| OLD | NEW |
| 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 * Use of this source code is governed by a BSD-style license that can be | 2 * Use of this source code is governed by a BSD-style license that can be |
| 3 * found in the LICENSE file. | 3 * found in the LICENSE file. |
| 4 */ | 4 */ |
| 5 | 5 |
| 6 /** | 6 /** |
| 7 * This file defines the <code>PPB_Gamepad</code> interface, which | 7 * This file defines the <code>PPB_Gamepad</code> interface, which |
| 8 * provides access to gamepad devices. | 8 * provides access to gamepad devices. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 [generate_thunk] | 11 [generate_thunk] |
| 12 | 12 |
| 13 label Chrome { | 13 label Chrome { |
| 14 M19 = 1.0 | 14 M19 = 1.0 |
| 15 }; | 15 }; |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * The data for one gamepad button. |
| 19 */ |
| 20 [assert_size(8)] |
| 21 struct PP_GamepadButtonSampleData { |
| 22 /** |
| 23 * Is the button pressed? |
| 24 */ |
| 25 PP_Bool pressed; |
| 26 |
| 27 /** |
| 28 * Normalized button value, in the range [0..1]. |
| 29 */ |
| 30 float_t value; |
| 31 }; |
| 32 |
| 33 /** |
| 18 * The data for one gamepad device. | 34 * The data for one gamepad device. |
| 19 */ | 35 */ |
| 20 [assert_size(472)] | 36 [assert_size(632)] |
| 21 struct PP_GamepadSampleData { | 37 struct PP_GamepadSampleData { |
| 22 /** | 38 /** |
| 23 * Number of valid elements in the |axes| array. | 39 * Number of valid elements in the |axes| array. |
| 24 */ | 40 */ |
| 25 uint32_t axes_length; | 41 uint32_t axes_length; |
| 26 | 42 |
| 27 /** | 43 /** |
| 28 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis | 44 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis |
| 29 * values range from -1..1, and are in order of "importance". | 45 * values range from -1..1, and are in order of "importance". |
| 30 */ | 46 */ |
| 31 float_t[16] axes; | 47 float_t[16] axes; |
| 32 | 48 |
| 33 /** | 49 /** |
| 34 * Number of valid elements in the |buttons| array. | 50 * Number of valid elements in the |buttons| array. |
| 35 */ | 51 */ |
| 36 uint32_t buttons_length; | 52 uint32_t buttons_length; |
| 37 | 53 |
| 38 /** | 54 /** |
| 39 * Normalized values for the buttons, indices valid up to |buttons_length| | 55 * Normalized values for the buttons, indices valid up to |buttons_length| |
| 40 * - 1. Button values range from 0..1, and are in order of importance. | 56 * - 1. Button values range from 0..1, and are in order of importance. |
| 41 */ | 57 */ |
| 42 float_t[32] buttons; | 58 PP_GamepadButtonSampleData[32] buttons; |
| 43 | 59 |
| 44 /** | 60 /** |
| 45 * Monotonically increasing value that is incremented when the data have | 61 * Monotonically increasing value that is incremented when the data have |
| 46 * been updated. | 62 * been updated. |
| 47 */ | 63 */ |
| 48 double_t timestamp; | 64 double_t timestamp; |
| 49 | 65 |
| 50 /** | 66 /** |
| 51 * Identifier for the type of device/manufacturer. | 67 * Identifier for the type of device/manufacturer. |
| 52 */ | 68 */ |
| 53 uint16_t[128] id; | 69 uint16_t[128] id; |
| 54 | 70 |
| 55 /** | 71 /** |
| 72 * Mapping type (for example "standard") |
| 73 */ |
| 74 uint16_t[16] mapping; |
| 75 |
| 76 /** |
| 56 * Is there a gamepad connected at this index? If this is false, no other | 77 * Is there a gamepad connected at this index? If this is false, no other |
| 57 * data in this structure is valid. | 78 * data in this structure is valid. |
| 58 */ | 79 */ |
| 59 PP_Bool connected; | 80 PP_Bool connected; |
| 60 | 81 |
| 61 /* Padding to make the struct the same size between 64 and 32. */ | 82 /* Padding to make the struct the same size between 64 and 32. */ |
| 62 char[4] unused_pad_; | 83 char[4] unused_pad_; |
| 63 }; | 84 }; |
| 64 | 85 |
| 65 /** | 86 /** |
| 66 * The data for all gamepads connected to the system. | 87 * The data for all gamepads connected to the system. |
| 67 */ | 88 */ |
| 68 [assert_size(1896)] | 89 [assert_size(2536)] |
| 69 struct PP_GamepadsSampleData { | 90 struct PP_GamepadsSampleData { |
| 70 /** | 91 /** |
| 71 * Number of valid elements in the |items| array. | 92 * Number of valid elements in the |items| array. |
| 72 */ | 93 */ |
| 73 uint32_t length; | 94 uint32_t length; |
| 74 | 95 |
| 75 /* Padding to make the struct the same size between 64 and 32. */ | 96 /* Padding to make the struct the same size between 64 and 32. */ |
| 76 char[4] unused_pad_; | 97 char[4] unused_pad_; |
| 77 | 98 |
| 78 /** | 99 /** |
| 79 * Data for an individual gamepad device connected to the system. | 100 * Data for an individual gamepad device connected to the system. |
| 80 */ | 101 */ |
| 81 PP_GamepadSampleData[4] items; | 102 PP_GamepadSampleData[4] items; |
| 82 }; | 103 }; |
| 83 | 104 |
| 84 /** | 105 /** |
| 85 * The <code>PPB_Gamepad</code> interface allows retrieving data from | 106 * The <code>PPB_Gamepad</code> interface allows retrieving data from |
| 86 * gamepad/joystick devices that are connected to the system. | 107 * gamepad/joystick devices that are connected to the system. |
| 87 */ | 108 */ |
| 88 [version=1.0, macro="PPB_GAMEPAD_INTERFACE", singleton] | 109 [version=1.0, macro="PPB_GAMEPAD_INTERFACE", singleton] |
| 89 interface PPB_Gamepad { | 110 interface PPB_Gamepad { |
| 90 /** | 111 /** |
| 91 * Samples the current state of the available gamepads. | 112 * Samples the current state of the available gamepads. |
| 92 */ | 113 */ |
| 93 [always_set_output_parameters] | 114 [always_set_output_parameters] |
| 94 void Sample( | 115 void Sample( |
| 95 [in] PP_Instance instance, | 116 [in] PP_Instance instance, |
| 96 [out] PP_GamepadsSampleData data); | 117 [out] PP_GamepadsSampleData data); |
| 97 }; | 118 }; |
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