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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
| 9 #include "SkBitmapController.h" | 9 #include "SkBitmapController.h" |
| 10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
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| 485 | 485 |
| 486 mproc(s, xy, 1, x, y); | 486 mproc(s, xy, 1, x, y); |
| 487 | 487 |
| 488 iY0 = xy[0] >> 18; | 488 iY0 = xy[0] >> 18; |
| 489 iY1 = xy[0] & 0x3FFF; | 489 iY1 = xy[0] & 0x3FFF; |
| 490 iSubY = (xy[0] >> 14) & 0xF; | 490 iSubY = (xy[0] >> 14) & 0xF; |
| 491 } else { | 491 } else { |
| 492 int yTemp; | 492 int yTemp; |
| 493 | 493 |
| 494 if (s.fInvType > SkMatrix::kTranslate_Mask) { | 494 if (s.fInvType > SkMatrix::kTranslate_Mask) { |
| 495 // TODO(fmalita): looks like another SkBitmapProcStateAutoMapper cus
tomer | 495 const SkBitmapProcStateAutoMapper mapper(s, x, y); |
| 496 SkPoint pt; | 496 |
| 497 s.fInvProc(s.fInvMatrix, | |
| 498 SkIntToScalar(x) + SK_ScalarHalf, | |
| 499 SkIntToScalar(y) + SK_ScalarHalf, | |
| 500 &pt); | |
| 501 // When the matrix has a scale component the setup code in | 497 // When the matrix has a scale component the setup code in |
| 502 // chooseProcs multiples the inverse matrix by the inverse of the | 498 // chooseProcs multiples the inverse matrix by the inverse of the |
| 503 // bitmap's width and height. Since this method is going to do | 499 // bitmap's width and height. Since this method is going to do |
| 504 // its own tiling and sampling we need to undo that here. | 500 // its own tiling and sampling we need to undo that here. |
| 505 if (SkShader::kClamp_TileMode != s.fTileModeX || | 501 if (SkShader::kClamp_TileMode != s.fTileModeX || |
| 506 SkShader::kClamp_TileMode != s.fTileModeY) { | 502 SkShader::kClamp_TileMode != s.fTileModeY) { |
| 507 yTemp = SkScalarFloorToInt(pt.fY * s.fPixmap.height()); | 503 yTemp = SkFractionalIntToInt(mapper.y() * s.fPixmap.height()); |
| 508 } else { | 504 } else { |
| 509 yTemp = SkScalarFloorToInt(pt.fY); | 505 yTemp = SkFractionalIntToInt(mapper.y()); |
| 510 } | 506 } |
| 511 } else { | 507 } else { |
| 512 yTemp = s.fFilterOneY + y; | 508 yTemp = s.fFilterOneY + y; |
| 513 } | 509 } |
| 514 | 510 |
| 515 const int stopY = s.fPixmap.height(); | 511 const int stopY = s.fPixmap.height(); |
| 516 switch (s.fTileModeY) { | 512 switch (s.fTileModeY) { |
| 517 case SkShader::kClamp_TileMode: | 513 case SkShader::kClamp_TileMode: |
| 518 iY0 = SkClampMax(yTemp, stopY-1); | 514 iY0 = SkClampMax(yTemp, stopY-1); |
| 519 break; | 515 break; |
| 520 case SkShader::kRepeat_TileMode: | 516 case SkShader::kRepeat_TileMode: |
| 521 iY0 = sk_int_mod(yTemp, stopY); | 517 iY0 = sk_int_mod(yTemp, stopY); |
| 522 break; | 518 break; |
| 523 case SkShader::kMirror_TileMode: | 519 case SkShader::kMirror_TileMode: |
| 524 default: | 520 default: |
| 525 iY0 = sk_int_mirror(yTemp, stopY); | 521 iY0 = sk_int_mirror(yTemp, stopY); |
| 526 break; | 522 break; |
| 527 } | 523 } |
| 528 | 524 |
| 529 #ifdef SK_DEBUG | 525 #ifdef SK_DEBUG |
| 530 { | 526 { |
| 527 const SkBitmapProcStateAutoMapper mapper(s, x, y); |
| 531 int iY2; | 528 int iY2; |
| 532 if (s.fInvType > SkMatrix::kTranslate_Mask) { | 529 |
| 533 SkPoint pt; | 530 if (s.fInvType > SkMatrix::kTranslate_Mask && |
| 534 s.fInvProc(s.fInvMatrix, | 531 (SkShader::kClamp_TileMode != s.fTileModeX || |
| 535 SkIntToScalar(x) + SK_ScalarHalf, | 532 SkShader::kClamp_TileMode != s.fTileModeY)) { |
| 536 SkIntToScalar(y) + SK_ScalarHalf, | 533 iY2 = SkFractionalIntToInt(mapper.y() * s.fPixmap.height()); |
| 537 &pt); | |
| 538 if (SkShader::kClamp_TileMode != s.fTileModeX || | |
| 539 SkShader::kClamp_TileMode != s.fTileModeY) { | |
| 540 pt.fY *= s.fPixmap.height(); | |
| 541 } | |
| 542 iY2 = SkScalarFloorToInt(pt.fY); | |
| 543 } else { | 534 } else { |
| 544 const SkBitmapProcStateAutoMapper mapper(s, x, y); | |
| 545 iY2 = SkFractionalIntToInt(mapper.y()); | 535 iY2 = SkFractionalIntToInt(mapper.y()); |
| 546 } | 536 } |
| 547 | 537 |
| 548 switch (s.fTileModeY) { | 538 switch (s.fTileModeY) { |
| 549 case SkShader::kClamp_TileMode: | 539 case SkShader::kClamp_TileMode: |
| 550 iY2 = SkClampMax(iY2, stopY-1); | 540 iY2 = SkClampMax(iY2, stopY-1); |
| 551 break; | 541 break; |
| 552 case SkShader::kRepeat_TileMode: | 542 case SkShader::kRepeat_TileMode: |
| 553 iY2 = sk_int_mod(iY2, stopY); | 543 iY2 = sk_int_mod(iY2, stopY); |
| 554 break; | 544 break; |
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| 832 fx += dx; | 822 fx += dx; |
| 833 } | 823 } |
| 834 } else { | 824 } else { |
| 835 for (int i = 0; i < count; ++i) { | 825 for (int i = 0; i < count; ++i) { |
| 836 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; | 826 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; |
| 837 fx += dx; | 827 fx += dx; |
| 838 } | 828 } |
| 839 } | 829 } |
| 840 } | 830 } |
| 841 | 831 |
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