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Unified Diff: src/a64/assembler-a64.h

Issue 164793003: A64: Use a scope utility to allocate scratch registers. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebase. Created 6 years, 9 months ago
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Index: src/a64/assembler-a64.h
diff --git a/src/a64/assembler-a64.h b/src/a64/assembler-a64.h
index 09a8a72014d9c7885266576e35094c6b60926e23..cb018a4b778ac6c07e29d355bd5631366f15001f 100644
--- a/src/a64/assembler-a64.h
+++ b/src/a64/assembler-a64.h
@@ -461,6 +461,11 @@ class CPURegList {
return list_;
}
+ inline void set_list(RegList new_list) {
+ ASSERT(IsValid());
+ list_ = new_list;
+ }
+
// Combine another CPURegList into this one. Registers that already exist in
// this list are left unchanged. The type and size of the registers in the
// 'other' list must match those in this list.
@@ -471,9 +476,12 @@ class CPURegList {
// in the 'other' list must match those in this list.
void Remove(const CPURegList& other);
- // Variants of Combine and Remove which take a single register.
+ // Variants of Combine and Remove which take CPURegisters.
void Combine(const CPURegister& other);
- void Remove(const CPURegister& other);
+ void Remove(const CPURegister& other1,
+ const CPURegister& other2 = NoCPUReg,
+ const CPURegister& other3 = NoCPUReg,
+ const CPURegister& other4 = NoCPUReg);
// Variants of Combine and Remove which take a single register by its code;
// the type and size of the register is inferred from this list.
@@ -503,9 +511,17 @@ class CPURegList {
return list_ == 0;
}
- bool IncludesAliasOf(const CPURegister& other) const {
+ bool IncludesAliasOf(const CPURegister& other1,
+ const CPURegister& other2 = NoCPUReg,
+ const CPURegister& other3 = NoCPUReg,
+ const CPURegister& other4 = NoCPUReg) const {
ASSERT(IsValid());
- return (type_ == other.type()) && (other.Bit() & list_);
+ RegList list = 0;
+ if (!other1.IsNone() && (other1.type() == type_)) list |= other1.Bit();
+ if (!other2.IsNone() && (other2.type() == type_)) list |= other2.Bit();
+ if (!other3.IsNone() && (other3.type() == type_)) list |= other3.Bit();
+ if (!other4.IsNone() && (other4.type() == type_)) list |= other4.Bit();
+ return (list_ & list) != 0;
}
int Count() const {
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