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Side by Side Diff: content/browser/gamepad/gamepad_platform_data_fetcher.h

Issue 165483003: Gamepad API for Android (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address comments Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Define the default data fetcher that GamepadProvider will use if none is 5 // Define the default data fetcher that GamepadProvider will use if none is
6 // supplied. (GamepadPlatformDataFetcher). 6 // supplied. (GamepadPlatformDataFetcher).
7 7
8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "content/browser/gamepad/gamepad_data_fetcher.h" 13 #include "content/browser/gamepad/gamepad_data_fetcher.h"
14 14
15 #if defined(OS_WIN) 15 #if defined(OS_WIN)
16 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h" 16 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h"
17 #elif defined(OS_MACOSX) 17 #elif defined(OS_MACOSX)
18 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" 18 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h"
19 #elif defined(OS_LINUX) 19 #elif defined(OS_LINUX)
20 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" 20 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h"
21 #elif defined(OS_ANDROID)
22 #include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h"
21 #endif 23 #endif
22 24
23 namespace content { 25 namespace content {
24 26
25 #if defined(OS_WIN) 27 #if defined(OS_WIN)
26 28
27 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher; 29 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher;
28 30
29 #elif defined(OS_MACOSX) 31 #elif defined(OS_MACOSX)
30 32
31 typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher; 33 typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher;
32 34
33 #elif defined(OS_LINUX) && defined(USE_UDEV) 35 #elif defined(OS_LINUX) && defined(USE_UDEV)
34 36
35 typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher; 37 typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher;
36 38
39 #elif defined(OS_ANDROID)
40
41 typedef GamepadPlatformDataFetcherAndroid GamepadPlatformDataFetcher;
42
37 #else 43 #else
38 44
39 class GamepadDataFetcherEmpty : public GamepadDataFetcher { 45 class GamepadDataFetcherEmpty : public GamepadDataFetcher {
40 public: 46 public:
41 GamepadDataFetcherEmpty(); 47 GamepadDataFetcherEmpty();
42 48
43 virtual void GetGamepadData(blink::WebGamepads* pads, 49 virtual void GetGamepadData(blink::WebGamepads* pads,
44 bool devices_changed_hint) OVERRIDE; 50 bool devices_changed_hint) OVERRIDE;
45 51
46 private: 52 private:
47 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty); 53 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty);
48 }; 54 };
49 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher; 55 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
50 56
51 #endif 57 #endif
52 58
53 } // namespace content 59 } // namespace content
54 60
55 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 61 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
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