Index: content/common/gpu/client/gpu_channel_host.h |
diff --git a/content/common/gpu/client/gpu_channel_host.h b/content/common/gpu/client/gpu_channel_host.h |
index bf7b3894c210f0133a7f579d509aef2e99043002..13b3611f57a981c4c80e2d2bdeb68edd2838017d 100644 |
--- a/content/common/gpu/client/gpu_channel_host.h |
+++ b/content/common/gpu/client/gpu_channel_host.h |
@@ -20,14 +20,11 @@ |
#include "base/process/process.h" |
#include "base/synchronization/lock.h" |
#include "content/common/content_export.h" |
+#include "content/common/gpu/client/ipc/gpu_channel_host_ipc_transport.h" |
#include "content/common/gpu/gpu_process_launch_causes.h" |
#include "content/common/gpu/gpu_result_codes.h" |
#include "content/common/gpu/gpu_stream_priority.h" |
-#include "content/common/message_router.h" |
#include "gpu/config/gpu_info.h" |
-#include "ipc/ipc_channel_handle.h" |
-#include "ipc/ipc_sync_channel.h" |
-#include "ipc/message_filter.h" |
#include "media/video/jpeg_decode_accelerator.h" |
#include "ui/events/latency_info.h" |
#include "ui/gfx/geometry/size.h" |
@@ -37,7 +34,6 @@ |
class GURL; |
class TransportTextureService; |
-struct GPUCreateCommandBufferConfig; |
namespace base { |
class MessageLoop; |
@@ -61,35 +57,19 @@ class GpuMemoryBufferManager; |
namespace content { |
class CommandBufferProxyImpl; |
class GpuChannelHost; |
- |
-class CONTENT_EXPORT GpuChannelHostFactory { |
- public: |
- virtual ~GpuChannelHostFactory() {} |
- |
- virtual bool IsMainThread() = 0; |
- virtual scoped_refptr<base::SingleThreadTaskRunner> |
- GetIOThreadTaskRunner() = 0; |
- virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0; |
- virtual CreateCommandBufferResult CreateViewCommandBuffer( |
- int32_t surface_id, |
- const GPUCreateCommandBufferConfig& init_params, |
- int32_t route_id) = 0; |
-}; |
+class GpuChannelHostFactory; |
+struct GpuCreateCommandBufferConfig; |
// Encapsulates an IPC channel between the client and one GPU process. |
// On the GPU process side there's a corresponding GpuChannel. |
// Every method can be called on any thread with a message loop, except for the |
// IO thread. |
-class GpuChannelHost : public IPC::Sender, |
- public base::RefCountedThreadSafe<GpuChannelHost> { |
+class GpuChannelHost : public base::RefCountedThreadSafe<GpuChannelHost> { |
public: |
// Must be called on the main thread (as defined by the factory). |
static scoped_refptr<GpuChannelHost> Create( |
- GpuChannelHostFactory* factory, |
- int channel_id, |
+ scoped_ptr<GpuChannelHostIPCTransport> transport, |
const gpu::GPUInfo& gpu_info, |
- const IPC::ChannelHandle& channel_handle, |
- base::WaitableEvent* shutdown_event, |
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); |
static const int32_t kDefaultStreamId = -1; |
@@ -97,22 +77,17 @@ class GpuChannelHost : public IPC::Sender, |
GpuStreamPriority::NORMAL; |
bool IsLost() const { |
- DCHECK(channel_filter_.get()); |
- return channel_filter_->IsLost(); |
+ DCHECK(transport_.get()); |
+ return transport_->IsLost(); |
} |
- int channel_id() const { return channel_id_; } |
- |
// The GPU stats reported by the GPU process. |
const gpu::GPUInfo& gpu_info() const { return gpu_info_; } |
- // IPC::Sender implementation: |
- bool Send(IPC::Message* msg) override; |
- |
// Set an ordering barrier. AsyncFlushes any pending barriers on other |
// routes. Combines multiple OrderingBarriers into a single AsyncFlush. |
// Returns the flush ID for the stream or 0 if put offset was not changed. |
- uint32_t OrderingBarrier(int32_t route_id, |
+ uint32_t OrderingBarrier(CommandBufferIPCTransport* transport, |
int32_t stream_id, |
int32_t put_offset, |
uint32_t flush_count, |
@@ -153,12 +128,6 @@ class GpuChannelHost : public IPC::Sender, |
// destruction. |
void DestroyChannel(); |
- // Add a route for the current message loop. |
- void AddRoute(int route_id, base::WeakPtr<IPC::Listener> listener); |
- void RemoveRoute(int route_id); |
- |
- GpuChannelHostFactory* factory() const { return factory_; } |
- |
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const { |
return gpu_memory_buffer_manager_; |
} |
@@ -182,9 +151,6 @@ class GpuChannelHost : public IPC::Sender, |
// Reserve one unused image ID. |
int32_t ReserveImageId(); |
- // Generate a route ID guaranteed to be unique for this channel. |
- int32_t GenerateRouteID(); |
- |
// Generate a stream ID guaranteed to be unique for this channel. |
int32_t GenerateStreamID(); |
@@ -204,52 +170,6 @@ class GpuChannelHost : public IPC::Sender, |
private: |
friend class base::RefCountedThreadSafe<GpuChannelHost>; |
- // A filter used internally to route incoming messages from the IO thread |
- // to the correct message loop. It also maintains some shared state between |
- // all the contexts. |
- class MessageFilter : public IPC::MessageFilter { |
- public: |
- MessageFilter(); |
- |
- // Called on the IO thread. |
- void AddRoute(int32_t route_id, |
- base::WeakPtr<IPC::Listener> listener, |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
- // Called on the IO thread. |
- void RemoveRoute(int32_t route_id); |
- |
- // IPC::MessageFilter implementation |
- // (called on the IO thread): |
- bool OnMessageReceived(const IPC::Message& msg) override; |
- void OnChannelError() override; |
- |
- // The following methods can be called on any thread. |
- |
- // Whether the channel is lost. |
- bool IsLost() const; |
- |
- private: |
- struct ListenerInfo { |
- ListenerInfo(); |
- ~ListenerInfo(); |
- |
- base::WeakPtr<IPC::Listener> listener; |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner; |
- }; |
- |
- ~MessageFilter() override; |
- |
- // Threading notes: |listeners_| is only accessed on the IO thread. Every |
- // other field is protected by |lock_|. |
- base::hash_map<int32_t, ListenerInfo> listeners_; |
- |
- // Protects all fields below this one. |
- mutable base::Lock lock_; |
- |
- // Whether the channel has been lost. |
- bool lost_; |
- }; |
- |
struct StreamFlushInfo { |
StreamFlushInfo(); |
~StreamFlushInfo(); |
@@ -261,55 +181,37 @@ class GpuChannelHost : public IPC::Sender, |
// These are local per context. |
bool flush_pending; |
- int32_t route_id; |
+ // int32_t route_id; |
+ CommandBufferIPCTransport* transport; |
int32_t put_offset; |
uint32_t flush_count; |
uint32_t flush_id; |
std::vector<ui::LatencyInfo> latency_info; |
}; |
- GpuChannelHost(GpuChannelHostFactory* factory, |
- int channel_id, |
+ GpuChannelHost(scoped_ptr<GpuChannelHostIPCTransport> transport, |
const gpu::GPUInfo& gpu_info, |
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); |
- ~GpuChannelHost() override; |
- void Connect(const IPC::ChannelHandle& channel_handle, |
- base::WaitableEvent* shutdown_event); |
- bool InternalSend(IPC::Message* msg); |
- void InternalFlush(StreamFlushInfo* flush_info); |
+ ~GpuChannelHost(); |
- // Threading notes: all fields are constant during the lifetime of |this| |
- // except: |
- // - |next_image_id_|, atomic type |
- // - |next_route_id_|, atomic type |
- // - |next_stream_id_|, atomic type |
- // - |channel_| and |stream_flush_info_|, protected by |context_lock_| |
- GpuChannelHostFactory* const factory_; |
+ void InternalFlush(StreamFlushInfo* flush_info); |
- const int channel_id_; |
const gpu::GPUInfo gpu_info_; |
- scoped_refptr<MessageFilter> channel_filter_; |
- |
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
- // A filter for sending messages from thread other than the main thread. |
- scoped_refptr<IPC::SyncMessageFilter> sync_filter_; |
- |
// Image IDs are allocated in sequence. |
base::AtomicSequenceNumber next_image_id_; |
- // Route IDs are allocated in sequence. |
- base::AtomicSequenceNumber next_route_id_; |
- |
// Stream IDs are allocated in sequence. |
base::AtomicSequenceNumber next_stream_id_; |
// Protects channel_ and stream_flush_info_. |
mutable base::Lock context_lock_; |
- scoped_ptr<IPC::SyncChannel> channel_; |
base::hash_map<int32_t, StreamFlushInfo> stream_flush_info_; |
+ scoped_ptr<GpuChannelHostIPCTransport> transport_; |
+ |
DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); |
}; |