| Index: ash/accelerators/key_hold_detector.h
|
| diff --git a/ash/accelerators/key_hold_detector.h b/ash/accelerators/key_hold_detector.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b77f4cdac8448316f40a9fd00f2615e900060c6b
|
| --- /dev/null
|
| +++ b/ash/accelerators/key_hold_detector.h
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| @@ -0,0 +1,71 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_
|
| +#define ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_
|
| +
|
| +#include "ash/ash_export.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/events/event_handler.h"
|
| +
|
| +namespace ui {
|
| +class KeyEvent;
|
| +}
|
| +
|
| +namespace ash {
|
| +
|
| +// This class is used to implement action when a user press and hold the key.
|
| +// When a user just pressed and released a key, normal pressed event gets
|
| +// generated upon release.
|
| +class ASH_EXPORT KeyHoldDetector : public ui::EventHandler {
|
| + public:
|
| + class Delegate {
|
| + public:
|
| + virtual ~Delegate() {}
|
| +
|
| + // If this return false, the event handler does not process
|
| + // the event at all.
|
| + virtual bool ShouldProcessEvent(const ui::KeyEvent* event) const = 0;
|
| +
|
| + // This should return true if the event should start the state transition.
|
| + virtual bool IsStartEvent(const ui::KeyEvent* event) const = 0;
|
| +
|
| + // Called when the key is held.
|
| + virtual void OnKeyHold(const ui::KeyEvent* event) = 0;
|
| +
|
| + // Called when the key is release after hold.
|
| + virtual void OnKeyUnhold(const ui::KeyEvent* event) = 0;
|
| + };
|
| +
|
| + explicit KeyHoldDetector(scoped_ptr<Delegate> delegate);
|
| + virtual ~KeyHoldDetector();
|
| +
|
| + // ui::EventHandler overrides:
|
| + virtual void OnKeyEvent(ui::KeyEvent* key_event) OVERRIDE;
|
| +
|
| + private:
|
| + // A state to keep track of one click and click and hold operation.
|
| + //
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| + // One click:
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| + // INITIAL --(first press)--> PRESSED --(release)--> INITIAL[SEND PRESS]
|
| + //
|
| + // Click and hold:
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| + // INITIAL --(first press)--> PRESSED --(press)-->
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| + // HOLD[OnKeyHold] --(press)--> HOLD[OnKeyHold] --(release)-->
|
| + // INITIAL[OnKeyUnhold]
|
| + enum State {
|
| + INITIAL,
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| + PRESSED,
|
| + HOLD
|
| + };
|
| +
|
| + State state_;
|
| + scoped_ptr<Delegate> delegate_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(KeyHoldDetector);
|
| +};
|
| +
|
| +} // namespace ash
|
| +
|
| +#endif // ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_
|
|
|