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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 187 | 187 |
| 188 if (kDebug) { | 188 if (kDebug) { |
| 189 JumpTarget verified_true(this); | 189 JumpTarget verified_true(this); |
| 190 // Verify eax and esi are the same in debug mode | 190 // Verify eax and esi are the same in debug mode |
| 191 __ cmp(eax, Operand(esi)); | 191 __ cmp(eax, Operand(esi)); |
| 192 verified_true.Branch(equal); | 192 verified_true.Branch(equal); |
| 193 __ int3(); | 193 __ int3(); |
| 194 verified_true.Bind(); | 194 verified_true.Bind(); |
| 195 } | 195 } |
| 196 // Update context local. | 196 // Update context local. |
| 197 __ mov(frame_->Context(), esi); | 197 frame_->SaveContextRegister(); |
| 198 } | 198 } |
| 199 | 199 |
| 200 // TODO(1241774): Improve this code: | 200 // TODO(1241774): Improve this code: |
| 201 // 1) only needed if we have a context | 201 // 1) only needed if we have a context |
| 202 // 2) no need to recompute context ptr every single time | 202 // 2) no need to recompute context ptr every single time |
| 203 // 3) don't copy parameter operand code from SlotOperand! | 203 // 3) don't copy parameter operand code from SlotOperand! |
| 204 { | 204 { |
| 205 Comment cmnt2(masm_, "[ copy context parameters into .context"); | 205 Comment cmnt2(masm_, "[ copy context parameters into .context"); |
| 206 | 206 |
| 207 // Note that iteration order is relevant here! If we have the same | 207 // Note that iteration order is relevant here! If we have the same |
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| 1344 } | 1344 } |
| 1345 | 1345 |
| 1346 // Record the position for debugging purposes. | 1346 // Record the position for debugging purposes. |
| 1347 CodeForSourcePosition(position); | 1347 CodeForSourcePosition(position); |
| 1348 | 1348 |
| 1349 // Use the shared code stub to call the function. | 1349 // Use the shared code stub to call the function. |
| 1350 CallFunctionStub call_function(arg_count); | 1350 CallFunctionStub call_function(arg_count); |
| 1351 frame_->CallStub(&call_function, arg_count + 1); | 1351 frame_->CallStub(&call_function, arg_count + 1); |
| 1352 | 1352 |
| 1353 // Restore context and pop function from the stack. | 1353 // Restore context and pop function from the stack. |
| 1354 __ mov(esi, frame_->Context()); | 1354 frame_->RestoreContextRegister(); |
| 1355 __ mov(frame_->Top(), eax); | 1355 __ mov(frame_->Top(), eax); |
| 1356 } | 1356 } |
| 1357 | 1357 |
| 1358 | 1358 |
| 1359 void CodeGenerator::Branch(bool if_true, JumpTarget* target) { | 1359 void CodeGenerator::Branch(bool if_true, JumpTarget* target) { |
| 1360 ASSERT(has_cc()); | 1360 ASSERT(has_cc()); |
| 1361 Condition cc = if_true ? cc_reg_ : NegateCondition(cc_reg_); | 1361 Condition cc = if_true ? cc_reg_ : NegateCondition(cc_reg_); |
| 1362 target->Branch(cc); | 1362 target->Branch(cc); |
| 1363 cc_reg_ = no_condition; | 1363 cc_reg_ = no_condition; |
| 1364 } | 1364 } |
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| 1653 // Check that the size of the code used for returning matches what is | 1653 // Check that the size of the code used for returning matches what is |
| 1654 // expected by the debugger. | 1654 // expected by the debugger. |
| 1655 ASSERT_EQ(Debug::kIa32JSReturnSequenceLength, | 1655 ASSERT_EQ(Debug::kIa32JSReturnSequenceLength, |
| 1656 __ SizeOfCodeGeneratedSince(&check_exit_codesize)); | 1656 __ SizeOfCodeGeneratedSince(&check_exit_codesize)); |
| 1657 } | 1657 } |
| 1658 } | 1658 } |
| 1659 | 1659 |
| 1660 | 1660 |
| 1661 void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) { | 1661 void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) { |
| 1662 ASSERT(!in_spilled_code()); | 1662 ASSERT(!in_spilled_code()); |
| 1663 VirtualFrame::SpilledScope spilled_scope(this); | |
| 1664 Comment cmnt(masm_, "[ WithEnterStatement"); | 1663 Comment cmnt(masm_, "[ WithEnterStatement"); |
| 1665 CodeForStatement(node); | 1664 CodeForStatement(node); |
| 1666 LoadAndSpill(node->expression()); | 1665 Load(node->expression()); |
| 1666 Result context(this); | |
| 1667 if (node->is_catch_block()) { | 1667 if (node->is_catch_block()) { |
| 1668 frame_->CallRuntime(Runtime::kPushCatchContext, 1); | 1668 context = frame_->CallRuntime(Runtime::kPushCatchContext, 1); |
| 1669 } else { | 1669 } else { |
| 1670 frame_->CallRuntime(Runtime::kPushContext, 1); | 1670 context = frame_->CallRuntime(Runtime::kPushContext, 1); |
| 1671 } | 1671 } |
| 1672 | 1672 |
| 1673 if (kDebug) { | 1673 if (kDebug) { |
| 1674 JumpTarget verified_true(this); | 1674 JumpTarget verified_true(this); |
| 1675 // Verify eax and esi are the same in debug mode | 1675 // Verify that the result of the runtime call and the esi register are |
| 1676 __ cmp(eax, Operand(esi)); | 1676 // the same in debug mode. |
| 1677 verified_true.Branch(equal); | 1677 __ cmp(context.reg(), Operand(esi)); |
|
William Hesse
2009/01/06 12:04:08
Can't context.Unuse() go directly after the cmp in
Kevin Millikin (Chromium)
2009/01/06 12:10:28
Yes. Fixed.
| |
| 1678 verified_true.Branch(equal, &context); | |
| 1679 frame_->SpillAll(); | |
| 1678 __ int3(); | 1680 __ int3(); |
| 1679 verified_true.Bind(); | 1681 verified_true.Bind(&context); |
| 1680 } | 1682 } |
| 1683 context.Unuse(); | |
| 1681 | 1684 |
| 1682 // Update context local. | 1685 // Update context local. |
| 1683 __ mov(frame_->Context(), esi); | 1686 frame_->SaveContextRegister(); |
| 1684 } | 1687 } |
| 1685 | 1688 |
| 1686 | 1689 |
| 1687 void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) { | 1690 void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) { |
| 1688 ASSERT(!in_spilled_code()); | 1691 ASSERT(!in_spilled_code()); |
| 1689 VirtualFrame::SpilledScope spilled_scope(this); | |
| 1690 Comment cmnt(masm_, "[ WithExitStatement"); | 1692 Comment cmnt(masm_, "[ WithExitStatement"); |
| 1691 CodeForStatement(node); | 1693 CodeForStatement(node); |
| 1692 // Pop context. | 1694 // Pop context. |
| 1693 __ mov(esi, ContextOperand(esi, Context::PREVIOUS_INDEX)); | 1695 __ mov(esi, ContextOperand(esi, Context::PREVIOUS_INDEX)); |
| 1694 // Update context local. | 1696 // Update context local. |
| 1695 __ mov(frame_->Context(), esi); | 1697 frame_->SaveContextRegister(); |
| 1696 } | 1698 } |
| 1697 | 1699 |
| 1698 | 1700 |
| 1699 int CodeGenerator::FastCaseSwitchMaxOverheadFactor() { | 1701 int CodeGenerator::FastCaseSwitchMaxOverheadFactor() { |
| 1700 return kFastSwitchMaxOverheadFactor; | 1702 return kFastSwitchMaxOverheadFactor; |
| 1701 } | 1703 } |
| 1702 | 1704 |
| 1703 | 1705 |
| 1704 int CodeGenerator::FastCaseSwitchMinCaseCount() { | 1706 int CodeGenerator::FastCaseSwitchMinCaseCount() { |
| 1705 return kFastSwitchMinCaseCount; | 1707 return kFastSwitchMinCaseCount; |
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| 2633 } | 2635 } |
| 2634 } | 2636 } |
| 2635 | 2637 |
| 2636 | 2638 |
| 2637 void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) { | 2639 void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) { |
| 2638 if (slot->type() == Slot::LOOKUP) { | 2640 if (slot->type() == Slot::LOOKUP) { |
| 2639 ASSERT(slot->var()->mode() == Variable::DYNAMIC); | 2641 ASSERT(slot->var()->mode() == Variable::DYNAMIC); |
| 2640 | 2642 |
| 2641 // For now, just do a runtime call. | 2643 // For now, just do a runtime call. |
| 2642 VirtualFrame::SpilledScope spilled_scope(this); | 2644 VirtualFrame::SpilledScope spilled_scope(this); |
| 2643 frame_->EmitPush(frame_->Context()); | 2645 frame_->EmitPush(esi); |
| 2644 frame_->EmitPush(Immediate(slot->var()->name())); | 2646 frame_->EmitPush(Immediate(slot->var()->name())); |
| 2645 | 2647 |
| 2646 if (init_state == CONST_INIT) { | 2648 if (init_state == CONST_INIT) { |
| 2647 // Same as the case for a normal store, but ignores attribute | 2649 // Same as the case for a normal store, but ignores attribute |
| 2648 // (e.g. READ_ONLY) of context slot so that we can initialize const | 2650 // (e.g. READ_ONLY) of context slot so that we can initialize const |
| 2649 // properties (introduced via eval("const foo = (some expr);")). Also, | 2651 // properties (introduced via eval("const foo = (some expr);")). Also, |
| 2650 // uses the current function context instead of the top context. | 2652 // uses the current function context instead of the top context. |
| 2651 // | 2653 // |
| 2652 // Note that we must declare the foo upon entry of eval(), via a | 2654 // Note that we must declare the foo upon entry of eval(), via a |
| 2653 // context slot declaration, but we cannot initialize it at the same | 2655 // context slot declaration, but we cannot initialize it at the same |
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| 3115 LoadAndSpill(args->at(i)); | 3117 LoadAndSpill(args->at(i)); |
| 3116 } | 3118 } |
| 3117 | 3119 |
| 3118 // Setup the receiver register and call the IC initialization code. | 3120 // Setup the receiver register and call the IC initialization code. |
| 3119 Handle<Code> stub = (loop_nesting() > 0) | 3121 Handle<Code> stub = (loop_nesting() > 0) |
| 3120 ? ComputeCallInitializeInLoop(arg_count) | 3122 ? ComputeCallInitializeInLoop(arg_count) |
| 3121 : ComputeCallInitialize(arg_count); | 3123 : ComputeCallInitialize(arg_count); |
| 3122 CodeForSourcePosition(node->position()); | 3124 CodeForSourcePosition(node->position()); |
| 3123 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, | 3125 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET_CONTEXT, |
| 3124 arg_count + 1); | 3126 arg_count + 1); |
| 3125 __ mov(esi, frame_->Context()); | 3127 frame_->RestoreContextRegister(); |
| 3126 | 3128 |
| 3127 // Overwrite the function on the stack with the result. | 3129 // Overwrite the function on the stack with the result. |
| 3128 __ mov(frame_->Top(), eax); | 3130 __ mov(frame_->Top(), eax); |
| 3129 | 3131 |
| 3130 } else if (var != NULL && var->slot() != NULL && | 3132 } else if (var != NULL && var->slot() != NULL && |
| 3131 var->slot()->type() == Slot::LOOKUP) { | 3133 var->slot()->type() == Slot::LOOKUP) { |
| 3132 // ---------------------------------- | 3134 // ---------------------------------- |
| 3133 // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj | 3135 // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj |
| 3134 // ---------------------------------- | 3136 // ---------------------------------- |
| 3135 | 3137 |
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| 3164 for (int i = 0; i < arg_count; i++) { | 3166 for (int i = 0; i < arg_count; i++) { |
| 3165 LoadAndSpill(args->at(i)); | 3167 LoadAndSpill(args->at(i)); |
| 3166 } | 3168 } |
| 3167 | 3169 |
| 3168 // Call the IC initialization code. | 3170 // Call the IC initialization code. |
| 3169 Handle<Code> stub = (loop_nesting() > 0) | 3171 Handle<Code> stub = (loop_nesting() > 0) |
| 3170 ? ComputeCallInitializeInLoop(arg_count) | 3172 ? ComputeCallInitializeInLoop(arg_count) |
| 3171 : ComputeCallInitialize(arg_count); | 3173 : ComputeCallInitialize(arg_count); |
| 3172 CodeForSourcePosition(node->position()); | 3174 CodeForSourcePosition(node->position()); |
| 3173 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 3175 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 3174 __ mov(esi, frame_->Context()); | 3176 frame_->RestoreContextRegister(); |
| 3175 | 3177 |
| 3176 // Overwrite the function on the stack with the result. | 3178 // Overwrite the function on the stack with the result. |
| 3177 __ mov(frame_->Top(), eax); | 3179 __ mov(frame_->Top(), eax); |
| 3178 | 3180 |
| 3179 } else { | 3181 } else { |
| 3180 // ------------------------------------------- | 3182 // ------------------------------------------- |
| 3181 // JavaScript example: 'array[index](1, 2, 3)' | 3183 // JavaScript example: 'array[index](1, 2, 3)' |
| 3182 // ------------------------------------------- | 3184 // ------------------------------------------- |
| 3183 | 3185 |
| 3184 // Load the function to call from the property through a reference. | 3186 // Load the function to call from the property through a reference. |
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| 3292 __ mov(edx, FieldOperand(eax, FixedArray::kHeaderSize + kPointerSize)); | 3294 __ mov(edx, FieldOperand(eax, FixedArray::kHeaderSize + kPointerSize)); |
| 3293 __ mov(frame_->ElementAt(arg_count), edx); | 3295 __ mov(frame_->ElementAt(arg_count), edx); |
| 3294 | 3296 |
| 3295 // Call the function. | 3297 // Call the function. |
| 3296 CodeForSourcePosition(node->position()); | 3298 CodeForSourcePosition(node->position()); |
| 3297 | 3299 |
| 3298 CallFunctionStub call_function(arg_count); | 3300 CallFunctionStub call_function(arg_count); |
| 3299 frame_->CallStub(&call_function, arg_count + 1); | 3301 frame_->CallStub(&call_function, arg_count + 1); |
| 3300 | 3302 |
| 3301 // Restore context and pop function from the stack. | 3303 // Restore context and pop function from the stack. |
| 3302 __ mov(esi, frame_->Context()); | 3304 frame_->RestoreContextRegister(); |
| 3303 __ mov(frame_->Top(), eax); | 3305 __ mov(frame_->Top(), eax); |
| 3304 } | 3306 } |
| 3305 | 3307 |
| 3306 | 3308 |
| 3307 void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) { | 3309 void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) { |
| 3308 ASSERT(args->length() == 1); | 3310 ASSERT(args->length() == 1); |
| 3309 LoadAndSpill(args->at(0)); | 3311 LoadAndSpill(args->at(0)); |
| 3310 frame_->EmitPop(eax); | 3312 frame_->EmitPop(eax); |
| 3311 __ test(eax, Immediate(kSmiTagMask)); | 3313 __ test(eax, Immediate(kSmiTagMask)); |
| 3312 cc_reg_ = zero; | 3314 cc_reg_ = zero; |
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| 3575 int arg_count = args->length(); | 3577 int arg_count = args->length(); |
| 3576 for (int i = 0; i < arg_count; i++) { | 3578 for (int i = 0; i < arg_count; i++) { |
| 3577 LoadAndSpill(args->at(i)); | 3579 LoadAndSpill(args->at(i)); |
| 3578 } | 3580 } |
| 3579 | 3581 |
| 3580 if (function == NULL) { | 3582 if (function == NULL) { |
| 3581 // Call the JS runtime function. | 3583 // Call the JS runtime function. |
| 3582 Handle<Code> stub = ComputeCallInitialize(arg_count); | 3584 Handle<Code> stub = ComputeCallInitialize(arg_count); |
| 3583 __ Set(eax, Immediate(args->length())); | 3585 __ Set(eax, Immediate(args->length())); |
| 3584 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); | 3586 frame_->CallCodeObject(stub, RelocInfo::CODE_TARGET, arg_count + 1); |
| 3585 __ mov(esi, frame_->Context()); | 3587 frame_->RestoreContextRegister(); |
| 3586 __ mov(frame_->Top(), eax); | 3588 __ mov(frame_->Top(), eax); |
| 3587 } else { | 3589 } else { |
| 3588 // Call the C runtime function. | 3590 // Call the C runtime function. |
| 3589 frame_->CallRuntime(function, arg_count); | 3591 frame_->CallRuntime(function, arg_count); |
| 3590 frame_->EmitPush(eax); | 3592 frame_->EmitPush(eax); |
| 3591 } | 3593 } |
| 3592 } | 3594 } |
| 3593 | 3595 |
| 3594 | 3596 |
| 3595 void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) { | 3597 void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) { |
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| 5797 | 5799 |
| 5798 // Slow-case: Go through the JavaScript implementation. | 5800 // Slow-case: Go through the JavaScript implementation. |
| 5799 __ bind(&slow); | 5801 __ bind(&slow); |
| 5800 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); | 5802 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); |
| 5801 } | 5803 } |
| 5802 | 5804 |
| 5803 | 5805 |
| 5804 #undef __ | 5806 #undef __ |
| 5805 | 5807 |
| 5806 } } // namespace v8::internal | 5808 } } // namespace v8::internal |
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