Index: test/cctest/test-api.cc |
diff --git a/test/cctest/test-api.cc b/test/cctest/test-api.cc |
index cb34bed76cf085e7e9414d91d9bb56a41cf1f317..a59dd16f7c47548a61a9ef88a565d8f0e452a751 100755 |
--- a/test/cctest/test-api.cc |
+++ b/test/cctest/test-api.cc |
@@ -2657,6 +2657,122 @@ THREADED_TEST(ArrayBuffer_External) { |
} |
+static void CheckIsNeutered(v8::Handle<v8::TypedArray> ta) { |
+ CHECK_EQ(0, static_cast<int>(ta->ByteLength())); |
+ CHECK_EQ(0, static_cast<int>(ta->Length())); |
+ CHECK_EQ(0, static_cast<int>(ta->ByteOffset())); |
+} |
+ |
+template <typename TypedArray, int kElementSize> |
+static Handle<TypedArray> CreateAndCheck(Handle<v8::ArrayBuffer> ab, |
+ int byteOffset, |
Sven Panne
2013/06/07 12:21:08
Using size_t instead of int for offset/length is c
Dmitry Lomov (no reviews)
2013/06/07 14:57:09
No it does not get rid of casts - compiler gets co
|
+ int length) { |
+ v8::Handle<TypedArray> ta = TypedArray::New(ab, byteOffset, length); |
+ CHECK_EQ(byteOffset, static_cast<int>(ta->ByteOffset())); |
+ CHECK_EQ(length, static_cast<int>(ta->Length())); |
+ CHECK_EQ(length * kElementSize, static_cast<int>(ta->ByteLength())); |
+ return ta; |
+} |
+ |
+ |
+THREADED_TEST(ArrayBuffer_NeuteringApi) { |
+ LocalContext env; |
+ v8::Isolate* isolate = env->GetIsolate(); |
+ v8::HandleScope handle_scope(isolate); |
+ |
+ v8::Handle<v8::ArrayBuffer> buffer = v8::ArrayBuffer::New(1024); |
+ |
+ v8::Handle<v8::Uint8Array> u8a = |
+ CreateAndCheck<v8::Uint8Array, 1>(buffer, 1, 1023); |
+ v8::Handle<v8::Uint8ClampedArray> u8c = |
+ CreateAndCheck<v8::Uint8ClampedArray, 1>(buffer, 1, 1023); |
+ v8::Handle<v8::Int8Array> i8a = |
+ CreateAndCheck<v8::Int8Array, 1>(buffer, 1, 1023); |
+ |
+ v8::Handle<v8::Uint16Array> u16a = |
+ CreateAndCheck<v8::Uint16Array, 2>(buffer, 2, 511); |
+ v8::Handle<v8::Int16Array> i16a = |
+ CreateAndCheck<v8::Int16Array, 2>(buffer, 2, 511); |
+ |
+ v8::Handle<v8::Uint32Array> u32a = |
+ CreateAndCheck<v8::Uint32Array, 4>(buffer, 4, 255); |
+ v8::Handle<v8::Int32Array> i32a = |
+ CreateAndCheck<v8::Int32Array, 4>(buffer, 4, 255); |
+ |
+ v8::Handle<v8::Float32Array> f32a = |
+ CreateAndCheck<v8::Float32Array, 4>(buffer, 4, 255); |
+ v8::Handle<v8::Float64Array> f64a = |
+ CreateAndCheck<v8::Float64Array, 8>(buffer, 8, 127); |
+ |
+ v8::ArrayBufferContents contents; |
+ buffer->Externalize(&contents); |
+ buffer->Neuter(); |
+ CHECK_EQ(0, static_cast<int>(buffer->ByteLength())); |
+ CheckIsNeutered(u8a); |
+ CheckIsNeutered(u8c); |
+ CheckIsNeutered(i8a); |
+ CheckIsNeutered(u16a); |
+ CheckIsNeutered(i16a); |
+ CheckIsNeutered(u32a); |
+ CheckIsNeutered(i32a); |
+ CheckIsNeutered(f32a); |
+ CheckIsNeutered(f64a); |
+} |
+ |
+THREADED_TEST(ArrayBuffer_NeuteringScript) { |
+ LocalContext env; |
+ v8::Isolate* isolate = env->GetIsolate(); |
+ v8::HandleScope handle_scope(isolate); |
+ |
+ CompileRun( |
+ "var ab = new ArrayBuffer(1024);" |
+ "var u8a = new Uint8Array(ab, 1, 1023);" |
+ "var u8c = new Uint8ClampedArray(ab, 1, 1023);" |
+ "var i8a = new Int8Array(ab, 1, 1023);" |
+ "var u16a = new Uint16Array(ab, 2, 511);" |
+ "var i16a = new Int16Array(ab, 2, 511);" |
+ "var u32a = new Uint32Array(ab, 4, 255);" |
+ "var i32a = new Int32Array(ab, 4, 255);" |
+ "var f32a = new Float32Array(ab, 4, 255);" |
+ "var f64a = new Float64Array(ab, 8, 127);"); |
+ |
+ v8::Handle<v8::ArrayBuffer> ab(v8::ArrayBuffer::Cast(*CompileRun("ab"))); |
+ |
+ v8::Handle<v8::Uint8Array> u8a(v8::Uint8Array::Cast(*CompileRun("u8a"))); |
+ v8::Handle<v8::Uint8ClampedArray> u8c( |
+ v8::Uint8ClampedArray::Cast(*CompileRun("u8c"))); |
+ v8::Handle<v8::Int8Array> i8a(v8::Int8Array::Cast(*CompileRun("i8a"))); |
+ |
+ v8::Handle<v8::Uint16Array> u16a( |
+ v8::Uint16Array::Cast(*CompileRun("u16a"))); |
+ v8::Handle<v8::Int16Array> i16a( |
+ v8::Int16Array::Cast(*CompileRun("i16a"))); |
+ v8::Handle<v8::Uint32Array> u32a( |
+ v8::Uint32Array::Cast(*CompileRun("u32a"))); |
+ v8::Handle<v8::Int32Array> i32a( |
+ v8::Int32Array::Cast(*CompileRun("i32a"))); |
+ v8::Handle<v8::Float32Array> f32a( |
+ v8::Float32Array::Cast(*CompileRun("f32a"))); |
+ v8::Handle<v8::Float64Array> f64a( |
+ v8::Float64Array::Cast(*CompileRun("f64a"))); |
+ |
+ v8::ArrayBufferContents contents; |
+ ab->Externalize(&contents); |
+ ab->Neuter(); |
+ CHECK_EQ(0, static_cast<int>(ab->ByteLength())); |
+ CheckIsNeutered(u8a); |
+ CheckIsNeutered(u8c); |
+ CheckIsNeutered(i8a); |
+ CheckIsNeutered(u16a); |
+ CheckIsNeutered(i16a); |
+ CheckIsNeutered(u32a); |
+ CheckIsNeutered(i32a); |
+ CheckIsNeutered(f32a); |
+ CheckIsNeutered(f64a); |
+} |
+ |
+ |
+ |
THREADED_TEST(HiddenProperties) { |
LocalContext env; |
v8::HandleScope scope(env->GetIsolate()); |