| Index: base/threading/platform_thread.h
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| diff --git a/base/threading/platform_thread.h b/base/threading/platform_thread.h
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| deleted file mode 100644
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| index 0b922650f0cf405878b6d345bb98f6c2959333c3..0000000000000000000000000000000000000000
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| --- a/base/threading/platform_thread.h
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| +++ /dev/null
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| @@ -1,211 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -// WARNING: You should *NOT* be using this class directly. PlatformThread is
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| -// the low-level platform-specific abstraction to the OS's threading interface.
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| -// You should instead be using a message-loop driven Thread, see thread.h.
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| -
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| -#ifndef BASE_THREADING_PLATFORM_THREAD_H_
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| -#define BASE_THREADING_PLATFORM_THREAD_H_
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| -
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| -#include "base/base_export.h"
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| -#include "base/basictypes.h"
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| -#include "base/time/time.h"
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| -#include "build/build_config.h"
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| -
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| -#if defined(OS_WIN)
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| -#include <windows.h>
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| -#elif defined(OS_POSIX)
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| -#include <pthread.h>
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| -#include <unistd.h>
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| -#endif
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| -
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| -namespace base {
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| -
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| -// Used for logging. Always an integer value.
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| -#if defined(OS_WIN)
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| -typedef DWORD PlatformThreadId;
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| -#elif defined(OS_POSIX)
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| -typedef pid_t PlatformThreadId;
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| -#endif
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| -
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| -// Used for thread checking and debugging.
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| -// Meant to be as fast as possible.
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| -// These are produced by PlatformThread::CurrentRef(), and used to later
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| -// check if we are on the same thread or not by using ==. These are safe
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| -// to copy between threads, but can't be copied to another process as they
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| -// have no meaning there. Also, the internal identifier can be re-used
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| -// after a thread dies, so a PlatformThreadRef cannot be reliably used
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| -// to distinguish a new thread from an old, dead thread.
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| -class PlatformThreadRef {
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| - public:
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| -#if defined(OS_WIN)
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| - typedef DWORD RefType;
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| -#elif defined(OS_POSIX)
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| - typedef pthread_t RefType;
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| -#endif
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| - PlatformThreadRef()
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| - : id_(0) {
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| - }
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| -
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| - explicit PlatformThreadRef(RefType id)
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| - : id_(id) {
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| - }
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| -
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| - bool operator==(PlatformThreadRef other) const {
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| - return id_ == other.id_;
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| - }
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| -
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| - bool is_null() const {
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| - return id_ == 0;
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| - }
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| - private:
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| - RefType id_;
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| -};
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| -
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| -// Used to operate on threads.
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| -class PlatformThreadHandle {
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| - public:
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| -#if defined(OS_WIN)
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| - typedef void* Handle;
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| -#elif defined(OS_POSIX)
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| - typedef pthread_t Handle;
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| -#endif
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| -
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| - PlatformThreadHandle()
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| - : handle_(0),
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| - id_(0) {
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| - }
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| -
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| - explicit PlatformThreadHandle(Handle handle)
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| - : handle_(handle),
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| - id_(0) {
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| - }
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| -
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| - PlatformThreadHandle(Handle handle,
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| - PlatformThreadId id)
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| - : handle_(handle),
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| - id_(id) {
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| - }
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| -
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| - // TODO(toyoshim): Remove id() and use PlatformThread::CurrentId() instead.
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| - PlatformThreadId id() const {
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| - return id_;
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| - }
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| -
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| - bool is_equal(const PlatformThreadHandle& other) const {
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| - return handle_ == other.handle_;
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| - }
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| -
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| - bool is_null() const {
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| - return !handle_;
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| - }
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| -
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| - Handle platform_handle() const {
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| - return handle_;
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| - }
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| -
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| - private:
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| - Handle handle_;
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| - PlatformThreadId id_;
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| -};
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| -
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| -const PlatformThreadId kInvalidThreadId(0);
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| -
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| -// Valid values for priority of Thread::Options and SimpleThread::Options, and
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| -// SetCurrentThreadPriority(), listed in increasing order of importance.
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| -enum class ThreadPriority {
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| - // Suitable for threads that shouldn't disrupt high priority work.
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| - BACKGROUND,
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| - // Default priority level.
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| - NORMAL,
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| - // Suitable for threads which generate data for the display (at ~60Hz).
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| - DISPLAY,
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| - // Suitable for low-latency, glitch-resistant audio.
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| - REALTIME_AUDIO,
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| -};
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| -
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| -// A namespace for low-level thread functions.
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| -class BASE_EXPORT PlatformThread {
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| - public:
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| - // Implement this interface to run code on a background thread. Your
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| - // ThreadMain method will be called on the newly created thread.
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| - class BASE_EXPORT Delegate {
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| - public:
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| - virtual void ThreadMain() = 0;
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| -
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| - protected:
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| - virtual ~Delegate() {}
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| - };
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| -
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| - // Gets the current thread id, which may be useful for logging purposes.
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| - static PlatformThreadId CurrentId();
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| -
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| - // Gets the current thread reference, which can be used to check if
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| - // we're on the right thread quickly.
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| - static PlatformThreadRef CurrentRef();
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| -
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| - // Get the handle representing the current thread. On Windows, this is a
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| - // pseudo handle constant which will always represent the thread using it and
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| - // hence should not be shared with other threads nor be used to differentiate
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| - // the current thread from another.
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| - static PlatformThreadHandle CurrentHandle();
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| -
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| - // Yield the current thread so another thread can be scheduled.
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| - static void YieldCurrentThread();
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| -
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| - // Sleeps for the specified duration.
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| - static void Sleep(base::TimeDelta duration);
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| -
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| - // Sets the thread name visible to debuggers/tools. This has no effect
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| - // otherwise.
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| - static void SetName(const std::string& name);
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| -
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| - // Gets the thread name, if previously set by SetName.
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| - static const char* GetName();
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| -
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| - // Creates a new thread. The |stack_size| parameter can be 0 to indicate
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| - // that the default stack size should be used. Upon success,
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| - // |*thread_handle| will be assigned a handle to the newly created thread,
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| - // and |delegate|'s ThreadMain method will be executed on the newly created
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| - // thread.
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| - // NOTE: When you are done with the thread handle, you must call Join to
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| - // release system resources associated with the thread. You must ensure that
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| - // the Delegate object outlives the thread.
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| - static bool Create(size_t stack_size, Delegate* delegate,
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| - PlatformThreadHandle* thread_handle);
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| -
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| - // CreateWithPriority() does the same thing as Create() except the priority of
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| - // the thread is set based on |priority|.
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| - static bool CreateWithPriority(size_t stack_size, Delegate* delegate,
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| - PlatformThreadHandle* thread_handle,
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| - ThreadPriority priority);
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| -
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| - // CreateNonJoinable() does the same thing as Create() except the thread
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| - // cannot be Join()'d. Therefore, it also does not output a
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| - // PlatformThreadHandle.
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| - static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
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| -
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| - // Joins with a thread created via the Create function. This function blocks
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| - // the caller until the designated thread exits. This will invalidate
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| - // |thread_handle|.
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| - static void Join(PlatformThreadHandle thread_handle);
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| -
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| - // Toggles the current thread's priority at runtime. A thread may not be able
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| - // to raise its priority back up after lowering it if the process does not
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| - // have a proper permission, e.g. CAP_SYS_NICE on Linux.
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| - // Since changing other threads' priority is not permitted in favor of
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| - // security, this interface is restricted to change only the current thread
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| - // priority (https://crbug.com/399473).
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| - static void SetCurrentThreadPriority(ThreadPriority priority);
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| -
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| - static ThreadPriority GetCurrentThreadPriority();
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| -
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| - private:
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| - DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
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| -};
|
| -
|
| -} // namespace base
|
| -
|
| -#endif // BASE_THREADING_PLATFORM_THREAD_H_
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|
|