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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 447 // permits optimization and calls GenerateFastCaseSwitch if it does. | 447 // permits optimization and calls GenerateFastCaseSwitch if it does. |
| 448 // Returns true if the fast-case switch was generated, and false if not. | 448 // Returns true if the fast-case switch was generated, and false if not. |
| 449 bool TryGenerateFastCaseSwitchStatement(SwitchStatement* node); | 449 bool TryGenerateFastCaseSwitchStatement(SwitchStatement* node); |
| 450 | 450 |
| 451 // Methods used to indicate which source code is generated for. Source | 451 // Methods used to indicate which source code is generated for. Source |
| 452 // positions are collected by the assembler and emitted with the relocation | 452 // positions are collected by the assembler and emitted with the relocation |
| 453 // information. | 453 // information. |
| 454 void CodeForStatement(Node* node); | 454 void CodeForStatement(Node* node); |
| 455 void CodeForSourcePosition(int pos); | 455 void CodeForSourcePosition(int pos); |
| 456 | 456 |
| 457 // Is the given jump target the actual (ie, non-shadowed) function return | |
| 458 // target? | |
| 459 bool IsActualFunctionReturn(JumpTarget* target); | |
| 460 | |
| 461 bool is_eval_; // Tells whether code is generated for eval. | 457 bool is_eval_; // Tells whether code is generated for eval. |
| 462 | 458 |
| 463 #ifdef DEBUG | 459 #ifdef DEBUG |
| 464 // True if the registers are valid for entry to a block. There should be | 460 // True if the registers are valid for entry to a block. There should be |
| 465 // no frame-external references to eax, ebx, ecx, edx, or edi. | 461 // no frame-external references to eax, ebx, ecx, edx, or edi. |
| 466 bool HasValidEntryRegisters(); | 462 bool HasValidEntryRegisters(); |
| 467 #endif | 463 #endif |
| 468 | 464 |
| 469 Handle<Script> script_; | 465 Handle<Script> script_; |
| 470 List<DeferredCode*> deferred_; | 466 List<DeferredCode*> deferred_; |
| 471 | 467 |
| 472 // Assembler | 468 // Assembler |
| 473 MacroAssembler* masm_; // to generate code | 469 MacroAssembler* masm_; // to generate code |
| 474 | 470 |
| 475 // Code generation state | 471 // Code generation state |
| 476 Scope* scope_; | 472 Scope* scope_; |
| 477 VirtualFrame* frame_; | 473 VirtualFrame* frame_; |
| 478 RegisterAllocator* allocator_; | 474 RegisterAllocator* allocator_; |
| 479 Condition cc_reg_; | 475 Condition cc_reg_; |
| 480 CodeGenState* state_; | 476 CodeGenState* state_; |
| 481 bool is_inside_try_; | |
| 482 int break_stack_height_; | 477 int break_stack_height_; |
| 483 int loop_nesting_; | 478 int loop_nesting_; |
| 484 | 479 |
| 485 // Jump targets. | 480 // Jump targets. |
| 486 // The target of the return from the function. | 481 // The target of the return from the function. |
| 487 JumpTarget function_return_; | 482 JumpTarget function_return_; |
| 488 | 483 |
| 489 // True if the function return is shadowed (ie, jumping to the target | 484 // True if the function return is shadowed (ie, jumping to the target |
| 490 // function_return_ does not jump to the true function return, but rather | 485 // function_return_ does not jump to the true function return, but rather |
| 491 // to some unlinking code). | 486 // to some unlinking code). |
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| 510 cgen_->set_in_spilled_code(false); | 505 cgen_->set_in_spilled_code(false); |
| 511 GetValue(typeof_state); | 506 GetValue(typeof_state); |
| 512 cgen_->frame()->SpillAll(); | 507 cgen_->frame()->SpillAll(); |
| 513 cgen_->set_in_spilled_code(true); | 508 cgen_->set_in_spilled_code(true); |
| 514 } | 509 } |
| 515 | 510 |
| 516 | 511 |
| 517 } } // namespace v8::internal | 512 } } // namespace v8::internal |
| 518 | 513 |
| 519 #endif // V8_CODEGEN_IA32_H_ | 514 #endif // V8_CODEGEN_IA32_H_ |
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