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Unified Diff: base/tracked_objects.cc

Issue 1647803004: Move base to DEPS (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 11 months ago
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Index: base/tracked_objects.cc
diff --git a/base/tracked_objects.cc b/base/tracked_objects.cc
deleted file mode 100644
index 9db05c0d3fd7354e8ae93a1b32f80ba56ab4ce75..0000000000000000000000000000000000000000
--- a/base/tracked_objects.cc
+++ /dev/null
@@ -1,1007 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/tracked_objects.h"
-
-#include <limits.h>
-#include <stdlib.h>
-
-#include "base/atomicops.h"
-#include "base/base_switches.h"
-#include "base/command_line.h"
-#include "base/compiler_specific.h"
-#include "base/debug/leak_annotations.h"
-#include "base/logging.h"
-#include "base/process/process_handle.h"
-#include "base/profiler/alternate_timer.h"
-#include "base/strings/stringprintf.h"
-#include "base/third_party/valgrind/memcheck.h"
-#include "base/tracking_info.h"
-
-using base::TimeDelta;
-
-namespace base {
-class TimeDelta;
-}
-
-namespace tracked_objects {
-
-namespace {
-// When ThreadData is first initialized, should we start in an ACTIVE state to
-// record all of the startup-time tasks, or should we start up DEACTIVATED, so
-// that we only record after parsing the command line flag --enable-tracking.
-// Note that the flag may force either state, so this really controls only the
-// period of time up until that flag is parsed. If there is no flag seen, then
-// this state may prevail for much or all of the process lifetime.
-const ThreadData::Status kInitialStartupState = ThreadData::PROFILING_ACTIVE;
-
-// Control whether an alternate time source (Now() function) is supported by
-// the ThreadData class. This compile time flag should be set to true if we
-// want other modules (such as a memory allocator, or a thread-specific CPU time
-// clock) to be able to provide a thread-specific Now() function. Without this
-// compile-time flag, the code will only support the wall-clock time. This flag
-// can be flipped to efficiently disable this path (if there is a performance
-// problem with its presence).
-static const bool kAllowAlternateTimeSourceHandling = true;
-
-// Possible states of the profiler timing enabledness.
-enum {
- UNDEFINED_TIMING,
- ENABLED_TIMING,
- DISABLED_TIMING,
-};
-
-// State of the profiler timing enabledness.
-base::subtle::Atomic32 g_profiler_timing_enabled = UNDEFINED_TIMING;
-
-// Returns whether profiler timing is enabled. The default is true, but this
-// may be overridden by a command-line flag. Some platforms may
-// programmatically set this command-line flag to the "off" value if it's not
-// specified.
-// This in turn can be overridden by explicitly calling
-// ThreadData::EnableProfilerTiming, say, based on a field trial.
-inline bool IsProfilerTimingEnabled() {
- // Reading |g_profiler_timing_enabled| is done without barrier because
- // multiple initialization is not an issue while the barrier can be relatively
- // costly given that this method is sometimes called in a tight loop.
- base::subtle::Atomic32 current_timing_enabled =
- base::subtle::NoBarrier_Load(&g_profiler_timing_enabled);
- if (current_timing_enabled == UNDEFINED_TIMING) {
- if (!base::CommandLine::InitializedForCurrentProcess())
- return true;
- current_timing_enabled =
- (base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
- switches::kProfilerTiming) ==
- switches::kProfilerTimingDisabledValue)
- ? DISABLED_TIMING
- : ENABLED_TIMING;
- base::subtle::NoBarrier_Store(&g_profiler_timing_enabled,
- current_timing_enabled);
- }
- return current_timing_enabled == ENABLED_TIMING;
-}
-
-} // namespace
-
-//------------------------------------------------------------------------------
-// DeathData tallies durations when a death takes place.
-
-DeathData::DeathData()
- : count_(0),
- sample_probability_count_(0),
- run_duration_sum_(0),
- queue_duration_sum_(0),
- run_duration_max_(0),
- queue_duration_max_(0),
- run_duration_sample_(0),
- queue_duration_sample_(0),
- last_phase_snapshot_(nullptr) {
-}
-
-DeathData::DeathData(const DeathData& other)
- : count_(other.count_),
- sample_probability_count_(other.sample_probability_count_),
- run_duration_sum_(other.run_duration_sum_),
- queue_duration_sum_(other.queue_duration_sum_),
- run_duration_max_(other.run_duration_max_),
- queue_duration_max_(other.queue_duration_max_),
- run_duration_sample_(other.run_duration_sample_),
- queue_duration_sample_(other.queue_duration_sample_),
- last_phase_snapshot_(nullptr) {
- // This constructor will be used by std::map when adding new DeathData values
- // to the map. At that point, last_phase_snapshot_ is still NULL, so we don't
- // need to worry about ownership transfer.
- DCHECK(other.last_phase_snapshot_ == nullptr);
-}
-
-DeathData::~DeathData() {
- while (last_phase_snapshot_) {
- const DeathDataPhaseSnapshot* snapshot = last_phase_snapshot_;
- last_phase_snapshot_ = snapshot->prev;
- delete snapshot;
- }
-}
-
-// TODO(jar): I need to see if this macro to optimize branching is worth using.
-//
-// This macro has no branching, so it is surely fast, and is equivalent to:
-// if (assign_it)
-// target = source;
-// We use a macro rather than a template to force this to inline.
-// Related code for calculating max is discussed on the web.
-#define CONDITIONAL_ASSIGN(assign_it, target, source) \
- ((target) ^= ((target) ^ (source)) & -static_cast<int32>(assign_it))
-
-void DeathData::RecordDeath(const int32 queue_duration,
- const int32 run_duration,
- const uint32 random_number) {
- // We'll just clamp at INT_MAX, but we should note this in the UI as such.
- if (count_ < INT_MAX)
- ++count_;
-
- int sample_probability_count = sample_probability_count_;
- if (sample_probability_count < INT_MAX)
- ++sample_probability_count;
- sample_probability_count_ = sample_probability_count;
-
- queue_duration_sum_ += queue_duration;
- run_duration_sum_ += run_duration;
-
- if (queue_duration_max_ < queue_duration)
- queue_duration_max_ = queue_duration;
- if (run_duration_max_ < run_duration)
- run_duration_max_ = run_duration;
-
- // Take a uniformly distributed sample over all durations ever supplied during
- // the current profiling phase.
- // The probability that we (instead) use this new sample is
- // 1/sample_probability_count_. This results in a completely uniform selection
- // of the sample (at least when we don't clamp sample_probability_count_...
- // but that should be inconsequentially likely). We ignore the fact that we
- // correlated our selection of a sample to the run and queue times (i.e., we
- // used them to generate random_number).
- CHECK_GT(sample_probability_count, 0);
- if (0 == (random_number % sample_probability_count)) {
- queue_duration_sample_ = queue_duration;
- run_duration_sample_ = run_duration;
- }
-}
-
-void DeathData::OnProfilingPhaseCompleted(int profiling_phase) {
- // Snapshotting and storing current state.
- last_phase_snapshot_ = new DeathDataPhaseSnapshot(
- profiling_phase, count_, run_duration_sum_, run_duration_max_,
- run_duration_sample_, queue_duration_sum_, queue_duration_max_,
- queue_duration_sample_, last_phase_snapshot_);
-
- // Not touching fields for which a delta can be computed by comparing with a
- // snapshot from the previous phase. Resetting other fields. Sample values
- // will be reset upon next death recording because sample_probability_count_
- // is set to 0.
- // We avoid resetting to 0 in favor of deltas whenever possible. The reason
- // is that for incrementable fields, resetting to 0 from the snapshot thread
- // potentially in parallel with incrementing in the death thread may result in
- // significant data corruption that has a potential to grow with time. Not
- // resetting incrementable fields and using deltas will cause any
- // off-by-little corruptions to be likely fixed at the next snapshot.
- // The max values are not incrementable, and cannot be deduced using deltas
- // for a given phase. Hence, we have to reset them to 0. But the potential
- // damage is limited to getting the previous phase's max to apply for the next
- // phase, and the error doesn't have a potential to keep growing with new
- // resets.
- // sample_probability_count_ is incrementable, but must be reset to 0 at the
- // phase end, so that we start a new uniformly randomized sample selection
- // after the reset. Corruptions due to race conditions are possible, but the
- // damage is limited to selecting a wrong sample, which is not something that
- // can cause accumulating or cascading effects.
- // If there were no corruptions caused by race conditions, we never send a
- // sample for the previous phase in the next phase's snapshot because
- // ThreadData::SnapshotExecutedTasks doesn't send deltas with 0 count.
- sample_probability_count_ = 0;
- run_duration_max_ = 0;
- queue_duration_max_ = 0;
-}
-
-//------------------------------------------------------------------------------
-DeathDataSnapshot::DeathDataSnapshot()
- : count(-1),
- run_duration_sum(-1),
- run_duration_max(-1),
- run_duration_sample(-1),
- queue_duration_sum(-1),
- queue_duration_max(-1),
- queue_duration_sample(-1) {
-}
-
-DeathDataSnapshot::DeathDataSnapshot(int count,
- int32 run_duration_sum,
- int32 run_duration_max,
- int32 run_duration_sample,
- int32 queue_duration_sum,
- int32 queue_duration_max,
- int32 queue_duration_sample)
- : count(count),
- run_duration_sum(run_duration_sum),
- run_duration_max(run_duration_max),
- run_duration_sample(run_duration_sample),
- queue_duration_sum(queue_duration_sum),
- queue_duration_max(queue_duration_max),
- queue_duration_sample(queue_duration_sample) {
-}
-
-DeathDataSnapshot::~DeathDataSnapshot() {
-}
-
-DeathDataSnapshot DeathDataSnapshot::Delta(
- const DeathDataSnapshot& older) const {
- return DeathDataSnapshot(count - older.count,
- run_duration_sum - older.run_duration_sum,
- run_duration_max, run_duration_sample,
- queue_duration_sum - older.queue_duration_sum,
- queue_duration_max, queue_duration_sample);
-}
-
-//------------------------------------------------------------------------------
-BirthOnThread::BirthOnThread(const Location& location,
- const ThreadData& current)
- : location_(location),
- birth_thread_(&current) {
-}
-
-//------------------------------------------------------------------------------
-BirthOnThreadSnapshot::BirthOnThreadSnapshot() {
-}
-
-BirthOnThreadSnapshot::BirthOnThreadSnapshot(const BirthOnThread& birth)
- : location(birth.location()),
- thread_name(birth.birth_thread()->thread_name()) {
-}
-
-BirthOnThreadSnapshot::~BirthOnThreadSnapshot() {
-}
-
-//------------------------------------------------------------------------------
-Births::Births(const Location& location, const ThreadData& current)
- : BirthOnThread(location, current),
- birth_count_(1) { }
-
-int Births::birth_count() const { return birth_count_; }
-
-void Births::RecordBirth() { ++birth_count_; }
-
-//------------------------------------------------------------------------------
-// ThreadData maintains the central data for all births and deaths on a single
-// thread.
-
-// TODO(jar): We should pull all these static vars together, into a struct, and
-// optimize layout so that we benefit from locality of reference during accesses
-// to them.
-
-// static
-NowFunction* ThreadData::now_function_ = NULL;
-
-// static
-bool ThreadData::now_function_is_time_ = false;
-
-// A TLS slot which points to the ThreadData instance for the current thread.
-// We do a fake initialization here (zeroing out data), and then the real
-// in-place construction happens when we call tls_index_.Initialize().
-// static
-base::ThreadLocalStorage::StaticSlot ThreadData::tls_index_ = TLS_INITIALIZER;
-
-// static
-int ThreadData::worker_thread_data_creation_count_ = 0;
-
-// static
-int ThreadData::cleanup_count_ = 0;
-
-// static
-int ThreadData::incarnation_counter_ = 0;
-
-// static
-ThreadData* ThreadData::all_thread_data_list_head_ = NULL;
-
-// static
-ThreadData* ThreadData::first_retired_worker_ = NULL;
-
-// static
-base::LazyInstance<base::Lock>::Leaky
- ThreadData::list_lock_ = LAZY_INSTANCE_INITIALIZER;
-
-// static
-ThreadData::Status ThreadData::status_ = ThreadData::UNINITIALIZED;
-
-ThreadData::ThreadData(const std::string& suggested_name)
- : next_(NULL),
- next_retired_worker_(NULL),
- worker_thread_number_(0),
- incarnation_count_for_pool_(-1),
- current_stopwatch_(NULL) {
- DCHECK_GE(suggested_name.size(), 0u);
- thread_name_ = suggested_name;
- PushToHeadOfList(); // Which sets real incarnation_count_for_pool_.
-}
-
-ThreadData::ThreadData(int thread_number)
- : next_(NULL),
- next_retired_worker_(NULL),
- worker_thread_number_(thread_number),
- incarnation_count_for_pool_(-1),
- current_stopwatch_(NULL) {
- CHECK_GT(thread_number, 0);
- base::StringAppendF(&thread_name_, "WorkerThread-%d", thread_number);
- PushToHeadOfList(); // Which sets real incarnation_count_for_pool_.
-}
-
-ThreadData::~ThreadData() {
-}
-
-void ThreadData::PushToHeadOfList() {
- // Toss in a hint of randomness (atop the uniniitalized value).
- (void)VALGRIND_MAKE_MEM_DEFINED_IF_ADDRESSABLE(&random_number_,
- sizeof(random_number_));
- MSAN_UNPOISON(&random_number_, sizeof(random_number_));
- random_number_ += static_cast<uint32>(this - static_cast<ThreadData*>(0));
- random_number_ ^= (Now() - TrackedTime()).InMilliseconds();
-
- DCHECK(!next_);
- base::AutoLock lock(*list_lock_.Pointer());
- incarnation_count_for_pool_ = incarnation_counter_;
- next_ = all_thread_data_list_head_;
- all_thread_data_list_head_ = this;
-}
-
-// static
-ThreadData* ThreadData::first() {
- base::AutoLock lock(*list_lock_.Pointer());
- return all_thread_data_list_head_;
-}
-
-ThreadData* ThreadData::next() const { return next_; }
-
-// static
-void ThreadData::InitializeThreadContext(const std::string& suggested_name) {
- Initialize();
- ThreadData* current_thread_data =
- reinterpret_cast<ThreadData*>(tls_index_.Get());
- if (current_thread_data)
- return; // Browser tests instigate this.
- current_thread_data = new ThreadData(suggested_name);
- tls_index_.Set(current_thread_data);
-}
-
-// static
-ThreadData* ThreadData::Get() {
- if (!tls_index_.initialized())
- return NULL; // For unittests only.
- ThreadData* registered = reinterpret_cast<ThreadData*>(tls_index_.Get());
- if (registered)
- return registered;
-
- // We must be a worker thread, since we didn't pre-register.
- ThreadData* worker_thread_data = NULL;
- int worker_thread_number = 0;
- {
- base::AutoLock lock(*list_lock_.Pointer());
- if (first_retired_worker_) {
- worker_thread_data = first_retired_worker_;
- first_retired_worker_ = first_retired_worker_->next_retired_worker_;
- worker_thread_data->next_retired_worker_ = NULL;
- } else {
- worker_thread_number = ++worker_thread_data_creation_count_;
- }
- }
-
- // If we can't find a previously used instance, then we have to create one.
- if (!worker_thread_data) {
- DCHECK_GT(worker_thread_number, 0);
- worker_thread_data = new ThreadData(worker_thread_number);
- }
- DCHECK_GT(worker_thread_data->worker_thread_number_, 0);
-
- tls_index_.Set(worker_thread_data);
- return worker_thread_data;
-}
-
-// static
-void ThreadData::OnThreadTermination(void* thread_data) {
- DCHECK(thread_data); // TLS should *never* call us with a NULL.
- // We must NOT do any allocations during this callback. There is a chance
- // that the allocator is no longer active on this thread.
- reinterpret_cast<ThreadData*>(thread_data)->OnThreadTerminationCleanup();
-}
-
-void ThreadData::OnThreadTerminationCleanup() {
- // The list_lock_ was created when we registered the callback, so it won't be
- // allocated here despite the lazy reference.
- base::AutoLock lock(*list_lock_.Pointer());
- if (incarnation_counter_ != incarnation_count_for_pool_)
- return; // ThreadData was constructed in an earlier unit test.
- ++cleanup_count_;
- // Only worker threads need to be retired and reused.
- if (!worker_thread_number_) {
- return;
- }
- // We must NOT do any allocations during this callback.
- // Using the simple linked lists avoids all allocations.
- DCHECK_EQ(this->next_retired_worker_, reinterpret_cast<ThreadData*>(NULL));
- this->next_retired_worker_ = first_retired_worker_;
- first_retired_worker_ = this;
-}
-
-// static
-void ThreadData::Snapshot(int current_profiling_phase,
- ProcessDataSnapshot* process_data_snapshot) {
- // Get an unchanging copy of a ThreadData list.
- ThreadData* my_list = ThreadData::first();
-
- // Gather data serially.
- // This hackish approach *can* get some slightly corrupt tallies, as we are
- // grabbing values without the protection of a lock, but it has the advantage
- // of working even with threads that don't have message loops. If a user
- // sees any strangeness, they can always just run their stats gathering a
- // second time.
- BirthCountMap birth_counts;
- for (ThreadData* thread_data = my_list; thread_data;
- thread_data = thread_data->next()) {
- thread_data->SnapshotExecutedTasks(current_profiling_phase,
- &process_data_snapshot->phased_snapshots,
- &birth_counts);
- }
-
- // Add births that are still active -- i.e. objects that have tallied a birth,
- // but have not yet tallied a matching death, and hence must be either
- // running, queued up, or being held in limbo for future posting.
- auto* current_phase_tasks =
- &process_data_snapshot->phased_snapshots[current_profiling_phase].tasks;
- for (const auto& birth_count : birth_counts) {
- if (birth_count.second > 0) {
- current_phase_tasks->push_back(
- TaskSnapshot(BirthOnThreadSnapshot(*birth_count.first),
- DeathDataSnapshot(birth_count.second, 0, 0, 0, 0, 0, 0),
- "Still_Alive"));
- }
- }
-}
-
-// static
-void ThreadData::OnProfilingPhaseCompleted(int profiling_phase) {
- // Get an unchanging copy of a ThreadData list.
- ThreadData* my_list = ThreadData::first();
-
- // Add snapshots for all instances of death data in all threads serially.
- // This hackish approach *can* get some slightly corrupt tallies, as we are
- // grabbing values without the protection of a lock, but it has the advantage
- // of working even with threads that don't have message loops. Any corruption
- // shouldn't cause "cascading damage" to anything else (in later phases).
- for (ThreadData* thread_data = my_list; thread_data;
- thread_data = thread_data->next()) {
- thread_data->OnProfilingPhaseCompletedOnThread(profiling_phase);
- }
-}
-
-Births* ThreadData::TallyABirth(const Location& location) {
- BirthMap::iterator it = birth_map_.find(location);
- Births* child;
- if (it != birth_map_.end()) {
- child = it->second;
- child->RecordBirth();
- } else {
- child = new Births(location, *this); // Leak this.
- // Lock since the map may get relocated now, and other threads sometimes
- // snapshot it (but they lock before copying it).
- base::AutoLock lock(map_lock_);
- birth_map_[location] = child;
- }
-
- return child;
-}
-
-void ThreadData::TallyADeath(const Births& births,
- int32 queue_duration,
- const TaskStopwatch& stopwatch) {
- int32 run_duration = stopwatch.RunDurationMs();
-
- // Stir in some randomness, plus add constant in case durations are zero.
- const uint32 kSomePrimeNumber = 2147483647;
- random_number_ += queue_duration + run_duration + kSomePrimeNumber;
- // An address is going to have some randomness to it as well ;-).
- random_number_ ^= static_cast<uint32>(&births - reinterpret_cast<Births*>(0));
-
- // We don't have queue durations without OS timer. OS timer is automatically
- // used for task-post-timing, so the use of an alternate timer implies all
- // queue times are invalid, unless it was explicitly said that we can trust
- // the alternate timer.
- if (kAllowAlternateTimeSourceHandling &&
- now_function_ &&
- !now_function_is_time_) {
- queue_duration = 0;
- }
-
- DeathMap::iterator it = death_map_.find(&births);
- DeathData* death_data;
- if (it != death_map_.end()) {
- death_data = &it->second;
- } else {
- base::AutoLock lock(map_lock_); // Lock as the map may get relocated now.
- death_data = &death_map_[&births];
- } // Release lock ASAP.
- death_data->RecordDeath(queue_duration, run_duration, random_number_);
-}
-
-// static
-Births* ThreadData::TallyABirthIfActive(const Location& location) {
- if (!TrackingStatus())
- return NULL;
- ThreadData* current_thread_data = Get();
- if (!current_thread_data)
- return NULL;
- return current_thread_data->TallyABirth(location);
-}
-
-// static
-void ThreadData::TallyRunOnNamedThreadIfTracking(
- const base::TrackingInfo& completed_task,
- const TaskStopwatch& stopwatch) {
- // Even if we have been DEACTIVATED, we will process any pending births so
- // that our data structures (which counted the outstanding births) remain
- // consistent.
- const Births* births = completed_task.birth_tally;
- if (!births)
- return;
- ThreadData* current_thread_data = stopwatch.GetThreadData();
- if (!current_thread_data)
- return;
-
- // Watch out for a race where status_ is changing, and hence one or both
- // of start_of_run or end_of_run is zero. In that case, we didn't bother to
- // get a time value since we "weren't tracking" and we were trying to be
- // efficient by not calling for a genuine time value. For simplicity, we'll
- // use a default zero duration when we can't calculate a true value.
- TrackedTime start_of_run = stopwatch.StartTime();
- int32 queue_duration = 0;
- if (!start_of_run.is_null()) {
- queue_duration = (start_of_run - completed_task.EffectiveTimePosted())
- .InMilliseconds();
- }
- current_thread_data->TallyADeath(*births, queue_duration, stopwatch);
-}
-
-// static
-void ThreadData::TallyRunOnWorkerThreadIfTracking(
- const Births* births,
- const TrackedTime& time_posted,
- const TaskStopwatch& stopwatch) {
- // Even if we have been DEACTIVATED, we will process any pending births so
- // that our data structures (which counted the outstanding births) remain
- // consistent.
- if (!births)
- return;
-
- // TODO(jar): Support the option to coalesce all worker-thread activity under
- // one ThreadData instance that uses locks to protect *all* access. This will
- // reduce memory (making it provably bounded), but run incrementally slower
- // (since we'll use locks on TallyABirth and TallyADeath). The good news is
- // that the locks on TallyADeath will be *after* the worker thread has run,
- // and hence nothing will be waiting for the completion (... besides some
- // other thread that might like to run). Also, the worker threads tasks are
- // generally longer, and hence the cost of the lock may perchance be amortized
- // over the long task's lifetime.
- ThreadData* current_thread_data = stopwatch.GetThreadData();
- if (!current_thread_data)
- return;
-
- TrackedTime start_of_run = stopwatch.StartTime();
- int32 queue_duration = 0;
- if (!start_of_run.is_null()) {
- queue_duration = (start_of_run - time_posted).InMilliseconds();
- }
- current_thread_data->TallyADeath(*births, queue_duration, stopwatch);
-}
-
-// static
-void ThreadData::TallyRunInAScopedRegionIfTracking(
- const Births* births,
- const TaskStopwatch& stopwatch) {
- // Even if we have been DEACTIVATED, we will process any pending births so
- // that our data structures (which counted the outstanding births) remain
- // consistent.
- if (!births)
- return;
-
- ThreadData* current_thread_data = stopwatch.GetThreadData();
- if (!current_thread_data)
- return;
-
- int32 queue_duration = 0;
- current_thread_data->TallyADeath(*births, queue_duration, stopwatch);
-}
-
-void ThreadData::SnapshotExecutedTasks(
- int current_profiling_phase,
- PhasedProcessDataSnapshotMap* phased_snapshots,
- BirthCountMap* birth_counts) {
- // Get copy of data, so that the data will not change during the iterations
- // and processing.
- BirthMap birth_map;
- DeathsSnapshot deaths;
- SnapshotMaps(current_profiling_phase, &birth_map, &deaths);
-
- for (const auto& birth : birth_map) {
- (*birth_counts)[birth.second] += birth.second->birth_count();
- }
-
- for (const auto& death : deaths) {
- (*birth_counts)[death.first] -= death.first->birth_count();
-
- // For the current death data, walk through all its snapshots, starting from
- // the current one, then from the previous profiling phase etc., and for
- // each snapshot calculate the delta between the snapshot and the previous
- // phase, if any. Store the deltas in the result.
- for (const DeathDataPhaseSnapshot* phase = &death.second; phase;
- phase = phase->prev) {
- const DeathDataSnapshot& death_data =
- phase->prev ? phase->death_data.Delta(phase->prev->death_data)
- : phase->death_data;
-
- if (death_data.count > 0) {
- (*phased_snapshots)[phase->profiling_phase].tasks.push_back(
- TaskSnapshot(BirthOnThreadSnapshot(*death.first), death_data,
- thread_name()));
- }
- }
- }
-}
-
-// This may be called from another thread.
-void ThreadData::SnapshotMaps(int profiling_phase,
- BirthMap* birth_map,
- DeathsSnapshot* deaths) {
- base::AutoLock lock(map_lock_);
-
- for (const auto& birth : birth_map_)
- (*birth_map)[birth.first] = birth.second;
-
- for (const auto& death : death_map_) {
- deaths->push_back(std::make_pair(
- death.first,
- DeathDataPhaseSnapshot(profiling_phase, death.second.count(),
- death.second.run_duration_sum(),
- death.second.run_duration_max(),
- death.second.run_duration_sample(),
- death.second.queue_duration_sum(),
- death.second.queue_duration_max(),
- death.second.queue_duration_sample(),
- death.second.last_phase_snapshot())));
- }
-}
-
-void ThreadData::OnProfilingPhaseCompletedOnThread(int profiling_phase) {
- base::AutoLock lock(map_lock_);
-
- for (auto& death : death_map_) {
- death.second.OnProfilingPhaseCompleted(profiling_phase);
- }
-}
-
-static void OptionallyInitializeAlternateTimer() {
- NowFunction* alternate_time_source = GetAlternateTimeSource();
- if (alternate_time_source)
- ThreadData::SetAlternateTimeSource(alternate_time_source);
-}
-
-void ThreadData::Initialize() {
- if (status_ >= DEACTIVATED)
- return; // Someone else did the initialization.
- // Due to racy lazy initialization in tests, we'll need to recheck status_
- // after we acquire the lock.
-
- // Ensure that we don't double initialize tls. We are called when single
- // threaded in the product, but some tests may be racy and lazy about our
- // initialization.
- base::AutoLock lock(*list_lock_.Pointer());
- if (status_ >= DEACTIVATED)
- return; // Someone raced in here and beat us.
-
- // Put an alternate timer in place if the environment calls for it, such as
- // for tracking TCMalloc allocations. This insertion is idempotent, so we
- // don't mind if there is a race, and we'd prefer not to be in a lock while
- // doing this work.
- if (kAllowAlternateTimeSourceHandling)
- OptionallyInitializeAlternateTimer();
-
- // Perform the "real" TLS initialization now, and leave it intact through
- // process termination.
- if (!tls_index_.initialized()) { // Testing may have initialized this.
- DCHECK_EQ(status_, UNINITIALIZED);
- tls_index_.Initialize(&ThreadData::OnThreadTermination);
- DCHECK(tls_index_.initialized());
- } else {
- // TLS was initialzed for us earlier.
- DCHECK_EQ(status_, DORMANT_DURING_TESTS);
- }
-
- // Incarnation counter is only significant to testing, as it otherwise will
- // never again change in this process.
- ++incarnation_counter_;
-
- // The lock is not critical for setting status_, but it doesn't hurt. It also
- // ensures that if we have a racy initialization, that we'll bail as soon as
- // we get the lock earlier in this method.
- status_ = kInitialStartupState;
- DCHECK(status_ != UNINITIALIZED);
-}
-
-// static
-void ThreadData::InitializeAndSetTrackingStatus(Status status) {
- DCHECK_GE(status, DEACTIVATED);
- DCHECK_LE(status, PROFILING_ACTIVE);
-
- Initialize(); // No-op if already initialized.
-
- if (status > DEACTIVATED)
- status = PROFILING_ACTIVE;
- status_ = status;
-}
-
-// static
-ThreadData::Status ThreadData::status() {
- return status_;
-}
-
-// static
-bool ThreadData::TrackingStatus() {
- return status_ > DEACTIVATED;
-}
-
-// static
-void ThreadData::SetAlternateTimeSource(NowFunction* now_function) {
- DCHECK(now_function);
- if (kAllowAlternateTimeSourceHandling)
- now_function_ = now_function;
-}
-
-// static
-void ThreadData::EnableProfilerTiming() {
- base::subtle::NoBarrier_Store(&g_profiler_timing_enabled, ENABLED_TIMING);
-}
-
-// static
-TrackedTime ThreadData::Now() {
- if (kAllowAlternateTimeSourceHandling && now_function_)
- return TrackedTime::FromMilliseconds((*now_function_)());
- if (IsProfilerTimingEnabled() && TrackingStatus())
- return TrackedTime::Now();
- return TrackedTime(); // Super fast when disabled, or not compiled.
-}
-
-// static
-void ThreadData::EnsureCleanupWasCalled(int major_threads_shutdown_count) {
- base::AutoLock lock(*list_lock_.Pointer());
- if (worker_thread_data_creation_count_ == 0)
- return; // We haven't really run much, and couldn't have leaked.
-
- // TODO(jar): until this is working on XP, don't run the real test.
-#if 0
- // Verify that we've at least shutdown/cleanup the major namesd threads. The
- // caller should tell us how many thread shutdowns should have taken place by
- // now.
- CHECK_GT(cleanup_count_, major_threads_shutdown_count);
-#endif
-}
-
-// static
-void ThreadData::ShutdownSingleThreadedCleanup(bool leak) {
- // This is only called from test code, where we need to cleanup so that
- // additional tests can be run.
- // We must be single threaded... but be careful anyway.
- InitializeAndSetTrackingStatus(DEACTIVATED);
-
- ThreadData* thread_data_list;
- {
- base::AutoLock lock(*list_lock_.Pointer());
- thread_data_list = all_thread_data_list_head_;
- all_thread_data_list_head_ = NULL;
- ++incarnation_counter_;
- // To be clean, break apart the retired worker list (though we leak them).
- while (first_retired_worker_) {
- ThreadData* worker = first_retired_worker_;
- CHECK_GT(worker->worker_thread_number_, 0);
- first_retired_worker_ = worker->next_retired_worker_;
- worker->next_retired_worker_ = NULL;
- }
- }
-
- // Put most global static back in pristine shape.
- worker_thread_data_creation_count_ = 0;
- cleanup_count_ = 0;
- tls_index_.Set(NULL);
- status_ = DORMANT_DURING_TESTS; // Almost UNINITIALIZED.
-
- // To avoid any chance of racing in unit tests, which is the only place we
- // call this function, we may sometimes leak all the data structures we
- // recovered, as they may still be in use on threads from prior tests!
- if (leak) {
- ThreadData* thread_data = thread_data_list;
- while (thread_data) {
- ANNOTATE_LEAKING_OBJECT_PTR(thread_data);
- thread_data = thread_data->next();
- }
- return;
- }
-
- // When we want to cleanup (on a single thread), here is what we do.
-
- // Do actual recursive delete in all ThreadData instances.
- while (thread_data_list) {
- ThreadData* next_thread_data = thread_data_list;
- thread_data_list = thread_data_list->next();
-
- for (BirthMap::iterator it = next_thread_data->birth_map_.begin();
- next_thread_data->birth_map_.end() != it; ++it)
- delete it->second; // Delete the Birth Records.
- delete next_thread_data; // Includes all Death Records.
- }
-}
-
-//------------------------------------------------------------------------------
-TaskStopwatch::TaskStopwatch()
- : wallclock_duration_ms_(0),
- current_thread_data_(NULL),
- excluded_duration_ms_(0),
- parent_(NULL) {
-#if DCHECK_IS_ON()
- state_ = CREATED;
- child_ = NULL;
-#endif
-}
-
-TaskStopwatch::~TaskStopwatch() {
-#if DCHECK_IS_ON()
- DCHECK(state_ != RUNNING);
- DCHECK(child_ == NULL);
-#endif
-}
-
-void TaskStopwatch::Start() {
-#if DCHECK_IS_ON()
- DCHECK(state_ == CREATED);
- state_ = RUNNING;
-#endif
-
- start_time_ = ThreadData::Now();
-
- current_thread_data_ = ThreadData::Get();
- if (!current_thread_data_)
- return;
-
- parent_ = current_thread_data_->current_stopwatch_;
-#if DCHECK_IS_ON()
- if (parent_) {
- DCHECK(parent_->state_ == RUNNING);
- DCHECK(parent_->child_ == NULL);
- parent_->child_ = this;
- }
-#endif
- current_thread_data_->current_stopwatch_ = this;
-}
-
-void TaskStopwatch::Stop() {
- const TrackedTime end_time = ThreadData::Now();
-#if DCHECK_IS_ON()
- DCHECK(state_ == RUNNING);
- state_ = STOPPED;
- DCHECK(child_ == NULL);
-#endif
-
- if (!start_time_.is_null() && !end_time.is_null()) {
- wallclock_duration_ms_ = (end_time - start_time_).InMilliseconds();
- }
-
- if (!current_thread_data_)
- return;
-
- DCHECK(current_thread_data_->current_stopwatch_ == this);
- current_thread_data_->current_stopwatch_ = parent_;
- if (!parent_)
- return;
-
-#if DCHECK_IS_ON()
- DCHECK(parent_->state_ == RUNNING);
- DCHECK(parent_->child_ == this);
- parent_->child_ = NULL;
-#endif
- parent_->excluded_duration_ms_ += wallclock_duration_ms_;
- parent_ = NULL;
-}
-
-TrackedTime TaskStopwatch::StartTime() const {
-#if DCHECK_IS_ON()
- DCHECK(state_ != CREATED);
-#endif
-
- return start_time_;
-}
-
-int32 TaskStopwatch::RunDurationMs() const {
-#if DCHECK_IS_ON()
- DCHECK(state_ == STOPPED);
-#endif
-
- return wallclock_duration_ms_ - excluded_duration_ms_;
-}
-
-ThreadData* TaskStopwatch::GetThreadData() const {
-#if DCHECK_IS_ON()
- DCHECK(state_ != CREATED);
-#endif
-
- return current_thread_data_;
-}
-
-//------------------------------------------------------------------------------
-// DeathDataPhaseSnapshot
-
-DeathDataPhaseSnapshot::DeathDataPhaseSnapshot(
- int profiling_phase,
- int count,
- int32 run_duration_sum,
- int32 run_duration_max,
- int32 run_duration_sample,
- int32 queue_duration_sum,
- int32 queue_duration_max,
- int32 queue_duration_sample,
- const DeathDataPhaseSnapshot* prev)
- : profiling_phase(profiling_phase),
- death_data(count,
- run_duration_sum,
- run_duration_max,
- run_duration_sample,
- queue_duration_sum,
- queue_duration_max,
- queue_duration_sample),
- prev(prev) {
-}
-
-//------------------------------------------------------------------------------
-// TaskSnapshot
-
-TaskSnapshot::TaskSnapshot() {
-}
-
-TaskSnapshot::TaskSnapshot(const BirthOnThreadSnapshot& birth,
- const DeathDataSnapshot& death_data,
- const std::string& death_thread_name)
- : birth(birth),
- death_data(death_data),
- death_thread_name(death_thread_name) {
-}
-
-TaskSnapshot::~TaskSnapshot() {
-}
-
-//------------------------------------------------------------------------------
-// ProcessDataPhaseSnapshot
-
-ProcessDataPhaseSnapshot::ProcessDataPhaseSnapshot() {
-}
-
-ProcessDataPhaseSnapshot::~ProcessDataPhaseSnapshot() {
-}
-
-//------------------------------------------------------------------------------
-// ProcessDataPhaseSnapshot
-
-ProcessDataSnapshot::ProcessDataSnapshot()
-#if !defined(OS_NACL)
- : process_id(base::GetCurrentProcId()) {
-#else
- : process_id(base::kNullProcessId) {
-#endif
-}
-
-ProcessDataSnapshot::~ProcessDataSnapshot() {
-}
-
-} // namespace tracked_objects
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