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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 package org.chromium.content.browser.input; | |
| 6 | |
| 7 import android.util.SparseArray; | |
| 8 import android.view.KeyEvent; | |
| 9 import android.view.MotionEvent; | |
| 10 | |
| 11 import org.chromium.base.JNINamespace; | |
| 12 | |
| 13 /** | |
| 14 * Device specific input data converter for Gamepad API. | |
| 15 * Implemented per device by subclasses. | |
| 16 */ | |
| 17 @JNINamespace("content") | |
| 18 abstract class GamepadDataMapper { | |
| 19 protected static final String PS3_SIXAXIS_DEVICE_NAME = "Sony PLAYSTATION(R) 3 Controller"; | |
| 20 | |
| 21 public abstract WebGamepadData map(SparseArray<Float> axes, SparseArray<Bool ean> buttons); | |
| 22 | |
| 23 // Factory method. | |
| 24 public static GamepadDataMapper createDataMapper(String deviceName) { | |
| 25 if (deviceName.equals(PS3_SIXAXIS_DEVICE_NAME)) | |
| 26 return new PS3SixAxisGamepadDataMapper(); | |
| 27 | |
| 28 return new GenericGamepadDataMapper(deviceName); | |
| 29 } | |
| 30 | |
| 31 // CanonicalButtonIndex and CanonicalAxisIndex mirror the same enums | |
| 32 // from C++ (in gamepad_standard_mappings.h). | |
| 33 | |
| 34 protected enum CanonicalButtonIndex { | |
|
bulach
2014/03/05 12:34:39
enums are a no-go in android :(
http://developer.a
kbalazs
2014/03/05 19:56:11
Should I keep the naming scheme kButtonWhatever? I
| |
| 35 BUTTON_PRIMARY, | |
| 36 BUTTON_SECONDARY, | |
| 37 BUTTON_TERTIARY, | |
| 38 BUTTON_QUATERNARY, | |
| 39 BUTTON_LEFT_SHOULDER, | |
| 40 BUTTON_RIGHT_SHOULDER, | |
| 41 BUTTON_LEFT_TRIGGER, | |
| 42 BUTTON_RIGHT_TRIGGER, | |
| 43 BUTTON_BACK_SELECT, | |
| 44 BUTTON_START, | |
| 45 BUTTON_LEFT_THUMBSTICK, | |
| 46 BUTTON_RIGHT_THUMBSTICK, | |
| 47 BUTTON_DPAD_UP, | |
| 48 BUTTON_DPAD_DOWN, | |
| 49 BUTTON_DPAD_LEFT, | |
| 50 BUTTON_DPAD_RIGHT, | |
| 51 BUTTON_META, | |
| 52 NUM_BUTTONS; | |
| 53 }; | |
| 54 | |
| 55 protected static final int NumberOfCanonicalButtons = | |
| 56 CanonicalButtonIndex.NUM_BUTTONS.ordinal(); | |
| 57 | |
| 58 protected enum CanonicalAxisIndex { | |
| 59 AXIS_LEFT_STICK_X, | |
| 60 AXIS_LEFT_STICK_Y, | |
| 61 AXIS_RIGHT_STICK_X, | |
| 62 AXIS_RIGHT_STICK_Y, | |
| 63 NUM_AXES | |
| 64 }; | |
| 65 | |
| 66 protected static final int NumberOfCanonicalAxes = | |
| 67 CanonicalAxisIndex.NUM_AXES.ordinal(); | |
| 68 | |
| 69 protected static float axisValue(Float f) { return f == null ? 0 : f.floatVa lue(); } | |
| 70 protected static float buttonValue(Boolean b) { return (b == null || !b) ? 0 : 1; } | |
| 71 | |
| 72 protected static WebGamepadData createWebGamepadData() { | |
| 73 WebGamepadData data = new WebGamepadData(); | |
| 74 data.axes = new float[NumberOfCanonicalAxes]; | |
| 75 data.buttons = new float[NumberOfCanonicalButtons]; | |
| 76 return data; | |
| 77 } | |
| 78 | |
| 79 protected static void mapCommonXYAxes(WebGamepadData data, SparseArray<Float > axes) { | |
| 80 Float x = (Float) axes.get(MotionEvent.AXIS_X); | |
| 81 Float y = (Float) axes.get(MotionEvent.AXIS_Y); | |
| 82 data.axes[CanonicalAxisIndex.AXIS_LEFT_STICK_X.ordinal()] = axisValue(x) ; | |
| 83 data.axes[CanonicalAxisIndex.AXIS_LEFT_STICK_Y.ordinal()] = axisValue(y) ; | |
| 84 } | |
| 85 | |
| 86 protected static void mapCommonTriggerAxes(WebGamepadData data, SparseArray< Float> axes) { | |
| 87 Float lTrigger = (Float) axes.get(MotionEvent.AXIS_LTRIGGER); | |
| 88 Float rTrigger = (Float) axes.get(MotionEvent.AXIS_RTRIGGER); | |
| 89 data.buttons[CanonicalButtonIndex.BUTTON_LEFT_SHOULDER.ordinal()] = axis Value(lTrigger); | |
| 90 data.buttons[CanonicalButtonIndex.BUTTON_RIGHT_SHOULDER.ordinal()] = axi sValue(rTrigger); | |
| 91 } | |
| 92 | |
| 93 protected static void mapCommonTriggerButtons( | |
| 94 WebGamepadData data, SparseArray<Boolean> buttons) { | |
| 95 Boolean l1 = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_L1); | |
| 96 Boolean r1 = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_R1); | |
| 97 data.buttons[CanonicalButtonIndex.BUTTON_LEFT_TRIGGER.ordinal()] = butto nValue(l1); | |
| 98 data.buttons[CanonicalButtonIndex.BUTTON_RIGHT_TRIGGER.ordinal()] = butt onValue(r1); | |
| 99 } | |
| 100 | |
| 101 protected static void mapCommonThumbstickButtons( | |
| 102 WebGamepadData data, SparseArray<Boolean> buttons) { | |
| 103 Boolean thumbL = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_THUMBL); | |
| 104 Boolean thumbR = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_THUMBR); | |
| 105 data.buttons[CanonicalButtonIndex.BUTTON_LEFT_THUMBSTICK.ordinal()] = bu ttonValue(thumbL); | |
| 106 data.buttons[CanonicalButtonIndex.BUTTON_RIGHT_THUMBSTICK.ordinal()] = b uttonValue(thumbR); | |
| 107 } | |
| 108 | |
| 109 protected static void mapCommonStartSelectButtons( | |
| 110 WebGamepadData data, SparseArray<Boolean> buttons) { | |
| 111 Boolean select = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_SELECT); | |
| 112 Boolean start = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_START); | |
| 113 data.buttons[CanonicalButtonIndex.BUTTON_BACK_SELECT.ordinal()] = button Value(select); | |
| 114 data.buttons[CanonicalButtonIndex.BUTTON_START.ordinal()] = buttonValue( start); | |
| 115 } | |
| 116 | |
| 117 protected static void mapCommonDpadButtons( | |
| 118 WebGamepadData data, SparseArray<Boolean> buttons) { | |
| 119 Boolean dpadDown = (Boolean) buttons.get(KeyEvent.KEYCODE_DPAD_DOWN); | |
| 120 Boolean dpadUp = (Boolean) buttons.get(KeyEvent.KEYCODE_DPAD_UP); | |
| 121 Boolean dpadLeft = (Boolean) buttons.get(KeyEvent.KEYCODE_DPAD_LEFT); | |
| 122 Boolean dpadRight = (Boolean) buttons.get(KeyEvent.KEYCODE_DPAD_RIGHT); | |
| 123 data.buttons[CanonicalButtonIndex.BUTTON_DPAD_DOWN.ordinal()] = buttonVa lue(dpadDown); | |
| 124 data.buttons[CanonicalButtonIndex.BUTTON_DPAD_UP.ordinal()] = buttonValu e(dpadUp); | |
| 125 data.buttons[CanonicalButtonIndex.BUTTON_DPAD_LEFT.ordinal()] = buttonVa lue(dpadLeft); | |
| 126 data.buttons[CanonicalButtonIndex.BUTTON_DPAD_RIGHT.ordinal()] = buttonV alue(dpadRight); | |
| 127 } | |
| 128 | |
| 129 protected static void mapCommonXYABButtons( | |
| 130 WebGamepadData data, SparseArray<Boolean> buttons) { | |
| 131 Boolean bA = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_A); | |
| 132 Boolean bB = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_B); | |
| 133 Boolean bX = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_X); | |
| 134 Boolean bY = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_Y); | |
| 135 data.buttons[CanonicalButtonIndex.BUTTON_PRIMARY.ordinal()] = buttonValu e(bA); | |
| 136 data.buttons[CanonicalButtonIndex.BUTTON_SECONDARY.ordinal()] = buttonVa lue(bB); | |
| 137 data.buttons[CanonicalButtonIndex.BUTTON_TERTIARY.ordinal()] = buttonVal ue(bX); | |
| 138 data.buttons[CanonicalButtonIndex.BUTTON_QUATERNARY.ordinal()] = buttonV alue(bY); | |
| 139 } | |
| 140 } | |
| 141 | |
| 142 // This is a last resort if we find a device that we don't know about. | |
| 143 // The Android API is general enough that this can be better than nothing | |
| 144 // but we should not really rely on this. | |
| 145 class GenericGamepadDataMapper extends GamepadDataMapper { | |
| 146 private final String mDeviceName; | |
| 147 | |
| 148 GenericGamepadDataMapper(String deviceName) { | |
| 149 mDeviceName = deviceName; | |
| 150 } | |
| 151 | |
| 152 // Find something for right stick x and y. If there is even more axes, map t hem to | |
| 153 // non-canonical positions. | |
| 154 private static void mapRightAndExtraSticks(WebGamepadData data, SparseArray< Float> axes) { | |
| 155 int position = CanonicalAxisIndex.AXIS_RIGHT_STICK_X.ordinal(); | |
| 156 // position + 1 is AXIS_RIGHT_STICK_Y. | |
| 157 Float x = (Float) axes.get(MotionEvent.AXIS_RX); | |
| 158 Float y = (Float) axes.get(MotionEvent.AXIS_RY); | |
| 159 if (x != null || y != null) { | |
| 160 data.axes[position++] = axisValue(x); | |
| 161 data.axes[position++] = axisValue(y); | |
| 162 } | |
| 163 x = (Float) axes.get(MotionEvent.AXIS_Z); | |
| 164 y = (Float) axes.get(MotionEvent.AXIS_RZ); | |
| 165 if (x != null || y != null) { | |
| 166 data.axes[position++] = axisValue(x); | |
| 167 data.axes[position++] = axisValue(y); | |
| 168 } | |
| 169 x = (Float) axes.get(MotionEvent.AXIS_HAT_X); | |
| 170 y = (Float) axes.get(MotionEvent.AXIS_HAT_Y); | |
| 171 if (x != null || y != null) { | |
| 172 data.axes[position++] = axisValue(x); | |
| 173 data.axes[position++] = axisValue(y); | |
| 174 } | |
| 175 } | |
| 176 | |
| 177 public WebGamepadData map(SparseArray<Float> axes, SparseArray<Boolean> butt ons) { | |
| 178 WebGamepadData data = createWebGamepadData(); | |
| 179 data.id = mDeviceName + " (STANDARD_GAMEPAD)"; | |
| 180 data.mapping = "standard"; | |
| 181 mapCommonXYAxes(data, axes); | |
| 182 mapRightAndExtraSticks(data, axes); | |
| 183 mapCommonTriggerAxes(data, axes); | |
| 184 mapCommonXYABButtons(data, buttons); | |
| 185 mapCommonTriggerButtons(data, buttons); | |
| 186 mapCommonThumbstickButtons(data, buttons); | |
| 187 mapCommonStartSelectButtons(data, buttons); | |
| 188 mapCommonDpadButtons(data, buttons); | |
| 189 | |
| 190 // TODO(b.kelemen): meta is missing. | |
| 191 | |
| 192 return data; | |
| 193 } | |
| 194 } | |
| 195 | |
| 196 class PS3SixAxisGamepadDataMapper extends GamepadDataMapper { | |
| 197 public WebGamepadData map(SparseArray<Float> axes, SparseArray<Boolean> butt ons) { | |
| 198 WebGamepadData data = createWebGamepadData(); | |
| 199 data.id = PS3_SIXAXIS_DEVICE_NAME + " (STANDARD_GAMEPAD)"; | |
| 200 data.mapping = "standard"; | |
| 201 | |
| 202 mapCommonXYAxes(data, axes); | |
| 203 | |
| 204 Float z = (Float) axes.get(MotionEvent.AXIS_Z); | |
| 205 Float rz = (Float) axes.get(MotionEvent.AXIS_RZ); | |
| 206 data.axes[CanonicalAxisIndex.AXIS_RIGHT_STICK_X.ordinal()] = axisValue(z ); | |
| 207 data.axes[CanonicalAxisIndex.AXIS_RIGHT_STICK_Y.ordinal()] = axisValue(r z); | |
| 208 | |
| 209 mapCommonTriggerAxes(data, axes); | |
| 210 | |
| 211 Boolean bA = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_A); | |
| 212 Boolean bB = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_B); | |
| 213 Boolean bX = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_X); | |
| 214 Boolean bY = (Boolean) buttons.get(KeyEvent.KEYCODE_BUTTON_Y); | |
| 215 data.buttons[CanonicalButtonIndex.BUTTON_PRIMARY.ordinal()] = buttonValu e(bX); | |
| 216 data.buttons[CanonicalButtonIndex.BUTTON_SECONDARY.ordinal()] = buttonVa lue(bY); | |
| 217 data.buttons[CanonicalButtonIndex.BUTTON_TERTIARY.ordinal()] = buttonVal ue(bA); | |
| 218 data.buttons[CanonicalButtonIndex.BUTTON_QUATERNARY.ordinal()] = buttonV alue(bB); | |
| 219 | |
| 220 mapCommonTriggerButtons(data, buttons); | |
| 221 mapCommonThumbstickButtons(data, buttons); | |
| 222 mapCommonStartSelectButtons(data, buttons); | |
| 223 mapCommonDpadButtons(data, buttons); | |
| 224 | |
| 225 // TODO(b.kelemen): PS button is missing. Looks like it is swallowed by Android | |
| 226 // but probably there is a way to configure otherwise and in this case w e should | |
| 227 // handle it. | |
| 228 | |
| 229 return data; | |
| 230 } | |
| 231 } | |
| 232 | |
| 233 // TODO(b.kelemen): add more implementations. It would be nice to support at lea st those that are | |
| 234 // supported on Linux. | |
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