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Unified Diff: base/message_loop/incoming_task_queue.cc

Issue 1647803004: Move base to DEPS (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 11 months ago
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Index: base/message_loop/incoming_task_queue.cc
diff --git a/base/message_loop/incoming_task_queue.cc b/base/message_loop/incoming_task_queue.cc
deleted file mode 100644
index 5e9a4613da1cad2a28369aa78b69e87001ad9e9f..0000000000000000000000000000000000000000
--- a/base/message_loop/incoming_task_queue.cc
+++ /dev/null
@@ -1,182 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/message_loop/incoming_task_queue.h"
-
-#include <limits>
-
-#include "base/location.h"
-#include "base/message_loop/message_loop.h"
-#include "base/metrics/histogram.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/time/time.h"
-
-namespace base {
-namespace internal {
-
-namespace {
-
-#ifndef NDEBUG
-// Delays larger than this are often bogus, and a warning should be emitted in
-// debug builds to warn developers. http://crbug.com/450045
-const int kTaskDelayWarningThresholdInSeconds =
- 14 * 24 * 60 * 60; // 14 days.
-#endif
-
-// Returns true if MessagePump::ScheduleWork() must be called one
-// time for every task that is added to the MessageLoop incoming queue.
-bool AlwaysNotifyPump(MessageLoop::Type type) {
-#if defined(OS_ANDROID)
- // The Android UI message loop needs to get notified each time a task is
- // added
- // to the incoming queue.
- return type == MessageLoop::TYPE_UI || type == MessageLoop::TYPE_JAVA;
-#else
- return false;
-#endif
-}
-
-} // namespace
-
-IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
- : high_res_task_count_(0),
- message_loop_(message_loop),
- next_sequence_num_(0),
- message_loop_scheduled_(false),
- always_schedule_work_(AlwaysNotifyPump(message_loop_->type())),
- is_ready_for_scheduling_(false) {
-}
-
-bool IncomingTaskQueue::AddToIncomingQueue(
- const tracked_objects::Location& from_here,
- const Closure& task,
- TimeDelta delay,
- bool nestable) {
- DLOG_IF(WARNING,
- delay.InSeconds() > kTaskDelayWarningThresholdInSeconds)
- << "Requesting super-long task delay period of " << delay.InSeconds()
- << " seconds from here: " << from_here.ToString();
-
- AutoLock locked(incoming_queue_lock_);
- PendingTask pending_task(
- from_here, task, CalculateDelayedRuntime(delay), nestable);
-#if defined(OS_WIN)
- // We consider the task needs a high resolution timer if the delay is
- // more than 0 and less than 32ms. This caps the relative error to
- // less than 50% : a 33ms wait can wake at 48ms since the default
- // resolution on Windows is between 10 and 15ms.
- if (delay > TimeDelta() &&
- delay.InMilliseconds() < (2 * Time::kMinLowResolutionThresholdMs)) {
- ++high_res_task_count_;
- pending_task.is_high_res = true;
- }
-#endif
- return PostPendingTask(&pending_task);
-}
-
-bool IncomingTaskQueue::HasHighResolutionTasks() {
- AutoLock lock(incoming_queue_lock_);
- return high_res_task_count_ > 0;
-}
-
-bool IncomingTaskQueue::IsIdleForTesting() {
- AutoLock lock(incoming_queue_lock_);
- return incoming_queue_.empty();
-}
-
-int IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
- // Make sure no tasks are lost.
- DCHECK(work_queue->empty());
-
- // Acquire all we can from the inter-thread queue with one lock acquisition.
- AutoLock lock(incoming_queue_lock_);
- if (incoming_queue_.empty()) {
- // If the loop attempts to reload but there are no tasks in the incoming
- // queue, that means it will go to sleep waiting for more work. If the
- // incoming queue becomes nonempty we need to schedule it again.
- message_loop_scheduled_ = false;
- } else {
- incoming_queue_.Swap(work_queue);
- }
- // Reset the count of high resolution tasks since our queue is now empty.
- int high_res_tasks = high_res_task_count_;
- high_res_task_count_ = 0;
- return high_res_tasks;
-}
-
-void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
- AutoLock lock(incoming_queue_lock_);
- message_loop_ = NULL;
-}
-
-void IncomingTaskQueue::StartScheduling() {
- AutoLock lock(incoming_queue_lock_);
- DCHECK(!is_ready_for_scheduling_);
- DCHECK(!message_loop_scheduled_);
- is_ready_for_scheduling_ = true;
- if (!incoming_queue_.empty())
- ScheduleWork();
-}
-
-IncomingTaskQueue::~IncomingTaskQueue() {
- // Verify that WillDestroyCurrentMessageLoop() has been called.
- DCHECK(!message_loop_);
-}
-
-TimeTicks IncomingTaskQueue::CalculateDelayedRuntime(TimeDelta delay) {
- TimeTicks delayed_run_time;
- if (delay > TimeDelta())
- delayed_run_time = TimeTicks::Now() + delay;
- else
- DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
- return delayed_run_time;
-}
-
-bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
- // Warning: Don't try to short-circuit, and handle this thread's tasks more
- // directly, as it could starve handling of foreign threads. Put every task
- // into this queue.
-
- // This should only be called while the lock is taken.
- incoming_queue_lock_.AssertAcquired();
-
- if (!message_loop_) {
- pending_task->task.Reset();
- return false;
- }
-
- // Initialize the sequence number. The sequence number is used for delayed
- // tasks (to faciliate FIFO sorting when two tasks have the same
- // delayed_run_time value) and for identifying the task in about:tracing.
- pending_task->sequence_num = next_sequence_num_++;
-
- message_loop_->task_annotator()->DidQueueTask("MessageLoop::PostTask",
- *pending_task);
-
- bool was_empty = incoming_queue_.empty();
- incoming_queue_.push(*pending_task);
- pending_task->task.Reset();
-
- if (is_ready_for_scheduling_ &&
- (always_schedule_work_ || (!message_loop_scheduled_ && was_empty))) {
- ScheduleWork();
- }
-
- return true;
-}
-
-void IncomingTaskQueue::ScheduleWork() {
- DCHECK(is_ready_for_scheduling_);
- // Wake up the message loop.
- message_loop_->ScheduleWork();
- // After we've scheduled the message loop, we do not need to do so again
- // until we know it has processed all of the work in our queue and is
- // waiting for more work again. The message loop will always attempt to
- // reload from the incoming queue before waiting again so we clear this flag
- // in ReloadWorkQueue().
- message_loop_scheduled_ = true;
-}
-
-} // namespace internal
-} // namespace base
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