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1 // Copyright (c) 2015, the Fletch project authors. Please see the AUTHORS file | 1 // Copyright (c) 2015, the Dartino project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE.md file. | 3 // BSD-style license that can be found in the LICENSE.md file. |
4 | 4 |
5 #include "src/tools/driver/connection.h" | 5 #include "src/tools/driver/connection.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <unistd.h> | 8 #include <unistd.h> |
9 | 9 |
10 #include "src/shared/native_socket.h" | 10 #include "src/shared/native_socket.h" |
11 #include "src/shared/utils.h" | 11 #include "src/shared/utils.h" |
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43 | 43 |
44 void DriverConnection::Send(Command command, const WriteBuffer& buffer) { | 44 void DriverConnection::Send(Command command, const WriteBuffer& buffer) { |
45 uint8 header[5]; | 45 uint8 header[5]; |
46 Utils::WriteInt32(header, buffer.offset()); | 46 Utils::WriteInt32(header, buffer.offset()); |
47 header[4] = command; | 47 header[4] = command; |
48 socket_->Write(header, 5); | 48 socket_->Write(header, 5); |
49 buffer.WriteTo(socket_); | 49 buffer.WriteTo(socket_); |
50 } | 50 } |
51 | 51 |
52 } // namespace fletch | 52 } // namespace fletch |
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