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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_share_group.h" | 5 #include "ui/gl/gl_share_group.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 #include "ui/gl/gl_context.h" | 9 #include "ui/gl/gl_context.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 GLShareGroup::GLShareGroup() | 13 GLShareGroup::GLShareGroup() |
14 : shared_context_(NULL) | 14 : shared_contexts_( |
| 15 make_scoped_ptr(new std::map<GLSurface::Format, |
| 16 scoped_refptr<GLContext>>())), |
| 17 active_context_(nullptr), |
| 18 format_(GLSurface::GetDefaultFormat()) |
15 #if defined(OS_MACOSX) | 19 #if defined(OS_MACOSX) |
16 , renderer_id_(-1) | 20 , renderer_id_(-1) |
17 #endif | 21 #endif |
18 { | 22 { |
19 } | 23 } |
20 | 24 |
21 void GLShareGroup::AddContext(GLContext* context) { | 25 void GLShareGroup::AddContext(GLContext* context) { |
22 contexts_.insert(context); | 26 contexts_.insert(context); |
23 } | 27 } |
24 | 28 |
25 void GLShareGroup::RemoveContext(GLContext* context) { | 29 void GLShareGroup::RemoveContext(GLContext* context) { |
26 contexts_.erase(context); | 30 contexts_.erase(context); |
27 if (shared_context_ == context) | |
28 shared_context_ = NULL; | |
29 } | 31 } |
30 | 32 |
31 void* GLShareGroup::GetHandle() { | 33 void* GLShareGroup::GetHandle() { |
32 GLContext* context = GetContext(); | 34 GLContext* context = GetContext(); |
33 if (context) | 35 if (context) |
34 return context->GetHandle(); | 36 return context->GetHandle(); |
35 | 37 |
36 return NULL; | 38 return NULL; |
37 } | 39 } |
38 | 40 |
39 GLContext* GLShareGroup::GetContext() { | 41 GLContext* GLShareGroup::GetContext() { |
40 for (ContextSet::iterator it = contexts_.begin(); | 42 for (auto context : contexts_) { |
41 it != contexts_.end(); | 43 if (context->GetFormat() == format_ && context->GetHandle()) |
42 ++it) { | 44 return context; |
43 if ((*it)->GetHandle()) | |
44 return *it; | |
45 } | 45 } |
46 | 46 |
47 return NULL; | 47 return NULL; |
48 } | 48 } |
49 | 49 |
50 void GLShareGroup::SetSharedContext(GLContext* context) { | 50 void GLShareGroup::UpdateActiveSharedContext(GLSurface* surface, |
51 DCHECK(contexts_.find(context) != contexts_.end()); | 51 GpuPreference preference) { |
52 shared_context_ = context; | 52 GLSurface::Format format = surface->GetFormat(); |
| 53 scoped_refptr<GLContext> context; |
| 54 auto it = shared_contexts_->find(format); |
| 55 if (it == shared_contexts_->end()) { |
| 56 // The shared context with the matched config not found. Create a new one. |
| 57 context = GLContext::CreateGLContext(this, surface, preference); |
| 58 if (context.get()) { |
| 59 shared_contexts_->insert({format, context}); |
| 60 } else { |
| 61 LOG(ERROR) << "Failed to create GLContext."; |
| 62 return; |
| 63 } |
| 64 } else { |
| 65 context = it->second; |
| 66 } |
| 67 active_context_ = context.get(); |
53 } | 68 } |
54 | 69 |
55 GLContext* GLShareGroup::GetSharedContext() { | 70 GLContext* GLShareGroup::GetSharedContext() { |
56 return shared_context_; | 71 return active_context_; |
57 } | 72 } |
58 | 73 |
59 #if defined(OS_MACOSX) | 74 #if defined(OS_MACOSX) |
60 void GLShareGroup::SetRendererID(int renderer_id) { | 75 void GLShareGroup::SetRendererID(int renderer_id) { |
61 renderer_id_ = renderer_id; | 76 renderer_id_ = renderer_id; |
62 } | 77 } |
63 | 78 |
64 int GLShareGroup::GetRendererID() { | 79 int GLShareGroup::GetRendererID() { |
65 return renderer_id_; | 80 return renderer_id_; |
66 } | 81 } |
67 #endif | 82 #endif |
68 | 83 |
69 GLShareGroup::~GLShareGroup() { | 84 GLShareGroup::~GLShareGroup() { |
70 } | 85 } |
71 | 86 |
72 } // namespace gfx | 87 } // namespace gfx |
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