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Side by Side Diff: content/browser/gamepad/gamepad_provider_unittest.cc

Issue 165983005: Updating Gamepad API to match latest spec (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed typo in GamepadProviderTest Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/memory/scoped_ptr.h" 5 #include "base/memory/scoped_ptr.h"
6 #include "base/memory/weak_ptr.h" 6 #include "base/memory/weak_ptr.h"
7 #include "content/browser/gamepad/gamepad_data_fetcher.h" 7 #include "content/browser/gamepad/gamepad_data_fetcher.h"
8 #include "content/browser/gamepad/gamepad_provider.h" 8 #include "content/browser/gamepad/gamepad_provider.h"
9 #include "content/browser/gamepad/gamepad_test_helpers.h" 9 #include "content/browser/gamepad/gamepad_test_helpers.h"
10 #include "content/common/gamepad_hardware_buffer.h" 10 #include "content/common/gamepad_hardware_buffer.h"
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 }; 64 };
65 65
66 // Crashes. http://crbug.com/106163 66 // Crashes. http://crbug.com/106163
67 TEST_F(GamepadProviderTest, PollingAccess) { 67 TEST_F(GamepadProviderTest, PollingAccess) {
68 WebGamepads test_data; 68 WebGamepads test_data;
69 test_data.length = 1; 69 test_data.length = 1;
70 test_data.items[0].connected = true; 70 test_data.items[0].connected = true;
71 test_data.items[0].timestamp = 0; 71 test_data.items[0].timestamp = 0;
72 test_data.items[0].buttonsLength = 1; 72 test_data.items[0].buttonsLength = 1;
73 test_data.items[0].axesLength = 2; 73 test_data.items[0].axesLength = 2;
74 test_data.items[0].buttons[0] = 1.f; 74 test_data.items[0].buttons[0].value = 1.f;
75 test_data.items[0].buttons[0].pressed = true;
75 test_data.items[0].axes[0] = -1.f; 76 test_data.items[0].axes[0] = -1.f;
76 test_data.items[0].axes[1] = .5f; 77 test_data.items[0].axes[1] = .5f;
77 78
78 GamepadProvider* provider = CreateProvider(test_data); 79 GamepadProvider* provider = CreateProvider(test_data);
79 provider->Resume(); 80 provider->Resume();
80 81
81 message_loop().RunUntilIdle(); 82 message_loop().RunUntilIdle();
82 83
83 mock_data_fetcher_->WaitForDataRead(); 84 mock_data_fetcher_->WaitForDataRead();
84 85
(...skipping 10 matching lines...) Expand all
95 WebGamepads output; 96 WebGamepads output;
96 97
97 base::subtle::Atomic32 version; 98 base::subtle::Atomic32 version;
98 do { 99 do {
99 version = hwbuf->sequence.ReadBegin(); 100 version = hwbuf->sequence.ReadBegin();
100 memcpy(&output, &hwbuf->buffer, sizeof(output)); 101 memcpy(&output, &hwbuf->buffer, sizeof(output));
101 } while (hwbuf->sequence.ReadRetry(version)); 102 } while (hwbuf->sequence.ReadRetry(version));
102 103
103 EXPECT_EQ(1u, output.length); 104 EXPECT_EQ(1u, output.length);
104 EXPECT_EQ(1u, output.items[0].buttonsLength); 105 EXPECT_EQ(1u, output.items[0].buttonsLength);
105 EXPECT_EQ(1.f, output.items[0].buttons[0]); 106 EXPECT_EQ(1.f, output.items[0].buttons[0].value);
107 EXPECT_EQ(true, output.items[0].buttons[0].pressed);
106 EXPECT_EQ(2u, output.items[0].axesLength); 108 EXPECT_EQ(2u, output.items[0].axesLength);
107 EXPECT_EQ(-1.f, output.items[0].axes[0]); 109 EXPECT_EQ(-1.f, output.items[0].axes[0]);
108 EXPECT_EQ(0.5f, output.items[0].axes[1]); 110 EXPECT_EQ(0.5f, output.items[0].axes[1]);
109 } 111 }
110 112
111 // Tests that waiting for a user gesture works properly. 113 // Tests that waiting for a user gesture works properly.
112 TEST_F(GamepadProviderTest, UserGesture) { 114 TEST_F(GamepadProviderTest, UserGesture) {
113 WebGamepads no_button_data; 115 WebGamepads no_button_data;
114 no_button_data.length = 1; 116 no_button_data.length = 1;
115 no_button_data.items[0].connected = true; 117 no_button_data.items[0].connected = true;
116 no_button_data.items[0].timestamp = 0; 118 no_button_data.items[0].timestamp = 0;
117 no_button_data.items[0].buttonsLength = 1; 119 no_button_data.items[0].buttonsLength = 1;
118 no_button_data.items[0].axesLength = 2; 120 no_button_data.items[0].axesLength = 2;
119 no_button_data.items[0].buttons[0] = 0.f; 121 no_button_data.items[0].buttons[0].value = 0.f;
122 no_button_data.items[0].buttons[0].pressed = false;
120 no_button_data.items[0].axes[0] = -1.f; 123 no_button_data.items[0].axes[0] = -1.f;
121 no_button_data.items[0].axes[1] = .5f; 124 no_button_data.items[0].axes[1] = .5f;
122 125
123 WebGamepads button_down_data = no_button_data; 126 WebGamepads button_down_data = no_button_data;
124 button_down_data.items[0].buttons[0] = 1.f; 127 button_down_data.items[0].buttons[0].value = 1.f;
128 button_down_data.items[0].buttons[0].pressed = true;
125 129
126 UserGestureListener listener; 130 UserGestureListener listener;
127 GamepadProvider* provider = CreateProvider(no_button_data); 131 GamepadProvider* provider = CreateProvider(no_button_data);
128 provider->Resume(); 132 provider->Resume();
129 133
130 // Register for a user gesture and make sure the provider reads it twice 134 // Register for a user gesture and make sure the provider reads it twice
131 // see below for why). 135 // see below for why).
132 provider->RegisterForUserGesture(listener.GetClosure()); 136 provider->RegisterForUserGesture(listener.GetClosure());
133 mock_data_fetcher_->WaitForDataRead(); 137 mock_data_fetcher_->WaitForDataRead();
134 mock_data_fetcher_->WaitForDataRead(); 138 mock_data_fetcher_->WaitForDataRead();
(...skipping 14 matching lines...) Expand all
149 mock_data_fetcher_->WaitForDataRead(); 153 mock_data_fetcher_->WaitForDataRead();
150 154
151 // It should have issued our callback. 155 // It should have issued our callback.
152 message_loop().RunUntilIdle(); 156 message_loop().RunUntilIdle();
153 EXPECT_TRUE(listener.has_user_gesture()); 157 EXPECT_TRUE(listener.has_user_gesture());
154 } 158 }
155 159
156 } // namespace 160 } // namespace
157 161
158 } // namespace content 162 } // namespace content
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