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Issue 1647803004: Move base to DEPS (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/threading/thread.h"
6
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/synchronization/waitable_event.h"
11 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
12 #include "base/threading/thread_id_name_manager.h"
13 #include "base/threading/thread_local.h"
14 #include "base/threading/thread_restrictions.h"
15
16 #if defined(OS_WIN)
17 #include "base/win/scoped_com_initializer.h"
18 #endif
19
20 namespace base {
21
22 namespace {
23
24 // We use this thread-local variable to record whether or not a thread exited
25 // because its Stop method was called. This allows us to catch cases where
26 // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
27 // using a Thread to setup and run a MessageLoop.
28 base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
29 LAZY_INSTANCE_INITIALIZER;
30
31 } // namespace
32
33 // This is used to trigger the message loop to exit.
34 void ThreadQuitHelper() {
35 MessageLoop::current()->QuitWhenIdle();
36 Thread::SetThreadWasQuitProperly(true);
37 }
38
39 Thread::Options::Options()
40 : message_loop_type(MessageLoop::TYPE_DEFAULT),
41 timer_slack(TIMER_SLACK_NONE),
42 stack_size(0),
43 priority(ThreadPriority::NORMAL) {
44 }
45
46 Thread::Options::Options(MessageLoop::Type type,
47 size_t size)
48 : message_loop_type(type),
49 timer_slack(TIMER_SLACK_NONE),
50 stack_size(size),
51 priority(ThreadPriority::NORMAL) {
52 }
53
54 Thread::Options::~Options() {
55 }
56
57 Thread::Thread(const std::string& name)
58 :
59 #if defined(OS_WIN)
60 com_status_(NONE),
61 #endif
62 stopping_(false),
63 running_(false),
64 thread_(0),
65 message_loop_(nullptr),
66 message_loop_timer_slack_(TIMER_SLACK_NONE),
67 name_(name) {
68 }
69
70 Thread::~Thread() {
71 Stop();
72 }
73
74 bool Thread::Start() {
75 Options options;
76 #if defined(OS_WIN)
77 if (com_status_ == STA)
78 options.message_loop_type = MessageLoop::TYPE_UI;
79 #endif
80 return StartWithOptions(options);
81 }
82
83 bool Thread::StartWithOptions(const Options& options) {
84 DCHECK(!message_loop_);
85 #if defined(OS_WIN)
86 DCHECK((com_status_ != STA) ||
87 (options.message_loop_type == MessageLoop::TYPE_UI));
88 #endif
89
90 SetThreadWasQuitProperly(false);
91
92 MessageLoop::Type type = options.message_loop_type;
93 if (!options.message_pump_factory.is_null())
94 type = MessageLoop::TYPE_CUSTOM;
95
96 message_loop_timer_slack_ = options.timer_slack;
97 scoped_ptr<MessageLoop> message_loop =
98 MessageLoop::CreateUnbound(type, options.message_pump_factory);
99 message_loop_ = message_loop.get();
100 start_event_.reset(new WaitableEvent(false, false));
101
102 // Hold the thread_lock_ while starting a new thread, so that we can make sure
103 // that thread_ is populated before the newly created thread accesses it.
104 {
105 AutoLock lock(thread_lock_);
106 bool created;
107 if (options.priority == ThreadPriority::NORMAL) {
108 created = PlatformThread::Create(options.stack_size, this, &thread_);
109 } else {
110 created = PlatformThread::CreateWithPriority(options.stack_size, this,
111 &thread_, options.priority);
112 }
113 if (!created) {
114 DLOG(ERROR) << "failed to create thread";
115 message_loop_ = nullptr;
116 start_event_.reset();
117 return false;
118 }
119 }
120
121 // The ownership of message_loop is managemed by the newly created thread
122 // within the ThreadMain.
123 ignore_result(message_loop.release());
124
125 DCHECK(message_loop_);
126 return true;
127 }
128
129 bool Thread::StartAndWaitForTesting() {
130 bool result = Start();
131 if (!result)
132 return false;
133 WaitUntilThreadStarted();
134 return true;
135 }
136
137 bool Thread::WaitUntilThreadStarted() {
138 if (!start_event_)
139 return false;
140 base::ThreadRestrictions::ScopedAllowWait allow_wait;
141 start_event_->Wait();
142 return true;
143 }
144
145 void Thread::Stop() {
146 if (!start_event_)
147 return;
148
149 StopSoon();
150
151 // Wait for the thread to exit.
152 //
153 // TODO(darin): Unfortunately, we need to keep message_loop_ around until
154 // the thread exits. Some consumers are abusing the API. Make them stop.
155 //
156 PlatformThread::Join(thread_);
157
158 // The thread should NULL message_loop_ on exit.
159 DCHECK(!message_loop_);
160
161 // The thread no longer needs to be joined.
162 start_event_.reset();
163
164 stopping_ = false;
165 }
166
167 void Thread::StopSoon() {
168 // We should only be called on the same thread that started us.
169
170 DCHECK_NE(thread_id(), PlatformThread::CurrentId());
171
172 if (stopping_ || !message_loop_)
173 return;
174
175 stopping_ = true;
176 task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
177 }
178
179 PlatformThreadId Thread::thread_id() const {
180 AutoLock lock(thread_lock_);
181 return thread_.id();
182 }
183
184 bool Thread::IsRunning() const {
185 // If the thread's already started (i.e. message_loop_ is non-null) and
186 // not yet requested to stop (i.e. stopping_ is false) we can just return
187 // true. (Note that stopping_ is touched only on the same thread that
188 // starts / started the new thread so we need no locking here.)
189 if (message_loop_ && !stopping_)
190 return true;
191 // Otherwise check the running_ flag, which is set to true by the new thread
192 // only while it is inside Run().
193 AutoLock lock(running_lock_);
194 return running_;
195 }
196
197 void Thread::Run(MessageLoop* message_loop) {
198 message_loop->Run();
199 }
200
201 void Thread::SetThreadWasQuitProperly(bool flag) {
202 lazy_tls_bool.Pointer()->Set(flag);
203 }
204
205 bool Thread::GetThreadWasQuitProperly() {
206 bool quit_properly = true;
207 #ifndef NDEBUG
208 quit_properly = lazy_tls_bool.Pointer()->Get();
209 #endif
210 return quit_properly;
211 }
212
213 void Thread::ThreadMain() {
214 // Complete the initialization of our Thread object.
215 PlatformThread::SetName(name_.c_str());
216 ANNOTATE_THREAD_NAME(name_.c_str()); // Tell the name to race detector.
217
218 // Lazily initialize the message_loop so that it can run on this thread.
219 DCHECK(message_loop_);
220 scoped_ptr<MessageLoop> message_loop(message_loop_);
221 message_loop_->BindToCurrentThread();
222 message_loop_->set_thread_name(name_);
223 message_loop_->SetTimerSlack(message_loop_timer_slack_);
224
225 #if defined(OS_WIN)
226 scoped_ptr<win::ScopedCOMInitializer> com_initializer;
227 if (com_status_ != NONE) {
228 com_initializer.reset((com_status_ == STA) ?
229 new win::ScopedCOMInitializer() :
230 new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
231 }
232 #endif
233
234 // Make sure the thread_id() returns current thread.
235 // (This internally acquires lock against PlatformThread::Create)
236 DCHECK_EQ(thread_id(), PlatformThread::CurrentId());
237
238 // Let the thread do extra initialization.
239 Init();
240
241 {
242 AutoLock lock(running_lock_);
243 running_ = true;
244 }
245
246 start_event_->Signal();
247
248 Run(message_loop_);
249
250 {
251 AutoLock lock(running_lock_);
252 running_ = false;
253 }
254
255 // Let the thread do extra cleanup.
256 CleanUp();
257
258 #if defined(OS_WIN)
259 com_initializer.reset();
260 #endif
261
262 // Assert that MessageLoop::Quit was called by ThreadQuitHelper.
263 DCHECK(GetThreadWasQuitProperly());
264
265 // We can't receive messages anymore.
266 // (The message loop is destructed at the end of this block)
267 message_loop_ = NULL;
268 }
269
270 } // namespace base
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