Index: platforms/stm/disco_dartino/src/circular_buffer.cc |
diff --git a/platforms/stm/disco_fletch/src/circular_buffer.cc b/platforms/stm/disco_dartino/src/circular_buffer.cc |
similarity index 87% |
rename from platforms/stm/disco_fletch/src/circular_buffer.cc |
rename to platforms/stm/disco_dartino/src/circular_buffer.cc |
index d0ba1efdc22397ccab930fe55d1e68317a78008d..975e2b1c0177f5b469eeb14c61338f86d44c1e03 100755 |
--- a/platforms/stm/disco_fletch/src/circular_buffer.cc |
+++ b/platforms/stm/disco_dartino/src/circular_buffer.cc |
@@ -2,13 +2,13 @@ |
// for details. All rights reserved. Use of this source code is governed by a |
// BSD-style license that can be found in the LICENSE.md file. |
-#include "platforms/stm/disco_fletch/src/circular_buffer.h" |
+#include "platforms/stm/disco_dartino/src/circular_buffer.h" |
#include <stdlib.h> |
#include <string.h> |
CircularBuffer::CircularBuffer(size_t capacity) { |
- monitor_ = fletch::Platform::CreateMonitor(); |
+ monitor_ = dartino::Platform::CreateMonitor(); |
// One additional byte needed to distinguish between empty and full. |
capacity_ = capacity + 1; |
buffer_ = new uint8_t[capacity_]; |
@@ -20,17 +20,17 @@ CircularBuffer::~CircularBuffer() { |
} |
bool CircularBuffer::IsEmpty() { |
- fletch::ScopedMonitorLock locker(monitor_); |
+ dartino::ScopedMonitorLock locker(monitor_); |
return head_ == tail_; |
} |
bool CircularBuffer::IsFull() { |
- fletch::ScopedMonitorLock locker(monitor_); |
+ dartino::ScopedMonitorLock locker(monitor_); |
return ((head_ + 1) % capacity_) == tail_; |
} |
size_t CircularBuffer::Read(uint8_t* data, size_t count, Blocking block) { |
- fletch::ScopedMonitorLock locker(monitor_); |
+ dartino::ScopedMonitorLock locker(monitor_); |
// If buffer is empty wait for data. |
if (block == kBlock) { |
@@ -63,7 +63,7 @@ size_t CircularBuffer::Read(uint8_t* data, size_t count, Blocking block) { |
size_t CircularBuffer::Write( |
const uint8_t* data, size_t count, Blocking block) { |
- fletch::ScopedMonitorLock locker(monitor_); |
+ dartino::ScopedMonitorLock locker(monitor_); |
// If buffer is full wait for room. |
if (block == kBlock) { |