Index: src/gpu/gl/GrGLShaderBuilder.h |
diff --git a/src/gpu/gl/GrGLShaderBuilder.h b/src/gpu/gl/GrGLShaderBuilder.h |
index 103efa5aabcbde7e8d6a87ee9be5820a0ea76ce5..fb75d3a7db86521b9d36013a98f018dd7e379bac 100644 |
--- a/src/gpu/gl/GrGLShaderBuilder.h |
+++ b/src/gpu/gl/GrGLShaderBuilder.h |
@@ -248,7 +248,7 @@ protected: |
int effectCnt, |
GrGLSLExpr4* inOutFSColor); |
- virtual bool compileAndAttachShaders(GrGLuint programId) const; |
+ virtual bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const; |
virtual void bindProgramLocations(GrGLuint programId) const; |
void appendDecls(const VarArray&, SkString*) const; |
@@ -422,7 +422,7 @@ public: |
} |
protected: |
- virtual bool compileAndAttachShaders(GrGLuint programId) const SK_OVERRIDE; |
+ virtual bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const SK_OVERRIDE; |
virtual void bindProgramLocations(GrGLuint programId) const SK_OVERRIDE; |
private: |