| Index: content/common/gpu/gpu_channel_manager.h
|
| diff --git a/content/common/gpu/gpu_channel_manager.h b/content/common/gpu/gpu_channel_manager.h
|
| index 89795fc197cc9ffbcb6146fcec445d8ea1c24c65..447ef36bf39fb555c9b4f3ca9e607de5071d1b79 100644
|
| --- a/content/common/gpu/gpu_channel_manager.h
|
| +++ b/content/common/gpu/gpu_channel_manager.h
|
| @@ -54,13 +54,14 @@ struct ChannelHandle;
|
| class SyncChannel;
|
| }
|
|
|
| -struct GPUCreateCommandBufferConfig;
|
| struct GpuMsg_EstablishChannel_Params;
|
|
|
| namespace content {
|
| +
|
| class GpuChannel;
|
| class GpuMemoryBufferFactory;
|
| class GpuWatchdog;
|
| +struct GpuCreateCommandBufferConfig;
|
|
|
| // A GpuChannelManager is a thread responsible for issuing rendering commands
|
| // managing the lifetimes of GPU channels and forwarding IPC requests from the
|
| @@ -155,7 +156,7 @@ class CONTENT_EXPORT GpuChannelManager : public IPC::Listener,
|
| void OnCreateViewCommandBuffer(
|
| const gfx::GLSurfaceHandle& window,
|
| int32_t client_id,
|
| - const GPUCreateCommandBufferConfig& init_params,
|
| + const GpuCreateCommandBufferConfig& init_params,
|
| int32_t route_id);
|
| void OnLoadedShader(const std::string& shader);
|
| void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id);
|
|
|