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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_CONTEXT_H_ | 5 #ifndef UI_GL_GL_CONTEXT_H_ |
6 #define UI_GL_GL_CONTEXT_H_ | 6 #define UI_GL_GL_CONTEXT_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/cancelable_callback.h" | 11 #include "base/cancelable_callback.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/synchronization/cancellation_flag.h" | 15 #include "base/synchronization/cancellation_flag.h" |
16 #include "ui/gl/gl_share_group.h" | 16 #include "ui/gl/gl_share_group.h" |
17 #include "ui/gl/gl_state_restorer.h" | 17 #include "ui/gl/gl_state_restorer.h" |
| 18 #include "ui/gl/gl_surface.h" |
18 #include "ui/gl/gpu_preference.h" | 19 #include "ui/gl/gpu_preference.h" |
19 | 20 |
20 namespace gpu { | 21 namespace gpu { |
21 class GLContextVirtual; | 22 class GLContextVirtual; |
22 } // namespace gpu | 23 } // namespace gpu |
23 | 24 |
24 namespace gfx { | 25 namespace gfx { |
25 | 26 |
26 class GLSurface; | 27 class GLSurface; |
27 class GPUTiming; | 28 class GPUTiming; |
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67 // Set swap interval. This context must be current. | 68 // Set swap interval. This context must be current. |
68 void SetSwapInterval(int interval); | 69 void SetSwapInterval(int interval); |
69 | 70 |
70 // Forces the swap interval to zero (no vsync) regardless of any future values | 71 // Forces the swap interval to zero (no vsync) regardless of any future values |
71 // passed to SetSwapInterval. | 72 // passed to SetSwapInterval. |
72 void ForceSwapIntervalZero(bool force); | 73 void ForceSwapIntervalZero(bool force); |
73 | 74 |
74 // Returns space separated list of extensions. The context must be current. | 75 // Returns space separated list of extensions. The context must be current. |
75 virtual std::string GetExtensions(); | 76 virtual std::string GetExtensions(); |
76 | 77 |
77 // Indicate that it is safe to force this context to switch GPUs, since | 78 // Indicates that it is safe to force this context to switch GPUs, since |
78 // transitioning can cause corruption and hangs (OS X only). | 79 // transitioning can cause corruption and hangs (OS X only). |
79 virtual void SetSafeToForceGpuSwitch(); | 80 virtual void SetSafeToForceGpuSwitch(); |
80 | 81 |
81 // Attempt to force the context to move to the GPU of its sharegroup. Return | 82 // Attempts to force the context to move to the GPU of its sharegroup. Return |
82 // false only in the event of an unexpected error on the context. | 83 // false only in the event of an unexpected error on the context. |
83 virtual bool ForceGpuSwitchIfNeeded(); | 84 virtual bool ForceGpuSwitchIfNeeded(); |
84 | 85 |
85 // Indicate that the real context switches should unbind the FBO first | 86 // Indicates that the real context switches should unbind the FBO first |
86 // (For an Android work-around only). | 87 // (For an Android work-around only). |
87 virtual void SetUnbindFboOnMakeCurrent(); | 88 virtual void SetUnbindFboOnMakeCurrent(); |
88 | 89 |
| 90 // Updates the shared context to a matched configuration. |
| 91 virtual void UpdateSharedContext(GLContext* context); |
| 92 |
89 // Returns whether the current context supports the named extension. The | 93 // Returns whether the current context supports the named extension. The |
90 // context must be current. | 94 // context must be current. |
91 bool HasExtension(const char* name); | 95 bool HasExtension(const char* name); |
92 | 96 |
93 // Returns version info of the underlying GL context. The context must be | 97 // Returns version info of the underlying GL context. The context must be |
94 // current. | 98 // current. |
95 const GLVersionInfo* GetVersionInfo(); | 99 const GLVersionInfo* GetVersionInfo(); |
96 | 100 |
97 GLShareGroup* share_group(); | 101 GLShareGroup* share_group(); |
98 | 102 |
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128 virtual std::string GetGLRenderer(); | 132 virtual std::string GetGLRenderer(); |
129 | 133 |
130 // Return a callback that, when called, indicates that the state the | 134 // Return a callback that, when called, indicates that the state the |
131 // underlying context has been changed by code outside of the command buffer, | 135 // underlying context has been changed by code outside of the command buffer, |
132 // and will need to be restored. | 136 // and will need to be restored. |
133 virtual base::Closure GetStateWasDirtiedExternallyCallback(); | 137 virtual base::Closure GetStateWasDirtiedExternallyCallback(); |
134 | 138 |
135 // Restore the context's state if it was dirtied by an external caller. | 139 // Restore the context's state if it was dirtied by an external caller. |
136 virtual void RestoreStateIfDirtiedExternally(); | 140 virtual void RestoreStateIfDirtiedExternally(); |
137 | 141 |
| 142 GLSurface::Format GetFormat() { return format_; } |
| 143 |
138 protected: | 144 protected: |
139 virtual ~GLContext(); | 145 virtual ~GLContext(); |
140 | 146 |
141 // Will release the current context when going out of scope, unless canceled. | 147 // Will release the current context when going out of scope, unless canceled. |
142 class ScopedReleaseCurrent { | 148 class ScopedReleaseCurrent { |
143 public: | 149 public: |
144 ScopedReleaseCurrent(); | 150 ScopedReleaseCurrent(); |
145 ~ScopedReleaseCurrent(); | 151 ~ScopedReleaseCurrent(); |
146 | 152 |
147 void Cancel(); | 153 void Cancel(); |
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160 bool InitializeDynamicBindings(); | 166 bool InitializeDynamicBindings(); |
161 | 167 |
162 // Returns the last real (non-virtual) GLContext made current. | 168 // Returns the last real (non-virtual) GLContext made current. |
163 static GLContext* GetRealCurrent(); | 169 static GLContext* GetRealCurrent(); |
164 | 170 |
165 virtual void OnSetSwapInterval(int interval) = 0; | 171 virtual void OnSetSwapInterval(int interval) = 0; |
166 | 172 |
167 bool GetStateWasDirtiedExternally() const; | 173 bool GetStateWasDirtiedExternally() const; |
168 void SetStateWasDirtiedExternally(bool dirtied_externally); | 174 void SetStateWasDirtiedExternally(bool dirtied_externally); |
169 | 175 |
170 private: | 176 GLSurface::Format format_; |
| 177 |
| 178 private: |
171 friend class base::RefCounted<GLContext>; | 179 friend class base::RefCounted<GLContext>; |
172 | 180 |
173 // For GetRealCurrent. | 181 // For GetRealCurrent. |
174 friend class VirtualGLApi; | 182 friend class VirtualGLApi; |
175 friend class gpu::GLContextVirtual; | 183 friend class gpu::GLContextVirtual; |
176 | 184 |
177 scoped_refptr<GLShareGroup> share_group_; | 185 scoped_refptr<GLShareGroup> share_group_; |
178 scoped_ptr<VirtualGLApi> virtual_gl_api_; | 186 scoped_ptr<VirtualGLApi> virtual_gl_api_; |
179 bool state_dirtied_externally_; | 187 bool state_dirtied_externally_; |
180 scoped_ptr<GLStateRestorer> state_restorer_; | 188 scoped_ptr<GLStateRestorer> state_restorer_; |
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199 void SetCurrent(GLSurface* surface) override; | 207 void SetCurrent(GLSurface* surface) override; |
200 | 208 |
201 private: | 209 private: |
202 scoped_ptr<gfx::GPUTiming> gpu_timing_; | 210 scoped_ptr<gfx::GPUTiming> gpu_timing_; |
203 DISALLOW_COPY_AND_ASSIGN(GLContextReal); | 211 DISALLOW_COPY_AND_ASSIGN(GLContextReal); |
204 }; | 212 }; |
205 | 213 |
206 } // namespace gfx | 214 } // namespace gfx |
207 | 215 |
208 #endif // UI_GL_GL_CONTEXT_H_ | 216 #endif // UI_GL_GL_CONTEXT_H_ |
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