| Index: content/browser/gamepad/gamepad_platform_data_fetcher_android.cc
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_android.cc b/content/browser/gamepad/gamepad_platform_data_fetcher_android.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fa370adeb141f7e961b0fefcce92c9f751a62ac8
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/gamepad_platform_data_fetcher_android.cc
|
| @@ -0,0 +1,100 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h"
|
| +
|
| +#include "base/android/jni_array.h"
|
| +#include "base/android/jni_string.h"
|
| +#include "base/debug/trace_event.h"
|
| +#include "base/strings/string16.h"
|
| +#include "jni/GamepadAdapter_jni.h"
|
| +#include "third_party/WebKit/public/platform/WebGamepad.h"
|
| +
|
| +using base::android::AttachCurrentThread;
|
| +using base::string16;
|
| +using blink::WebGamepad;
|
| +using blink::WebGamepads;
|
| +
|
| +namespace content {
|
| +
|
| +namespace {
|
| +
|
| +template <size_t array_length>
|
| +void CopyJavaStringToWebUCharArray(
|
| + JNIEnv* env, jstring src, blink::WebUChar* array) {
|
| + COMPILE_ASSERT(sizeof(string16::value_type) == sizeof(blink::WebUChar),
|
| + string16_and_WebUChar_are_same_size);
|
| + string16 data;
|
| + base::android::ConvertJavaStringToUTF16(env, src, &data);
|
| + COMPILE_ASSERT(array_length > 0, array_length_at_least_1);
|
| + const size_t characters_to_copy = std::min(data.size(), array_length - 1);
|
| + memcpy(array, data.data(), characters_to_copy * sizeof(string16::value_type));
|
| + array[characters_to_copy] = 0;
|
| +}
|
| +
|
| +}
|
| +
|
| +static void RefreshGamepad(
|
| + JNIEnv* env,
|
| + jobject obj,
|
| + jlong gamepads,
|
| + jint index,
|
| + jboolean connected,
|
| + jstring id,
|
| + jstring mapping,
|
| + jlong timestamp,
|
| + jfloatArray axes,
|
| + jfloatArray buttons) {
|
| + WebGamepad& pad = reinterpret_cast<WebGamepads*>(gamepads)->items[index];
|
| + pad.connected = connected;
|
| + if (!connected)
|
| + return;
|
| +
|
| + CopyJavaStringToWebUCharArray<WebGamepad::idLengthCap>(env, id, pad.id);
|
| + CopyJavaStringToWebUCharArray<WebGamepad::mappingLengthCap>(
|
| + env, mapping, pad.mapping);
|
| +
|
| + pad.timestamp = timestamp;
|
| +
|
| + std::vector<float> axes_data;
|
| + base::android::JavaFloatArrayToFloatVector(env, axes, &axes_data);
|
| + pad.axesLength = std::min(axes_data.size(), WebGamepad::axesLengthCap);
|
| + memcpy(pad.axes, axes_data.begin(), pad.axesLength * sizeof(float));
|
| +
|
| + std::vector<float> buttons_data;
|
| + base::android::JavaFloatArrayToFloatVector(env, buttons, &buttons_data);
|
| + pad.buttonsLength =
|
| + std::min(buttons_data.size(), WebGamepad::buttonsLengthCap);
|
| + for (unsigned i = 0; i < pad.buttonsLength; ++i) {
|
| + float value = buttons_data[i];
|
| + pad.buttons[i].pressed = value;
|
| + pad.buttons[i].value = value;
|
| + }
|
| +}
|
| +
|
| +GamepadPlatformDataFetcherAndroid::GamepadPlatformDataFetcherAndroid() {
|
| + Java_GamepadAdapter_setDataRequested(AttachCurrentThread(), true);
|
| +}
|
| +
|
| +GamepadPlatformDataFetcherAndroid::~GamepadPlatformDataFetcherAndroid() {
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherAndroid::GetGamepadData(
|
| + WebGamepads* pads,
|
| + bool devices_changed_hint) {
|
| + TRACE_EVENT0("GAMEPAD", "GetGamepadData");
|
| + pads->length = WebGamepads::itemsLengthCap;
|
| + Java_GamepadAdapter_getGamepadData(
|
| + AttachCurrentThread(), reinterpret_cast<intptr_t>(pads));
|
| +}
|
| +
|
| +void GamepadPlatformDataFetcherAndroid::PauseHint(bool paused) {
|
| + Java_GamepadAdapter_setDataRequested(AttachCurrentThread(), !paused);
|
| +}
|
| +
|
| +bool GamepadPlatformDataFetcherAndroid::RegisterGamepadAdapter(JNIEnv* env) {
|
| + return RegisterNativesImpl(env);
|
| +}
|
| +
|
| +}
|
|
|