| Index: chrome/common/ipc_sync_channel.cc
|
| diff --git a/chrome/common/ipc_sync_channel.cc b/chrome/common/ipc_sync_channel.cc
|
| index 45e42d6bbc9663dc5912ede78eaac79e8604569b..4f1e71f9d99cc33f4a7e59fc8023dec19d0ff0b0 100644
|
| --- a/chrome/common/ipc_sync_channel.cc
|
| +++ b/chrome/common/ipc_sync_channel.cc
|
| @@ -2,19 +2,24 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include <windows.h>
|
| -
|
| #include "chrome/common/ipc_sync_channel.h"
|
|
|
| #include "base/lazy_instance.h"
|
| #include "base/logging.h"
|
| #include "base/thread_local.h"
|
| -#include "chrome/common/child_process.h"
|
| +#include "base/message_loop.h"
|
| +#include "base/waitable_event.h"
|
| +#include "base/waitable_event_watcher.h"
|
| #include "chrome/common/ipc_logging.h"
|
| #include "chrome/common/ipc_sync_message.h"
|
|
|
| +#if !defined(OS_WIN)
|
| +#define INFINITE -1
|
| +#endif
|
| +
|
| using base::TimeDelta;
|
| using base::TimeTicks;
|
| +using base::WaitableEvent;
|
|
|
| namespace IPC {
|
| // When we're blocked in a Send(), we need to process incoming synchronous
|
| @@ -34,8 +39,6 @@ namespace IPC {
|
| // SyncChannel objects on the same thread (since one object can receive a
|
| // sync message while another one is blocked).
|
|
|
| -class SyncChannel::ReceivedSyncMsgQueue;
|
| -
|
| class SyncChannel::ReceivedSyncMsgQueue :
|
| public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> {
|
| public:
|
| @@ -70,7 +73,7 @@ class SyncChannel::ReceivedSyncMsgQueue :
|
| message_queue_.push_back(QueuedMessage(new Message(msg), context));
|
| }
|
|
|
| - SetEvent(dispatch_event_);
|
| + dispatch_event_.Signal();
|
| if (!was_task_pending) {
|
| listener_message_loop_->PostTask(FROM_HERE, NewRunnableMethod(
|
| this, &ReceivedSyncMsgQueue::DispatchMessagesTask));
|
| @@ -143,7 +146,7 @@ class SyncChannel::ReceivedSyncMsgQueue :
|
| }
|
| }
|
|
|
| - HANDLE dispatch_event() { return dispatch_event_; }
|
| + WaitableEvent* dispatch_event() { return &dispatch_event_; }
|
| MessageLoop* listener_message_loop() { return listener_message_loop_; }
|
|
|
| // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
|
| @@ -167,9 +170,9 @@ class SyncChannel::ReceivedSyncMsgQueue :
|
| // See the comment in SyncChannel::SyncChannel for why this event is created
|
| // as manual reset.
|
| ReceivedSyncMsgQueue() :
|
| - dispatch_event_(CreateEvent(NULL, TRUE, FALSE, NULL)),
|
| - task_pending_(false),
|
| + dispatch_event_(true, false),
|
| listener_message_loop_(MessageLoop::current()),
|
| + task_pending_(false),
|
| listener_count_(0) {
|
| }
|
|
|
| @@ -181,14 +184,14 @@ class SyncChannel::ReceivedSyncMsgQueue :
|
| };
|
|
|
| typedef std::deque<QueuedMessage> SyncMessageQueue;
|
| - SyncMessageQueue message_queue_;
|
| + SyncMessageQueue message_queue_;
|
|
|
| std::vector<QueuedMessage> received_replies_;
|
|
|
| // Set when we got a synchronous message that we must respond to as the
|
| // sender needs its reply before it can reply to our original synchronous
|
| // message.
|
| - ScopedHandle dispatch_event_;
|
| + WaitableEvent dispatch_event_;
|
| MessageLoop* listener_message_loop_;
|
| Lock message_lock_;
|
| bool task_pending_;
|
| @@ -202,10 +205,10 @@ SyncChannel::SyncContext::SyncContext(
|
| Channel::Listener* listener,
|
| MessageFilter* filter,
|
| MessageLoop* ipc_thread,
|
| - HANDLE shutdown_event)
|
| + WaitableEvent* shutdown_event)
|
| : ChannelProxy::Context(listener, filter, ipc_thread),
|
| - shutdown_event_(shutdown_event),
|
| - received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()){
|
| + received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
|
| + shutdown_event_(shutdown_event) {
|
| }
|
|
|
| SyncChannel::SyncContext::~SyncContext() {
|
| @@ -217,13 +220,13 @@ SyncChannel::SyncContext::~SyncContext() {
|
| // we know how to deserialize the reply. Returns a handle that's set when
|
| // the reply has arrived.
|
| void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) {
|
| - // The event is created as manual reset because in between SetEvent and
|
| + // The event is created as manual reset because in between Signal and
|
| // OnObjectSignalled, another Send can happen which would stop the watcher
|
| // from being called. The event would get watched later, when the nested
|
| // Send completes, so the event will need to remain set.
|
| PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
|
| sync_msg->GetReplyDeserializer(),
|
| - CreateEvent(NULL, TRUE, FALSE, NULL));
|
| + new WaitableEvent(true, false));
|
| AutoLock auto_lock(deserializers_lock_);
|
| deserializers_.push_back(pending);
|
| }
|
| @@ -234,7 +237,8 @@ bool SyncChannel::SyncContext::Pop() {
|
| AutoLock auto_lock(deserializers_lock_);
|
| PendingSyncMsg msg = deserializers_.back();
|
| delete msg.deserializer;
|
| - CloseHandle(msg.done_event);
|
| + delete msg.done_event;
|
| + msg.done_event = NULL;
|
| deserializers_.pop_back();
|
| result = msg.send_result;
|
| }
|
| @@ -250,12 +254,12 @@ bool SyncChannel::SyncContext::Pop() {
|
| return result;
|
| }
|
|
|
| -HANDLE SyncChannel::SyncContext::GetSendDoneEvent() {
|
| +WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() {
|
| AutoLock auto_lock(deserializers_lock_);
|
| return deserializers_.back().done_event;
|
| }
|
|
|
| -HANDLE SyncChannel::SyncContext::GetDispatchEvent() {
|
| +WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() {
|
| return received_sync_msgs_->dispatch_event();
|
| }
|
|
|
| @@ -274,7 +278,7 @@ bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) {
|
| deserializers_.back().send_result = deserializers_.back().deserializer->
|
| SerializeOutputParameters(*msg);
|
| }
|
| - SetEvent(deserializers_.back().done_event);
|
| + deserializers_.back().done_event->Signal();
|
|
|
| return true;
|
| }
|
| @@ -327,7 +331,7 @@ void SyncChannel::SyncContext::OnSendTimeout(int message_id) {
|
| PendingSyncMessageQueue::iterator iter;
|
| for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) {
|
| if (iter->id == message_id) {
|
| - SetEvent(iter->done_event);
|
| + iter->done_event->Signal();
|
| break;
|
| }
|
| }
|
| @@ -337,11 +341,11 @@ void SyncChannel::SyncContext::CancelPendingSends() {
|
| AutoLock auto_lock(deserializers_lock_);
|
| PendingSyncMessageQueue::iterator iter;
|
| for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++)
|
| - SetEvent(iter->done_event);
|
| + iter->done_event->Signal();
|
| }
|
|
|
| -void SyncChannel::SyncContext::OnObjectSignaled(HANDLE object) {
|
| - DCHECK(object == shutdown_event_);
|
| +void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) {
|
| + DCHECK(event == shutdown_event_);
|
| // Process shut down before we can get a reply to a synchronous message.
|
| // Cancel pending Send calls, which will end up setting the send done event.
|
| CancelPendingSends();
|
| @@ -351,7 +355,8 @@ void SyncChannel::SyncContext::OnObjectSignaled(HANDLE object) {
|
| SyncChannel::SyncChannel(
|
| const std::wstring& channel_id, Channel::Mode mode,
|
| Channel::Listener* listener, MessageFilter* filter,
|
| - MessageLoop* ipc_message_loop, bool create_pipe_now, HANDLE shutdown_event)
|
| + MessageLoop* ipc_message_loop, bool create_pipe_now,
|
| + WaitableEvent* shutdown_event)
|
| : ChannelProxy(
|
| channel_id, mode, ipc_message_loop,
|
| new SyncContext(listener, filter, ipc_message_loop, shutdown_event),
|
| @@ -362,7 +367,7 @@ SyncChannel::SyncChannel(
|
| // message loop running under it or not, so we wouldn't know whether to
|
| // stop or keep watching. So we always watch it, and create the event as
|
| // manual reset since the object watcher might otherwise reset the event
|
| - // when we're doing a WaitForMultipleObjects.
|
| + // when we're doing a WaitMany.
|
| dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this);
|
| }
|
|
|
| @@ -381,7 +386,7 @@ bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
|
|
|
| // *this* might get deleted in WaitForReply.
|
| scoped_refptr<SyncContext> context(sync_context());
|
| - if (WaitForSingleObject(context->shutdown_event(), 0) == WAIT_OBJECT_0) {
|
| + if (context->shutdown_event()->IsSignaled()) {
|
| delete message;
|
| return false;
|
| }
|
| @@ -390,7 +395,7 @@ bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
|
| SyncMessage* sync_msg = static_cast<SyncMessage*>(message);
|
| context->Push(sync_msg);
|
| int message_id = SyncMessage::GetMessageId(*sync_msg);
|
| - HANDLE pump_messages_event = sync_msg->pump_messages_event();
|
| + WaitableEvent* pump_messages_event = sync_msg->pump_messages_event();
|
|
|
| ChannelProxy::Send(message);
|
|
|
| @@ -409,22 +414,25 @@ bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
|
| return context->Pop();
|
| }
|
|
|
| -void SyncChannel::WaitForReply(HANDLE pump_messages_event) {
|
| +void SyncChannel::WaitForReply(WaitableEvent* pump_messages_event) {
|
| while (true) {
|
| - HANDLE objects[] = { sync_context()->GetDispatchEvent(),
|
| - sync_context()->GetSendDoneEvent(),
|
| - pump_messages_event };
|
| - uint32 count = pump_messages_event ? 3: 2;
|
| - DWORD result = WaitForMultipleObjects(count, objects, FALSE, INFINITE);
|
| - if (result == WAIT_OBJECT_0) {
|
| + WaitableEvent* objects[] = {
|
| + sync_context()->GetDispatchEvent(),
|
| + sync_context()->GetSendDoneEvent(),
|
| + pump_messages_event
|
| + };
|
| +
|
| + unsigned count = pump_messages_event ? 3: 2;
|
| + unsigned result = WaitableEvent::WaitMany(objects, count);
|
| + if (result == 0 /* dispatch event */) {
|
| // We're waiting for a reply, but we received a blocking synchronous
|
| // call. We must process it or otherwise a deadlock might occur.
|
| - ResetEvent(sync_context()->GetDispatchEvent());
|
| + sync_context()->GetDispatchEvent()->Reset();
|
| sync_context()->DispatchMessages();
|
| continue;
|
| }
|
|
|
| - if (result == WAIT_OBJECT_0 + 2)
|
| + if (result == 2 /* pump_messages_event */)
|
| WaitForReplyWithNestedMessageLoop(); // Start a nested message loop.
|
|
|
| break;
|
| @@ -432,7 +440,7 @@ void SyncChannel::WaitForReply(HANDLE pump_messages_event) {
|
| }
|
|
|
| void SyncChannel::WaitForReplyWithNestedMessageLoop() {
|
| - HANDLE old_done_event = send_done_watcher_.GetWatchedObject();
|
| + WaitableEvent* old_done_event = send_done_watcher_.GetWatchedEvent();
|
| send_done_watcher_.StopWatching();
|
| send_done_watcher_.StartWatching(sync_context()->GetSendDoneEvent(), this);
|
| bool old_state = MessageLoop::current()->NestableTasksAllowed();
|
| @@ -443,17 +451,17 @@ void SyncChannel::WaitForReplyWithNestedMessageLoop() {
|
| send_done_watcher_.StartWatching(old_done_event, this);
|
| }
|
|
|
| -void SyncChannel::OnObjectSignaled(HANDLE object) {
|
| - HANDLE dispatch_event = sync_context()->GetDispatchEvent();
|
| - if (object == dispatch_event) {
|
| +void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
|
| + WaitableEvent* dispatch_event = sync_context()->GetDispatchEvent();
|
| + if (event == dispatch_event) {
|
| // The call to DispatchMessages might delete this object, so reregister
|
| // the object watcher first.
|
| - ResetEvent(dispatch_event);
|
| + dispatch_event->Reset();
|
| dispatch_watcher_.StartWatching(dispatch_event, this);
|
| sync_context()->DispatchMessages();
|
| } else {
|
| // We got the reply, timed out or the process shutdown.
|
| - DCHECK(object == sync_context()->GetSendDoneEvent());
|
| + DCHECK(event == sync_context()->GetSendDoneEvent());
|
| MessageLoop::current()->Quit();
|
| }
|
| }
|
|
|