Index: chrome/browser/ui/views/exclusive_access_bubble_views_context.h |
diff --git a/chrome/browser/ui/views/exclusive_access_bubble_views_context.h b/chrome/browser/ui/views/exclusive_access_bubble_views_context.h |
index 5d0f3d457f3c3e1c7b8bb723e0cc4ef771c23718..c9e9e5be43ced94785d8e16003187ffae405193d 100644 |
--- a/chrome/browser/ui/views/exclusive_access_bubble_views_context.h |
+++ b/chrome/browser/ui/views/exclusive_access_bubble_views_context.h |
@@ -4,7 +4,9 @@ |
#ifndef CHROME_BROWSER_UI_VIEWS_EXCLUSIVE_ACCESS_BUBBLE_VIEWS_CONTEXT_H_ |
#define CHROME_BROWSER_UI_VIEWS_EXCLUSIVE_ACCESS_BUBBLE_VIEWS_CONTEXT_H_ |
+#include "ui/base/accelerators/accelerator.h" |
#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/native_widget_types.h" |
class ExclusiveAccessManager; |
@@ -13,18 +15,26 @@ class Widget; |
} |
// Context in which the exclusive access bubble view is initiated. |
-class ExclusiveAccessBubbleViewsContext { |
+class ExclusiveAccessBubbleViewsContext : public ui::AcceleratorProvider { |
msw
2016/02/03 18:52:24
Eh, I'm on the fence about this; should this inter
tapted
2016/02/03 21:58:25
Ah, that's nicer. I started with something like Ge
|
public: |
- virtual ~ExclusiveAccessBubbleViewsContext() {} |
- |
// Returns ExclusiveAccessManager controlling exclusive access for the given |
// webview. |
virtual ExclusiveAccessManager* GetExclusiveAccessManager() = 0; |
// Returns the Widget that hosts the view containing the exclusive access |
- // bubble. |
+ // bubble. Not used for the simplified fullscreen UI. |
virtual views::Widget* GetBubbleAssociatedWidget() = 0; |
+ // Returns the view used to parent the bubble Widget. |
+ virtual gfx::NativeView GetParentView() const = 0; |
msw
2016/02/03 18:52:24
nit: maybe |GetBubbleParentView|?
tapted
2016/02/03 21:58:25
Done.
|
+ |
+ // Return the current mouse cursor location, offset from the top-left of the |
+ // parent window. |
+ virtual gfx::Point GetCursorPointInParent() const = 0; |
+ |
+ // Return the current bounds (not restored bounds) of the parent window. |
+ virtual gfx::Rect GetClientAreaBoundsInScreen() const = 0; |
+ |
// Returns true if immersive mode is enabled. |
virtual bool IsImmersiveModeEnabled() = 0; |