Index: third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
diff --git a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
index 12886881a11c99fdd9d3fa925539f4e45979b6ec..c07c28d2edc646ecab513fe7818ad1d7b52ff7d9 100644 |
--- a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
+++ b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
@@ -109,6 +109,7 @@ public: |
virtual unsigned hitRegionsCount() const { return 0; } |
virtual void setFont(const String&) { } |
virtual void styleDidChange(const ComputedStyle* oldStyle, const ComputedStyle& newStyle) { } |
+ virtual std::pair<Element*, String> getControlAndIDIfHitRegionExists(const LayoutPoint& location) { return std::make_pair(nullptr, String()); } |
Justin Novosad
2016/02/05 15:22:53
I think this default implementation (and the all t
zino
2016/02/12 15:26:19
Done.
|
// WebGL-specific interface |
virtual bool is3d() const { return false; } |