| Index: src/codec/SkSwizzler.cpp
|
| diff --git a/src/codec/SkSwizzler.cpp b/src/codec/SkSwizzler.cpp
|
| index 7865184cced94e91a0d22caf9291093ed6211c07..508cc8d71eaf2f9ca02ea8e2265b884a72407626 100644
|
| --- a/src/codec/SkSwizzler.cpp
|
| +++ b/src/codec/SkSwizzler.cpp
|
| @@ -220,7 +220,75 @@ static void swizzle_small_index_to_n32(
|
| static void swizzle_index_to_n32(
|
| void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int dstWidth,
|
| int bpp, int deltaSrc, int offset, const SkPMColor ctable[]) {
|
| +#if defined(SK_ARM_HAS_NEON)
|
| + uint32_t* dst = (uint32_t*) dstRow;
|
| + src += offset;
|
| +
|
| + while (dstWidth >= 16) {
|
| + // Table registers
|
| + uint8x16x4_t t0, t1;
|
| + uint8x8x4_t tr, tg, tb, ta;
|
| +
|
| + // Indices into table
|
| + uint8x16_t indices = vld1q_u8(src);
|
| +
|
| + // Pixel output registers
|
| + uint8x16x4_t rgba;
|
| + rgba.val[0] = vdupq_n_u8(0);
|
| + rgba.val[1] = vdupq_n_u8(0);
|
| + rgba.val[2] = vdupq_n_u8(0);
|
| + rgba.val[3] = vdupq_n_u8(0);
|
| +
|
| + const uint32_t* table = ctable;
|
| + const int numColors = 256;
|
| + const int numColorsPerLoop = 32;
|
| + for (int j = 0; j < numColors / numColorsPerLoop; j++) {
|
| + // Load a separate color table for each of r, g, b, a
|
| + t0 = vld4q_u8((const uint8_t*) (table + 0)); // rgba
|
| + t1 = vld4q_u8((const uint8_t*) (table + 16)); // RGBA
|
| + SkTSwap(t0.val[1], t1.val[0]); // rRba, gGBA
|
| + SkTSwap(t0.val[3], t1.val[2]); // rRbB, gGaA
|
| + tr = *(((uint8x8x4_t*) &t0) + 0); // rR
|
| + tb = *(((uint8x8x4_t*) &t0) + 1); // bB
|
| + tg = *(((uint8x8x4_t*) &t1) + 0); // gG
|
| + ta = *(((uint8x8x4_t*) &t1) + 1); // aA
|
| +
|
| + // Use VTBL, then OR the results together.
|
| + rgba.val[0] = vorrq_u8(rgba.val[0],
|
| + vcombine_u8(vtbl4_u8(tr, *(((uint8x8_t*) &indices) + 0)),
|
| + vtbl4_u8(tr, *(((uint8x8_t*) &indices) + 1))));
|
| + rgba.val[1] = vorrq_u8(rgba.val[1],
|
| + vcombine_u8(vtbl4_u8(tg, *(((uint8x8_t*) &indices) + 0)),
|
| + vtbl4_u8(tg, *(((uint8x8_t*) &indices) + 1))));
|
| + rgba.val[2] = vorrq_u8(rgba.val[2],
|
| + vcombine_u8(vtbl4_u8(tb, *(((uint8x8_t*) &indices) + 0)),
|
| + vtbl4_u8(tb, *(((uint8x8_t*) &indices) + 1))));
|
| + rgba.val[3] = vorrq_u8(rgba.val[3],
|
| + vcombine_u8(vtbl4_u8(ta, *(((uint8x8_t*) &indices) + 0)),
|
| + vtbl4_u8(ta, *(((uint8x8_t*) &indices) + 1))));
|
| +
|
| + // Move the next set of indices into the range of the color table. Indices
|
| + // that are currently in range should go out of range due to underflow.
|
| + indices = vsubq_u8(indices, vdupq_n_u8(32));
|
| + table += numColorsPerLoop;
|
| + }
|
| +
|
| + // Store output pixel values.
|
| + vst4q_u8((uint8_t*) dst, rgba);
|
|
|
| + src += 16;
|
| + dst += 16;
|
| + dstWidth -= 16;
|
| + }
|
| +
|
| + for (int x = 0; x < dstWidth; x++) {
|
| + SkPMColor c = ctable[*src];
|
| + dst[x] = c;
|
| + src += deltaSrc;
|
| + }
|
| +
|
| +
|
| +#else
|
| src += offset;
|
| SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow;
|
| for (int x = 0; x < dstWidth; x++) {
|
| @@ -228,6 +296,7 @@ static void swizzle_index_to_n32(
|
| dst[x] = c;
|
| src += deltaSrc;
|
| }
|
| +#endif
|
| }
|
|
|
| static void swizzle_index_to_n32_skipZ(
|
|
|