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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ScreenOrientation_h | 5 #ifndef ScreenOrientation_h |
| 6 #define ScreenOrientation_h | 6 #define ScreenOrientation_h |
| 7 | 7 |
| 8 #include "core/events/EventTarget.h" | 8 #include "core/events/EventTarget.h" |
| 9 #include "core/frame/DOMWindowProperty.h" | 9 #include "core/frame/DOMWindowProperty.h" |
| 10 #include "platform/Supplementable.h" | 10 #include "platform/Supplementable.h" |
| 11 #include "wtf/Vector.h" | 11 #include "wtf/Vector.h" |
| 12 #include "wtf/text/AtomicString.h" | 12 #include "wtf/text/AtomicString.h" |
| 13 #include "wtf/text/WTFString.h" | 13 #include "wtf/text/WTFString.h" |
| 14 | 14 |
| 15 namespace WebCore { | 15 namespace WebCore { |
| 16 | 16 |
| 17 class Screen; | 17 class Screen; |
| 18 | 18 |
| 19 class ScreenOrientation FINAL : public Supplement<Screen>, DOMWindowProperty { | 19 class ScreenOrientation FINAL : public Supplement<Screen>, DOMWindowProperty { |
| 20 public: | 20 public: |
| 21 static ScreenOrientation* from(Screen*); | 21 static ScreenOrientation& from(Screen&); |
| 22 virtual ~ScreenOrientation(); | 22 virtual ~ScreenOrientation(); |
| 23 | 23 |
| 24 DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(orientationchange); | 24 DEFINE_STATIC_ATTRIBUTE_EVENT_LISTENER(orientationchange); |
| 25 | 25 |
| 26 static const AtomicString& orientation(Screen*); | 26 static const AtomicString& orientation(Screen&); |
| 27 static bool lockOrientation(Screen*, const Vector<String>& orientations); | 27 static bool lockOrientation(Screen&, const Vector<String>& orientations); |
| 28 static bool lockOrientation(Screen*, const AtomicString& orientation); | 28 static bool lockOrientation(Screen&, const AtomicString& orientation); |
| 29 static void unlockOrientation(Screen*); | 29 static void unlockOrientation(Screen&); |
| 30 | 30 |
| 31 private: | 31 private: |
| 32 explicit ScreenOrientation(Screen*); | 32 explicit ScreenOrientation(Screen&); |
| 33 static const char* supplementName(); | 33 static const char* supplementName(); |
| 34 Screen* screen() const; | 34 Screen* screen() const; |
| 35 }; | 35 }; |
| 36 | 36 |
| 37 } // namespace WebCore | 37 } // namespace WebCore |
| 38 | 38 |
| 39 #endif // ScreenOrientation_h | 39 #endif // ScreenOrientation_h |
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