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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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87 | 87 |
88 return function (arg1, arg2, arg3) { | 88 return function (arg1, arg2, arg3) { |
89 if (%_IsConstructCall()) { | 89 if (%_IsConstructCall()) { |
90 if (IS_ARRAYBUFFER(arg1)) { | 90 if (IS_ARRAYBUFFER(arg1)) { |
91 ConstructByArrayBuffer(this, arg1, arg2, arg3); | 91 ConstructByArrayBuffer(this, arg1, arg2, arg3); |
92 } else if (IS_NUMBER(arg1) || IS_STRING(arg1) || IS_BOOLEAN(arg1)) { | 92 } else if (IS_NUMBER(arg1) || IS_STRING(arg1) || IS_BOOLEAN(arg1)) { |
93 ConstructByLength(this, arg1); | 93 ConstructByLength(this, arg1); |
94 } else if (!IS_UNDEFINED(arg1)){ | 94 } else if (!IS_UNDEFINED(arg1)){ |
95 ConstructByArrayLike(this, arg1); | 95 ConstructByArrayLike(this, arg1); |
96 } else { | 96 } else { |
97 throw MakeTypeError("parameterless_typed_array_constr", name); | 97 throw MakeTypeError("parameterless_typed_array_constr", [name]); |
98 } | 98 } |
99 } else { | 99 } else { |
100 return new constructor(arg1, arg2, arg3); | 100 return new constructor(arg1, arg2, arg3); |
101 } | 101 } |
102 } | 102 } |
103 } | 103 } |
104 | 104 |
105 function TypedArrayGetBuffer() { | 105 function TypedArrayGetBuffer() { |
106 return %TypedArrayGetBuffer(this); | 106 return %TypedArrayGetBuffer(this); |
107 } | 107 } |
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190 // arrayIds below should be synchronized with Runtime_TypedArrayInitialize. | 190 // arrayIds below should be synchronized with Runtime_TypedArrayInitialize. |
191 SetupTypedArray(1, "Uint8Array", global.Uint8Array, 1); | 191 SetupTypedArray(1, "Uint8Array", global.Uint8Array, 1); |
192 SetupTypedArray(2, "Int8Array", global.Int8Array, 1); | 192 SetupTypedArray(2, "Int8Array", global.Int8Array, 1); |
193 SetupTypedArray(3, "Uint16Array", global.Uint16Array, 2); | 193 SetupTypedArray(3, "Uint16Array", global.Uint16Array, 2); |
194 SetupTypedArray(4, "Int16Array", global.Int16Array, 2); | 194 SetupTypedArray(4, "Int16Array", global.Int16Array, 2); |
195 SetupTypedArray(5, "Uint32Array", global.Uint32Array, 4); | 195 SetupTypedArray(5, "Uint32Array", global.Uint32Array, 4); |
196 SetupTypedArray(6, "Int32Array", global.Int32Array, 4); | 196 SetupTypedArray(6, "Int32Array", global.Int32Array, 4); |
197 SetupTypedArray(7, "Float32Array", global.Float32Array, 4); | 197 SetupTypedArray(7, "Float32Array", global.Float32Array, 4); |
198 SetupTypedArray(8, "Float64Array", global.Float64Array, 8); | 198 SetupTypedArray(8, "Float64Array", global.Float64Array, 8); |
199 SetupTypedArray(9, "Uint8ClampedArray", global.Uint8ClampedArray, 1); | 199 SetupTypedArray(9, "Uint8ClampedArray", global.Uint8ClampedArray, 1); |
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