| Index: base/sync_socket.h
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| diff --git a/base/sync_socket.h b/base/sync_socket.h
|
| deleted file mode 100644
|
| index 36d6bc1f59b06f5c41af91eed69884270e466c92..0000000000000000000000000000000000000000
|
| --- a/base/sync_socket.h
|
| +++ /dev/null
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| @@ -1,157 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef BASE_SYNC_SOCKET_H_
|
| -#define BASE_SYNC_SOCKET_H_
|
| -
|
| -// A socket abstraction used for sending and receiving plain
|
| -// data. Because the receiving is blocking, they can be used to perform
|
| -// rudimentary cross-process synchronization with low latency.
|
| -
|
| -#include "base/basictypes.h"
|
| -#if defined(OS_WIN)
|
| -#include <windows.h>
|
| -#endif
|
| -#include <sys/types.h>
|
| -
|
| -#include "base/base_export.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "base/process/process_handle.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| -#include "base/time/time.h"
|
| -
|
| -#if defined(OS_POSIX)
|
| -#include "base/file_descriptor_posix.h"
|
| -#endif
|
| -
|
| -namespace base {
|
| -
|
| -class BASE_EXPORT SyncSocket {
|
| - public:
|
| -#if defined(OS_WIN)
|
| - typedef HANDLE Handle;
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| - typedef Handle TransitDescriptor;
|
| -#else
|
| - typedef int Handle;
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| - typedef FileDescriptor TransitDescriptor;
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| -#endif
|
| - static const Handle kInvalidHandle;
|
| -
|
| - SyncSocket();
|
| -
|
| - // Creates a SyncSocket from a Handle. Used in transport.
|
| - explicit SyncSocket(Handle handle) : handle_(handle) {}
|
| - virtual ~SyncSocket();
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| -
|
| - // Initializes and connects a pair of sockets.
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| - // |socket_a| and |socket_b| must not hold a valid handle. Upon successful
|
| - // return, the sockets will both be valid and connected.
|
| - static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b);
|
| -
|
| - // Returns |Handle| wrapped in a |TransitDescriptor|.
|
| - static Handle UnwrapHandle(const TransitDescriptor& descriptor);
|
| -
|
| - // Prepares a |TransitDescriptor| which wraps |Handle| used for transit.
|
| - // This is used to prepare the underlying shared resource before passing back
|
| - // the handle to be used by the peer process.
|
| - bool PrepareTransitDescriptor(ProcessHandle peer_process_handle,
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| - TransitDescriptor* descriptor);
|
| -
|
| - // Closes the SyncSocket. Returns true on success, false on failure.
|
| - virtual bool Close();
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| -
|
| - // Sends the message to the remote peer of the SyncSocket.
|
| - // Note it is not safe to send messages from the same socket handle by
|
| - // multiple threads simultaneously.
|
| - // buffer is a pointer to the data to send.
|
| - // length is the length of the data to send (must be non-zero).
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| - // Returns the number of bytes sent, or 0 upon failure.
|
| - virtual size_t Send(const void* buffer, size_t length);
|
| -
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| - // Receives a message from an SyncSocket.
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| - // buffer is a pointer to the buffer to receive data.
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| - // length is the number of bytes of data to receive (must be non-zero).
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| - // Returns the number of bytes received, or 0 upon failure.
|
| - virtual size_t Receive(void* buffer, size_t length);
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| -
|
| - // Same as Receive() but only blocks for data until |timeout| has elapsed or
|
| - // |buffer| |length| is exhausted. Currently only timeouts less than one
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| - // second are allowed. Return the amount of data read.
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| - virtual size_t ReceiveWithTimeout(void* buffer,
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| - size_t length,
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| - TimeDelta timeout);
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| -
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| - // Returns the number of bytes available. If non-zero, Receive() will not
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| - // not block when called. NOTE: Some implementations cannot reliably
|
| - // determine the number of bytes available so avoid using the returned
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| - // size as a promise and simply test against zero.
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| - size_t Peek();
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| -
|
| - // Extracts the contained handle. Used for transferring between
|
| - // processes.
|
| - Handle handle() const { return handle_; }
|
| -
|
| - protected:
|
| - Handle handle_;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(SyncSocket);
|
| -};
|
| -
|
| -// Derives from SyncSocket and adds support for shutting down the socket from
|
| -// another thread while a blocking Receive or Send is being done from the
|
| -// thread that owns the socket.
|
| -class BASE_EXPORT CancelableSyncSocket : public SyncSocket {
|
| - public:
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| - CancelableSyncSocket();
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| - explicit CancelableSyncSocket(Handle handle);
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| - ~CancelableSyncSocket() override {}
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| -
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| - // Initializes a pair of cancelable sockets. See documentation for
|
| - // SyncSocket::CreatePair for more details.
|
| - static bool CreatePair(CancelableSyncSocket* socket_a,
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| - CancelableSyncSocket* socket_b);
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| -
|
| - // A way to shut down a socket even if another thread is currently performing
|
| - // a blocking Receive or Send.
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| - bool Shutdown();
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| -
|
| -#if defined(OS_WIN)
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| - // Since the Linux and Mac implementations actually use a socket, shutting
|
| - // them down from another thread is pretty simple - we can just call
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| - // shutdown(). However, the Windows implementation relies on named pipes
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| - // and there isn't a way to cancel a blocking synchronous Read that is
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| - // supported on <Vista. So, for Windows only, we override these
|
| - // SyncSocket methods in order to support shutting down the 'socket'.
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| - bool Close() override;
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| - size_t Receive(void* buffer, size_t length) override;
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| - size_t ReceiveWithTimeout(void* buffer,
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| - size_t length,
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| - TimeDelta timeout) override;
|
| -#endif
|
| -
|
| - // Send() is overridden to catch cases where the remote end is not responding
|
| - // and we fill the local socket buffer. When the buffer is full, this
|
| - // implementation of Send() will not block indefinitely as
|
| - // SyncSocket::Send will, but instead return 0, as no bytes could be sent.
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| - // Note that the socket will not be closed in this case.
|
| - size_t Send(const void* buffer, size_t length) override;
|
| -
|
| - private:
|
| -#if defined(OS_WIN)
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| - WaitableEvent shutdown_event_;
|
| - WaitableEvent file_operation_;
|
| -#endif
|
| - DISALLOW_COPY_AND_ASSIGN(CancelableSyncSocket);
|
| -};
|
| -
|
| -#if defined(OS_WIN) && !defined(COMPONENT_BUILD)
|
| -// TODO(cpu): remove this once chrome is split in two dlls.
|
| -__declspec(selectany)
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| - const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
|
| -#endif
|
| -
|
| -} // namespace base
|
| -
|
| -#endif // BASE_SYNC_SOCKET_H_
|
|
|