| Index: base/android/java/src/org/chromium/base/ApkAssets.java
|
| diff --git a/base/android/java/src/org/chromium/base/ApkAssets.java b/base/android/java/src/org/chromium/base/ApkAssets.java
|
| deleted file mode 100644
|
| index 329660f6216de0a212949ce545b93dddd85c91ff..0000000000000000000000000000000000000000
|
| --- a/base/android/java/src/org/chromium/base/ApkAssets.java
|
| +++ /dev/null
|
| @@ -1,45 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -package org.chromium.base;
|
| -
|
| -import android.content.Context;
|
| -import android.content.res.AssetFileDescriptor;
|
| -import android.content.res.AssetManager;
|
| -import android.util.Log;
|
| -
|
| -import java.io.IOException;
|
| -
|
| -/**
|
| - * A utility class to retrieve references to uncompressed assets insides the apk. A reference is
|
| - * defined as tuple (file descriptor, offset, size) enabling direct mapping without deflation.
|
| - * This can be used even within the renderer process, since it just dup's the apk's fd.
|
| - */
|
| -@JNINamespace("base::android")
|
| -public class ApkAssets {
|
| - private static final String LOGTAG = "ApkAssets";
|
| -
|
| - @CalledByNative
|
| - public static long[] open(Context context, String fileName) {
|
| - AssetFileDescriptor afd = null;
|
| - try {
|
| - AssetManager manager = context.getAssets();
|
| - afd = manager.openNonAssetFd(fileName);
|
| - return new long[] { afd.getParcelFileDescriptor().detachFd(),
|
| - afd.getStartOffset(),
|
| - afd.getLength() };
|
| - } catch (IOException e) {
|
| - Log.e(LOGTAG, "Error while loading asset " + fileName + ": " + e);
|
| - return new long[] {-1, -1, -1};
|
| - } finally {
|
| - try {
|
| - if (afd != null) {
|
| - afd.close();
|
| - }
|
| - } catch (IOException e2) {
|
| - Log.e(LOGTAG, "Unable to close AssetFileDescriptor", e2);
|
| - }
|
| - }
|
| - }
|
| -}
|
|
|