OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Define the default data fetcher that GamepadProvider will use if none is | 5 // Define the default data fetcher that GamepadProvider will use if none is |
6 // supplied. (GamepadPlatformDataFetcher). | 6 // supplied. (GamepadPlatformDataFetcher). |
7 | 7 |
8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ | 8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |
9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ | 9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
14 | 14 |
15 #if defined(OS_WIN) | 15 #if defined(OS_WIN) |
16 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h" | 16 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h" |
17 #elif defined(OS_MACOSX) | 17 #elif defined(OS_MACOSX) |
18 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" | 18 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" |
19 #elif defined(OS_LINUX) | 19 #elif defined(OS_LINUX) |
20 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" | 20 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" |
| 21 #elif defined(OS_ANDROID) |
| 22 #include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h" |
21 #endif | 23 #endif |
22 | 24 |
23 namespace content { | 25 namespace content { |
24 | 26 |
25 #if defined(OS_WIN) | 27 #if defined(OS_WIN) |
26 | 28 |
27 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher; | 29 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher; |
28 | 30 |
29 #elif defined(OS_MACOSX) | 31 #elif defined(OS_MACOSX) |
30 | 32 |
31 typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher; | 33 typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher; |
32 | 34 |
33 #elif defined(OS_LINUX) && defined(USE_UDEV) | 35 #elif defined(OS_LINUX) && defined(USE_UDEV) |
34 | 36 |
35 typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher; | 37 typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher; |
36 | 38 |
| 39 #elif defined(OS_ANDROID) |
| 40 |
| 41 typedef GamepadPlatformDataFetcherAndroid GamepadPlatformDataFetcher; |
| 42 |
37 #else | 43 #else |
38 | 44 |
39 class GamepadDataFetcherEmpty : public GamepadDataFetcher { | 45 class GamepadDataFetcherEmpty : public GamepadDataFetcher { |
40 public: | 46 public: |
41 GamepadDataFetcherEmpty(); | 47 GamepadDataFetcherEmpty(); |
42 | 48 |
43 virtual void GetGamepadData(blink::WebGamepads* pads, | 49 virtual void GetGamepadData(blink::WebGamepads* pads, |
44 bool devices_changed_hint) OVERRIDE; | 50 bool devices_changed_hint) OVERRIDE; |
45 | 51 |
46 private: | 52 private: |
47 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty); | 53 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty); |
48 }; | 54 }; |
49 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher; | 55 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher; |
50 | 56 |
51 #endif | 57 #endif |
52 | 58 |
53 } // namespace content | 59 } // namespace content |
54 | 60 |
55 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ | 61 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |
OLD | NEW |