| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/threading/watchdog.h" | |
| 6 | |
| 7 #include "base/compiler_specific.h" | |
| 8 #include "base/lazy_instance.h" | |
| 9 #include "base/logging.h" | |
| 10 #include "base/threading/platform_thread.h" | |
| 11 | |
| 12 namespace base { | |
| 13 | |
| 14 namespace { | |
| 15 | |
| 16 // When the debugger breaks (when we alarm), all the other alarms that are | |
| 17 // armed will expire (also alarm). To diminish this effect, we track any | |
| 18 // delay due to debugger breaks, and we *try* to adjust the effective start | |
| 19 // time of other alarms to step past the debugging break. | |
| 20 // Without this safety net, any alarm will typically trigger a host of follow | |
| 21 // on alarms from callers that specify old times. | |
| 22 | |
| 23 struct StaticData { | |
| 24 // Lock for access of static data... | |
| 25 Lock lock; | |
| 26 | |
| 27 // When did we last alarm and get stuck (for a while) in a debugger? | |
| 28 TimeTicks last_debugged_alarm_time; | |
| 29 | |
| 30 // How long did we sit on a break in the debugger? | |
| 31 TimeDelta last_debugged_alarm_delay; | |
| 32 }; | |
| 33 | |
| 34 LazyInstance<StaticData>::Leaky g_static_data = LAZY_INSTANCE_INITIALIZER; | |
| 35 | |
| 36 } // namespace | |
| 37 | |
| 38 // Start thread running in a Disarmed state. | |
| 39 Watchdog::Watchdog(const TimeDelta& duration, | |
| 40 const std::string& thread_watched_name, | |
| 41 bool enabled) | |
| 42 : enabled_(enabled), | |
| 43 lock_(), | |
| 44 condition_variable_(&lock_), | |
| 45 state_(DISARMED), | |
| 46 duration_(duration), | |
| 47 thread_watched_name_(thread_watched_name), | |
| 48 delegate_(this) { | |
| 49 if (!enabled_) | |
| 50 return; // Don't start thread, or doing anything really. | |
| 51 enabled_ = PlatformThread::Create(0, // Default stack size. | |
| 52 &delegate_, | |
| 53 &handle_); | |
| 54 DCHECK(enabled_); | |
| 55 } | |
| 56 | |
| 57 // Notify watchdog thread, and wait for it to finish up. | |
| 58 Watchdog::~Watchdog() { | |
| 59 if (!enabled_) | |
| 60 return; | |
| 61 if (!IsJoinable()) | |
| 62 Cleanup(); | |
| 63 condition_variable_.Signal(); | |
| 64 PlatformThread::Join(handle_); | |
| 65 } | |
| 66 | |
| 67 void Watchdog::Cleanup() { | |
| 68 if (!enabled_) | |
| 69 return; | |
| 70 { | |
| 71 AutoLock lock(lock_); | |
| 72 state_ = SHUTDOWN; | |
| 73 } | |
| 74 condition_variable_.Signal(); | |
| 75 } | |
| 76 | |
| 77 bool Watchdog::IsJoinable() { | |
| 78 if (!enabled_) | |
| 79 return true; | |
| 80 AutoLock lock(lock_); | |
| 81 return (state_ == JOINABLE); | |
| 82 } | |
| 83 | |
| 84 void Watchdog::Arm() { | |
| 85 ArmAtStartTime(TimeTicks::Now()); | |
| 86 } | |
| 87 | |
| 88 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { | |
| 89 ArmAtStartTime(TimeTicks::Now() - time_delta); | |
| 90 } | |
| 91 | |
| 92 // Start clock for watchdog. | |
| 93 void Watchdog::ArmAtStartTime(const TimeTicks start_time) { | |
| 94 { | |
| 95 AutoLock lock(lock_); | |
| 96 start_time_ = start_time; | |
| 97 state_ = ARMED; | |
| 98 } | |
| 99 // Force watchdog to wake up, and go to sleep with the timer ticking with the | |
| 100 // proper duration. | |
| 101 condition_variable_.Signal(); | |
| 102 } | |
| 103 | |
| 104 // Disable watchdog so that it won't do anything when time expires. | |
| 105 void Watchdog::Disarm() { | |
| 106 AutoLock lock(lock_); | |
| 107 state_ = DISARMED; | |
| 108 // We don't need to signal, as the watchdog will eventually wake up, and it | |
| 109 // will check its state and time, and act accordingly. | |
| 110 } | |
| 111 | |
| 112 void Watchdog::Alarm() { | |
| 113 DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_; | |
| 114 } | |
| 115 | |
| 116 //------------------------------------------------------------------------------ | |
| 117 // Internal private methods that the watchdog thread uses. | |
| 118 | |
| 119 void Watchdog::ThreadDelegate::ThreadMain() { | |
| 120 SetThreadName(); | |
| 121 TimeDelta remaining_duration; | |
| 122 StaticData* static_data = g_static_data.Pointer(); | |
| 123 while (1) { | |
| 124 AutoLock lock(watchdog_->lock_); | |
| 125 while (DISARMED == watchdog_->state_) | |
| 126 watchdog_->condition_variable_.Wait(); | |
| 127 if (SHUTDOWN == watchdog_->state_) { | |
| 128 watchdog_->state_ = JOINABLE; | |
| 129 return; | |
| 130 } | |
| 131 DCHECK(ARMED == watchdog_->state_); | |
| 132 remaining_duration = watchdog_->duration_ - | |
| 133 (TimeTicks::Now() - watchdog_->start_time_); | |
| 134 if (remaining_duration.InMilliseconds() > 0) { | |
| 135 // Spurios wake? Timer drifts? Go back to sleep for remaining time. | |
| 136 watchdog_->condition_variable_.TimedWait(remaining_duration); | |
| 137 continue; | |
| 138 } | |
| 139 // We overslept, so this seems like a real alarm. | |
| 140 // Watch out for a user that stopped the debugger on a different alarm! | |
| 141 { | |
| 142 AutoLock static_lock(static_data->lock); | |
| 143 if (static_data->last_debugged_alarm_time > watchdog_->start_time_) { | |
| 144 // False alarm: we started our clock before the debugger break (last | |
| 145 // alarm time). | |
| 146 watchdog_->start_time_ += static_data->last_debugged_alarm_delay; | |
| 147 if (static_data->last_debugged_alarm_time > watchdog_->start_time_) | |
| 148 // Too many alarms must have taken place. | |
| 149 watchdog_->state_ = DISARMED; | |
| 150 continue; | |
| 151 } | |
| 152 } | |
| 153 watchdog_->state_ = DISARMED; // Only alarm at most once. | |
| 154 TimeTicks last_alarm_time = TimeTicks::Now(); | |
| 155 { | |
| 156 AutoUnlock unlock(watchdog_->lock_); | |
| 157 watchdog_->Alarm(); // Set a break point here to debug on alarms. | |
| 158 } | |
| 159 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; | |
| 160 if (last_alarm_delay <= TimeDelta::FromMilliseconds(2)) | |
| 161 continue; | |
| 162 // Ignore race of two alarms/breaks going off at roughly the same time. | |
| 163 AutoLock static_lock(static_data->lock); | |
| 164 // This was a real debugger break. | |
| 165 static_data->last_debugged_alarm_time = last_alarm_time; | |
| 166 static_data->last_debugged_alarm_delay = last_alarm_delay; | |
| 167 } | |
| 168 } | |
| 169 | |
| 170 void Watchdog::ThreadDelegate::SetThreadName() const { | |
| 171 std::string name = watchdog_->thread_watched_name_ + " Watchdog"; | |
| 172 PlatformThread::SetName(name); | |
| 173 DVLOG(1) << "Watchdog active: " << name; | |
| 174 } | |
| 175 | |
| 176 // static | |
| 177 void Watchdog::ResetStaticData() { | |
| 178 StaticData* static_data = g_static_data.Pointer(); | |
| 179 AutoLock lock(static_data->lock); | |
| 180 static_data->last_debugged_alarm_time = TimeTicks(); | |
| 181 static_data->last_debugged_alarm_delay = TimeDelta(); | |
| 182 } | |
| 183 | |
| 184 } // namespace base | |
| OLD | NEW |