| Index: src/gpu/gl/GrGLShaderBuilder.h
|
| diff --git a/src/gpu/gl/GrGLShaderBuilder.h b/src/gpu/gl/GrGLShaderBuilder.h
|
| index 103efa5aabcbde7e8d6a87ee9be5820a0ea76ce5..fb75d3a7db86521b9d36013a98f018dd7e379bac 100644
|
| --- a/src/gpu/gl/GrGLShaderBuilder.h
|
| +++ b/src/gpu/gl/GrGLShaderBuilder.h
|
| @@ -248,7 +248,7 @@ protected:
|
| int effectCnt,
|
| GrGLSLExpr4* inOutFSColor);
|
|
|
| - virtual bool compileAndAttachShaders(GrGLuint programId) const;
|
| + virtual bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const;
|
| virtual void bindProgramLocations(GrGLuint programId) const;
|
|
|
| void appendDecls(const VarArray&, SkString*) const;
|
| @@ -422,7 +422,7 @@ public:
|
| }
|
|
|
| protected:
|
| - virtual bool compileAndAttachShaders(GrGLuint programId) const SK_OVERRIDE;
|
| + virtual bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const SK_OVERRIDE;
|
| virtual void bindProgramLocations(GrGLuint programId) const SK_OVERRIDE;
|
|
|
| private:
|
|
|