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1 // Copyright (c) 2015, the Fletch project authors. Please see the AUTHORS file | 1 // Copyright (c) 2015, the Dartino project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE.md file. | 3 // BSD-style license that can be found in the LICENSE.md file. |
4 | 4 |
5 #include "src/shared/bytecodes.h" | 5 #include "src/shared/bytecodes.h" |
6 #include "src/vm/gc_thread.h" | 6 #include "src/vm/gc_thread.h" |
7 #include "src/vm/program.h" | 7 #include "src/vm/program.h" |
8 #include "src/vm/process.h" | 8 #include "src/vm/process.h" |
9 #include "src/vm/scheduler.h" | 9 #include "src/vm/scheduler.h" |
10 | 10 |
11 namespace fletch { | 11 namespace fletch { |
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215 | 215 |
216 // Tell caller of GCThread.Shutdown() we're done. | 216 // Tell caller of GCThread.Shutdown() we're done. |
217 { | 217 { |
218 ScopedMonitorLock lock(client_monitor_); | 218 ScopedMonitorLock lock(client_monitor_); |
219 did_shutdown_ = true; | 219 did_shutdown_ = true; |
220 client_monitor_->NotifyAll(); | 220 client_monitor_->NotifyAll(); |
221 } | 221 } |
222 } | 222 } |
223 | 223 |
224 } // namespace fletch | 224 } // namespace fletch |
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