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Issue 1659283002: ash: Explicitly teach various components about ShelfLayoutManager. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@ozone-ui-event-platform-event
Patch Set: fix-test Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 #include <algorithm> 8 #include <algorithm>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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459 459
460 // The launcher item is visible and has an icon. 460 // The launcher item is visible and has an icon.
461 if (!item_rect.IsEmpty()) 461 if (!item_rect.IsEmpty())
462 return item_rect; 462 return item_rect;
463 463
464 // If both the icon width and height are 0, then there is no icon in the 464 // If both the icon width and height are 0, then there is no icon in the
465 // launcher for |window|. If the launcher is auto hidden, one of the height or 465 // launcher for |window|. If the launcher is auto hidden, one of the height or
466 // width will be 0 but the position in the launcher and the major dimension 466 // width will be 0 but the position in the launcher and the major dimension
467 // are still reported correctly and the window can be animated to the launcher 467 // are still reported correctly and the window can be animated to the launcher
468 // item's light bar. 468 // item's light bar.
469 ShelfLayoutManager* layout_manager = ShelfLayoutManager::ForShelf(window); 469 ShelfLayoutManager* layout_manager =
470 shelf->shelf_widget()->shelf_layout_manager();
470 if (item_rect.width() != 0 || item_rect.height() != 0) { 471 if (item_rect.width() != 0 || item_rect.height() != 0) {
471 if (layout_manager->visibility_state() == SHELF_AUTO_HIDE) { 472 if (layout_manager->visibility_state() == SHELF_AUTO_HIDE) {
472 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); 473 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen();
473 switch (layout_manager->GetAlignment()) { 474 switch (layout_manager->GetAlignment()) {
474 case SHELF_ALIGNMENT_BOTTOM: 475 case SHELF_ALIGNMENT_BOTTOM:
475 item_rect.set_y(shelf_bounds.y()); 476 item_rect.set_y(shelf_bounds.y());
476 break; 477 break;
477 case SHELF_ALIGNMENT_LEFT: 478 case SHELF_ALIGNMENT_LEFT:
478 item_rect.set_x(shelf_bounds.right()); 479 item_rect.set_x(shelf_bounds.right());
479 break; 480 break;
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502 case SHELF_ALIGNMENT_LEFT: 503 case SHELF_ALIGNMENT_LEFT:
503 return gfx::Rect(work_area.x(), work_area.y(), 0, 0); 504 return gfx::Rect(work_area.x(), work_area.y(), 0, 0);
504 case SHELF_ALIGNMENT_RIGHT: 505 case SHELF_ALIGNMENT_RIGHT:
505 return gfx::Rect(work_area.right(), work_area.y(), 0, 0); 506 return gfx::Rect(work_area.right(), work_area.y(), 0, 0);
506 } 507 }
507 NOTREACHED(); 508 NOTREACHED();
508 return gfx::Rect(); 509 return gfx::Rect();
509 } 510 }
510 511
511 } // namespace ash 512 } // namespace ash
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