Chromium Code Reviews| Index: content/renderer/screen_orientation/screen_orientation_dispatcher.h |
| diff --git a/content/renderer/screen_orientation/screen_orientation_dispatcher.h b/content/renderer/screen_orientation/screen_orientation_dispatcher.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..72a76eca933b59baaf601818a072c62410aa64b5 |
| --- /dev/null |
| +++ b/content/renderer/screen_orientation/screen_orientation_dispatcher.h |
| @@ -0,0 +1,38 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_RENDERER_SCREEN_ORIENTATION_DISPATCHER_H_ |
| +#define CONTENT_RENDERER_SCREEN_ORIENTATION_DISPATCHER_H_ |
| + |
| +#include "base/macros.h" |
| +#include "content/public/renderer/render_process_observer.h" |
| + |
| +namespace blink { |
| +class WebScreenOrientationListener; |
| +} |
| + |
| +namespace content { |
| + |
| +class RenderThread; |
| + |
| +// ScreenOrientationDispatcher listens to message from the browser process and |
| +// dispatch the orientation change ones to the WebScreenOrientationListener. |
| +class ScreenOrientationDispatcher : public RenderProcessObserver { |
| + public: |
| + ScreenOrientationDispatcher(RenderThread*); |
|
jochen (gone - plz use gerrit)
2014/02/20 16:11:04
explicit.
also, needs virtual dtor
mlamouri (slow - plz ping)
2014/02/20 16:32:47
Done.
|
| + |
| + // RenderProcessObserver |
| + virtual bool OnControlMessageReceived(const IPC::Message& message) OVERRIDE; |
| + |
| + void setListener(blink::WebScreenOrientationListener*); |
| + |
| + private: |
| + void OnOrientationChange(int orientation); |
| + |
| + blink::WebScreenOrientationListener* listener_; |
| +}; |
|
jochen (gone - plz use gerrit)
2014/02/20 16:11:04
disallow copy/assign
mlamouri (slow - plz ping)
2014/02/20 16:32:47
Done.
|
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_RENDERER_SCREEN_ORIENTATION_DISPATCHER_H_ |