| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/threading/platform_thread.h" | |
| 6 | |
| 7 #import <Foundation/Foundation.h> | |
| 8 #include <mach/mach.h> | |
| 9 #include <mach/mach_time.h> | |
| 10 #include <mach/thread_policy.h> | |
| 11 #include <sys/resource.h> | |
| 12 | |
| 13 #include <algorithm> | |
| 14 | |
| 15 #include "base/lazy_instance.h" | |
| 16 #include "base/logging.h" | |
| 17 #include "base/mac/mach_logging.h" | |
| 18 #include "base/threading/thread_id_name_manager.h" | |
| 19 #include "base/tracked_objects.h" | |
| 20 | |
| 21 namespace base { | |
| 22 | |
| 23 // If Cocoa is to be used on more than one thread, it must know that the | |
| 24 // application is multithreaded. Since it's possible to enter Cocoa code | |
| 25 // from threads created by pthread_thread_create, Cocoa won't necessarily | |
| 26 // be aware that the application is multithreaded. Spawning an NSThread is | |
| 27 // enough to get Cocoa to set up for multithreaded operation, so this is done | |
| 28 // if necessary before pthread_thread_create spawns any threads. | |
| 29 // | |
| 30 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/Crea
tingThreads/chapter_4_section_4.html | |
| 31 void InitThreading() { | |
| 32 static BOOL multithreaded = [NSThread isMultiThreaded]; | |
| 33 if (!multithreaded) { | |
| 34 // +[NSObject class] is idempotent. | |
| 35 [NSThread detachNewThreadSelector:@selector(class) | |
| 36 toTarget:[NSObject class] | |
| 37 withObject:nil]; | |
| 38 multithreaded = YES; | |
| 39 | |
| 40 DCHECK([NSThread isMultiThreaded]); | |
| 41 } | |
| 42 } | |
| 43 | |
| 44 // static | |
| 45 void PlatformThread::SetName(const std::string& name) { | |
| 46 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); | |
| 47 tracked_objects::ThreadData::InitializeThreadContext(name); | |
| 48 | |
| 49 // Mac OS X does not expose the length limit of the name, so | |
| 50 // hardcode it. | |
| 51 const int kMaxNameLength = 63; | |
| 52 std::string shortened_name = name.substr(0, kMaxNameLength); | |
| 53 // pthread_setname() fails (harmlessly) in the sandbox, ignore when it does. | |
| 54 // See http://crbug.com/47058 | |
| 55 pthread_setname_np(shortened_name.c_str()); | |
| 56 } | |
| 57 | |
| 58 namespace { | |
| 59 | |
| 60 void SetPriorityNormal(mach_port_t mach_thread_id) { | |
| 61 // Make thread standard policy. | |
| 62 // Please note that this call could fail in rare cases depending | |
| 63 // on runtime conditions. | |
| 64 thread_standard_policy policy; | |
| 65 kern_return_t result = | |
| 66 thread_policy_set(mach_thread_id, | |
| 67 THREAD_STANDARD_POLICY, | |
| 68 reinterpret_cast<thread_policy_t>(&policy), | |
| 69 THREAD_STANDARD_POLICY_COUNT); | |
| 70 | |
| 71 if (result != KERN_SUCCESS) | |
| 72 MACH_DVLOG(1, result) << "thread_policy_set"; | |
| 73 } | |
| 74 | |
| 75 // Enables time-contraint policy and priority suitable for low-latency, | |
| 76 // glitch-resistant audio. | |
| 77 void SetPriorityRealtimeAudio(mach_port_t mach_thread_id) { | |
| 78 // Increase thread priority to real-time. | |
| 79 | |
| 80 // Please note that the thread_policy_set() calls may fail in | |
| 81 // rare cases if the kernel decides the system is under heavy load | |
| 82 // and is unable to handle boosting the thread priority. | |
| 83 // In these cases we just return early and go on with life. | |
| 84 | |
| 85 // Make thread fixed priority. | |
| 86 thread_extended_policy_data_t policy; | |
| 87 policy.timeshare = 0; // Set to 1 for a non-fixed thread. | |
| 88 kern_return_t result = | |
| 89 thread_policy_set(mach_thread_id, | |
| 90 THREAD_EXTENDED_POLICY, | |
| 91 reinterpret_cast<thread_policy_t>(&policy), | |
| 92 THREAD_EXTENDED_POLICY_COUNT); | |
| 93 if (result != KERN_SUCCESS) { | |
| 94 MACH_DVLOG(1, result) << "thread_policy_set"; | |
| 95 return; | |
| 96 } | |
| 97 | |
| 98 // Set to relatively high priority. | |
| 99 thread_precedence_policy_data_t precedence; | |
| 100 precedence.importance = 63; | |
| 101 result = thread_policy_set(mach_thread_id, | |
| 102 THREAD_PRECEDENCE_POLICY, | |
| 103 reinterpret_cast<thread_policy_t>(&precedence), | |
| 104 THREAD_PRECEDENCE_POLICY_COUNT); | |
| 105 if (result != KERN_SUCCESS) { | |
| 106 MACH_DVLOG(1, result) << "thread_policy_set"; | |
| 107 return; | |
| 108 } | |
| 109 | |
| 110 // Most important, set real-time constraints. | |
| 111 | |
| 112 // Define the guaranteed and max fraction of time for the audio thread. | |
| 113 // These "duty cycle" values can range from 0 to 1. A value of 0.5 | |
| 114 // means the scheduler would give half the time to the thread. | |
| 115 // These values have empirically been found to yield good behavior. | |
| 116 // Good means that audio performance is high and other threads won't starve. | |
| 117 const double kGuaranteedAudioDutyCycle = 0.75; | |
| 118 const double kMaxAudioDutyCycle = 0.85; | |
| 119 | |
| 120 // Define constants determining how much time the audio thread can | |
| 121 // use in a given time quantum. All times are in milliseconds. | |
| 122 | |
| 123 // About 128 frames @44.1KHz | |
| 124 const double kTimeQuantum = 2.9; | |
| 125 | |
| 126 // Time guaranteed each quantum. | |
| 127 const double kAudioTimeNeeded = kGuaranteedAudioDutyCycle * kTimeQuantum; | |
| 128 | |
| 129 // Maximum time each quantum. | |
| 130 const double kMaxTimeAllowed = kMaxAudioDutyCycle * kTimeQuantum; | |
| 131 | |
| 132 // Get the conversion factor from milliseconds to absolute time | |
| 133 // which is what the time-constraints call needs. | |
| 134 mach_timebase_info_data_t tb_info; | |
| 135 mach_timebase_info(&tb_info); | |
| 136 double ms_to_abs_time = | |
| 137 (static_cast<double>(tb_info.denom) / tb_info.numer) * 1000000; | |
| 138 | |
| 139 thread_time_constraint_policy_data_t time_constraints; | |
| 140 time_constraints.period = kTimeQuantum * ms_to_abs_time; | |
| 141 time_constraints.computation = kAudioTimeNeeded * ms_to_abs_time; | |
| 142 time_constraints.constraint = kMaxTimeAllowed * ms_to_abs_time; | |
| 143 time_constraints.preemptible = 0; | |
| 144 | |
| 145 result = | |
| 146 thread_policy_set(mach_thread_id, | |
| 147 THREAD_TIME_CONSTRAINT_POLICY, | |
| 148 reinterpret_cast<thread_policy_t>(&time_constraints), | |
| 149 THREAD_TIME_CONSTRAINT_POLICY_COUNT); | |
| 150 MACH_DVLOG_IF(1, result != KERN_SUCCESS, result) << "thread_policy_set"; | |
| 151 | |
| 152 return; | |
| 153 } | |
| 154 | |
| 155 } // anonymous namespace | |
| 156 | |
| 157 // static | |
| 158 void PlatformThread::SetCurrentThreadPriority(ThreadPriority priority) { | |
| 159 // Convert from pthread_t to mach thread identifier. | |
| 160 mach_port_t mach_thread_id = | |
| 161 pthread_mach_thread_np(PlatformThread::CurrentHandle().platform_handle()); | |
| 162 | |
| 163 switch (priority) { | |
| 164 case ThreadPriority::NORMAL: | |
| 165 SetPriorityNormal(mach_thread_id); | |
| 166 break; | |
| 167 case ThreadPriority::REALTIME_AUDIO: | |
| 168 SetPriorityRealtimeAudio(mach_thread_id); | |
| 169 break; | |
| 170 default: | |
| 171 NOTREACHED() << "Unknown priority."; | |
| 172 break; | |
| 173 } | |
| 174 } | |
| 175 | |
| 176 // static | |
| 177 ThreadPriority PlatformThread::GetCurrentThreadPriority() { | |
| 178 NOTIMPLEMENTED(); | |
| 179 return ThreadPriority::NORMAL; | |
| 180 } | |
| 181 | |
| 182 size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) { | |
| 183 #if defined(OS_IOS) | |
| 184 return 0; | |
| 185 #else | |
| 186 // The Mac OS X default for a pthread stack size is 512kB. | |
| 187 // Libc-594.1.4/pthreads/pthread.c's pthread_attr_init uses | |
| 188 // DEFAULT_STACK_SIZE for this purpose. | |
| 189 // | |
| 190 // 512kB isn't quite generous enough for some deeply recursive threads that | |
| 191 // otherwise request the default stack size by specifying 0. Here, adopt | |
| 192 // glibc's behavior as on Linux, which is to use the current stack size | |
| 193 // limit (ulimit -s) as the default stack size. See | |
| 194 // glibc-2.11.1/nptl/nptl-init.c's __pthread_initialize_minimal_internal. To | |
| 195 // avoid setting the limit below the Mac OS X default or the minimum usable | |
| 196 // stack size, these values are also considered. If any of these values | |
| 197 // can't be determined, or if stack size is unlimited (ulimit -s unlimited), | |
| 198 // stack_size is left at 0 to get the system default. | |
| 199 // | |
| 200 // Mac OS X normally only applies ulimit -s to the main thread stack. On | |
| 201 // contemporary OS X and Linux systems alike, this value is generally 8MB | |
| 202 // or in that neighborhood. | |
| 203 size_t default_stack_size = 0; | |
| 204 struct rlimit stack_rlimit; | |
| 205 if (pthread_attr_getstacksize(&attributes, &default_stack_size) == 0 && | |
| 206 getrlimit(RLIMIT_STACK, &stack_rlimit) == 0 && | |
| 207 stack_rlimit.rlim_cur != RLIM_INFINITY) { | |
| 208 default_stack_size = | |
| 209 std::max(std::max(default_stack_size, | |
| 210 static_cast<size_t>(PTHREAD_STACK_MIN)), | |
| 211 static_cast<size_t>(stack_rlimit.rlim_cur)); | |
| 212 } | |
| 213 return default_stack_size; | |
| 214 #endif | |
| 215 } | |
| 216 | |
| 217 void InitOnThread() { | |
| 218 } | |
| 219 | |
| 220 void TerminateOnThread() { | |
| 221 } | |
| 222 | |
| 223 } // namespace base | |
| OLD | NEW |