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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/client_event_dispatcher.h" | 5 #include "remoting/protocol/client_event_dispatcher.h" |
| 6 | 6 |
| 7 #include "base/message_loop_proxy.h" | 7 #include "base/message_loop/message_loop_proxy.h" |
| 8 #include "base/time.h" | 8 #include "base/time.h" |
| 9 #include "net/socket/stream_socket.h" | 9 #include "net/socket/stream_socket.h" |
| 10 #include "remoting/base/constants.h" | 10 #include "remoting/base/constants.h" |
| 11 #include "remoting/proto/event.pb.h" | 11 #include "remoting/proto/event.pb.h" |
| 12 #include "remoting/proto/internal.pb.h" | 12 #include "remoting/proto/internal.pb.h" |
| 13 #include "remoting/protocol/util.h" | 13 #include "remoting/protocol/util.h" |
| 14 | 14 |
| 15 namespace remoting { | 15 namespace remoting { |
| 16 namespace protocol { | 16 namespace protocol { |
| 17 | 17 |
| (...skipping 22 matching lines...) Expand all Loading... |
| 40 | 40 |
| 41 void ClientEventDispatcher::InjectMouseEvent(const MouseEvent& event) { | 41 void ClientEventDispatcher::InjectMouseEvent(const MouseEvent& event) { |
| 42 EventMessage message; | 42 EventMessage message; |
| 43 message.set_sequence_number(base::Time::Now().ToInternalValue()); | 43 message.set_sequence_number(base::Time::Now().ToInternalValue()); |
| 44 message.mutable_mouse_event()->CopyFrom(event); | 44 message.mutable_mouse_event()->CopyFrom(event); |
| 45 writer_.Write(SerializeAndFrameMessage(message), base::Closure()); | 45 writer_.Write(SerializeAndFrameMessage(message), base::Closure()); |
| 46 } | 46 } |
| 47 | 47 |
| 48 } // namespace protocol | 48 } // namespace protocol |
| 49 } // namespace remoting | 49 } // namespace remoting |
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