| 19 } | |
| 20 | |
| 21 float AxisPositiveAsButton(float input) { | |
| 22 return (input > 0.5f) ? 1.f : 0.f; | |
| 23 } | |
| 24 | |
| 25 void MapperXInputStyleGamepad( | 11 void MapperXInputStyleGamepad( |
| 26 const blink::WebGamepad& input, | 12 const blink::WebGamepad& input, |
| 27 blink::WebGamepad* mapped) { | 13 blink::WebGamepad* mapped) { |
| 28 *mapped = input; | 14 *mapped = input; |
| 29 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); | 15 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); |
| 30 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); | 16 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); |
| 31 mapped->buttons[kButtonBackSelect] = input.buttons[6]; | 17 mapped->buttons[kButtonBackSelect] = input.buttons[6]; |
| 32 mapped->buttons[kButtonStart] = input.buttons[7]; | 18 mapped->buttons[kButtonStart] = input.buttons[7]; |
| 33 mapped->buttons[kButtonLeftThumbstick] = input.buttons[9]; | 19 mapped->buttons[kButtonLeftThumbstick] = input.buttons[9]; |
| 34 mapped->buttons[kButtonRightThumbstick] = input.buttons[10]; | 20 mapped->buttons[kButtonRightThumbstick] = input.buttons[10]; |
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| 213 const base::StringPiece& product_id) { | 199 const base::StringPiece& product_id) { |
| 214 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { | 200 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { |
| 215 MappingData& item = AvailableMappings[i]; | 201 MappingData& item = AvailableMappings[i]; |
| 216 if (vendor_id == item.vendor_id && product_id == item.product_id) | 202 if (vendor_id == item.vendor_id && product_id == item.product_id) |
| 217 return item.function; | 203 return item.function; |
| 218 } | 204 } |
| 219 return NULL; | 205 return NULL; |
| 220 } | 206 } |
| 221 | 207 |
| 222 } // namespace content | 208 } // namespace content |
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