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1 // Copyright (c) 2014, the Fletch project authors. Please see the AUTHORS file | 1 // Copyright (c) 2014, the Dartino project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE.md file. | 3 // BSD-style license that can be found in the LICENSE.md file. |
4 | 4 |
5 import 'package:expect/expect.dart'; | 5 import 'package:expect/expect.dart'; |
6 import 'package:os/os.dart' as os; | 6 import 'package:os/os.dart' as os; |
7 | 7 |
8 void main() { | 8 void main() { |
9 // Sleep 200 ms. | 9 // Sleep 200 ms. |
10 int ms = 200; | 10 int ms = 200; |
11 Stopwatch stopwatch = new Stopwatch()..start(); | 11 Stopwatch stopwatch = new Stopwatch()..start(); |
12 os.sleep(ms); | 12 os.sleep(ms); |
13 // There is a chance that it'll resume slightly early on some system, so we | 13 // There is a chance that it'll resume slightly early on some system, so we |
14 // just ensure that at least 50% of the time is spent sleeping. | 14 // just ensure that at least 50% of the time is spent sleeping. |
15 int elapsed = stopwatch.elapsedMilliseconds; | 15 int elapsed = stopwatch.elapsedMilliseconds; |
16 Expect.isTrue(elapsed >= ms ~/ 2, "$elapsed >= ${ms ~/ 2}"); | 16 Expect.isTrue(elapsed >= ms ~/ 2, "$elapsed >= ${ms ~/ 2}"); |
17 } | 17 } |
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