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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/synchronization/waitable_event_watcher.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/location.h" | |
| 9 #include "base/single_thread_task_runner.h" | |
| 10 #include "base/synchronization/lock.h" | |
| 11 #include "base/synchronization/waitable_event.h" | |
| 12 | |
| 13 namespace base { | |
| 14 | |
| 15 // ----------------------------------------------------------------------------- | |
| 16 // WaitableEventWatcher (async waits). | |
| 17 // | |
| 18 // The basic design is that we add an AsyncWaiter to the wait-list of the event. | |
| 19 // That AsyncWaiter has a pointer to MessageLoop, and a Task to be posted to it. | |
| 20 // The MessageLoop ends up running the task, which calls the delegate. | |
| 21 // | |
| 22 // Since the wait can be canceled, we have a thread-safe Flag object which is | |
| 23 // set when the wait has been canceled. At each stage in the above, we check the | |
| 24 // flag before going onto the next stage. Since the wait may only be canceled in | |
| 25 // the MessageLoop which runs the Task, we are assured that the delegate cannot | |
| 26 // be called after canceling... | |
| 27 | |
| 28 // ----------------------------------------------------------------------------- | |
| 29 // A thread-safe, reference-counted, write-once flag. | |
| 30 // ----------------------------------------------------------------------------- | |
| 31 class Flag : public RefCountedThreadSafe<Flag> { | |
| 32 public: | |
| 33 Flag() { flag_ = false; } | |
| 34 | |
| 35 void Set() { | |
| 36 AutoLock locked(lock_); | |
| 37 flag_ = true; | |
| 38 } | |
| 39 | |
| 40 bool value() const { | |
| 41 AutoLock locked(lock_); | |
| 42 return flag_; | |
| 43 } | |
| 44 | |
| 45 private: | |
| 46 friend class RefCountedThreadSafe<Flag>; | |
| 47 ~Flag() {} | |
| 48 | |
| 49 mutable Lock lock_; | |
| 50 bool flag_; | |
| 51 | |
| 52 DISALLOW_COPY_AND_ASSIGN(Flag); | |
| 53 }; | |
| 54 | |
| 55 // ----------------------------------------------------------------------------- | |
| 56 // This is an asynchronous waiter which posts a task to a MessageLoop when | |
| 57 // fired. An AsyncWaiter may only be in a single wait-list. | |
| 58 // ----------------------------------------------------------------------------- | |
| 59 class AsyncWaiter : public WaitableEvent::Waiter { | |
| 60 public: | |
| 61 AsyncWaiter(MessageLoop* message_loop, | |
| 62 const base::Closure& callback, | |
| 63 Flag* flag) | |
| 64 : message_loop_(message_loop), | |
| 65 callback_(callback), | |
| 66 flag_(flag) { } | |
| 67 | |
| 68 bool Fire(WaitableEvent* event) override { | |
| 69 // Post the callback if we haven't been cancelled. | |
| 70 if (!flag_->value()) { | |
| 71 message_loop_->task_runner()->PostTask(FROM_HERE, callback_); | |
| 72 } | |
| 73 | |
| 74 // We are removed from the wait-list by the WaitableEvent itself. It only | |
| 75 // remains to delete ourselves. | |
| 76 delete this; | |
| 77 | |
| 78 // We can always return true because an AsyncWaiter is never in two | |
| 79 // different wait-lists at the same time. | |
| 80 return true; | |
| 81 } | |
| 82 | |
| 83 // See StopWatching for discussion | |
| 84 bool Compare(void* tag) override { return tag == flag_.get(); } | |
| 85 | |
| 86 private: | |
| 87 MessageLoop *const message_loop_; | |
| 88 base::Closure callback_; | |
| 89 scoped_refptr<Flag> flag_; | |
| 90 }; | |
| 91 | |
| 92 // ----------------------------------------------------------------------------- | |
| 93 // For async waits we need to make a callback in a MessageLoop thread. We do | |
| 94 // this by posting a callback, which calls the delegate and keeps track of when | |
| 95 // the event is canceled. | |
| 96 // ----------------------------------------------------------------------------- | |
| 97 void AsyncCallbackHelper(Flag* flag, | |
| 98 const WaitableEventWatcher::EventCallback& callback, | |
| 99 WaitableEvent* event) { | |
| 100 // Runs in MessageLoop thread. | |
| 101 if (!flag->value()) { | |
| 102 // This is to let the WaitableEventWatcher know that the event has occured | |
| 103 // because it needs to be able to return NULL from GetWatchedObject | |
| 104 flag->Set(); | |
| 105 callback.Run(event); | |
| 106 } | |
| 107 } | |
| 108 | |
| 109 WaitableEventWatcher::WaitableEventWatcher() | |
| 110 : message_loop_(NULL), | |
| 111 cancel_flag_(NULL), | |
| 112 waiter_(NULL), | |
| 113 event_(NULL) { | |
| 114 } | |
| 115 | |
| 116 WaitableEventWatcher::~WaitableEventWatcher() { | |
| 117 StopWatching(); | |
| 118 } | |
| 119 | |
| 120 // ----------------------------------------------------------------------------- | |
| 121 // The Handle is how the user cancels a wait. After deleting the Handle we | |
| 122 // insure that the delegate cannot be called. | |
| 123 // ----------------------------------------------------------------------------- | |
| 124 bool WaitableEventWatcher::StartWatching( | |
| 125 WaitableEvent* event, | |
| 126 const EventCallback& callback) { | |
| 127 MessageLoop *const current_ml = MessageLoop::current(); | |
| 128 DCHECK(current_ml) << "Cannot create WaitableEventWatcher without a " | |
| 129 "current MessageLoop"; | |
| 130 | |
| 131 // A user may call StartWatching from within the callback function. In this | |
| 132 // case, we won't know that we have finished watching, expect that the Flag | |
| 133 // will have been set in AsyncCallbackHelper(). | |
| 134 if (cancel_flag_.get() && cancel_flag_->value()) { | |
| 135 if (message_loop_) { | |
| 136 message_loop_->RemoveDestructionObserver(this); | |
| 137 message_loop_ = NULL; | |
| 138 } | |
| 139 | |
| 140 cancel_flag_ = NULL; | |
| 141 } | |
| 142 | |
| 143 DCHECK(!cancel_flag_.get()) << "StartWatching called while still watching"; | |
| 144 | |
| 145 cancel_flag_ = new Flag; | |
| 146 callback_ = callback; | |
| 147 internal_callback_ = | |
| 148 base::Bind(&AsyncCallbackHelper, cancel_flag_, callback_, event); | |
| 149 WaitableEvent::WaitableEventKernel* kernel = event->kernel_.get(); | |
| 150 | |
| 151 AutoLock locked(kernel->lock_); | |
| 152 | |
| 153 event_ = event; | |
| 154 | |
| 155 if (kernel->signaled_) { | |
| 156 if (!kernel->manual_reset_) | |
| 157 kernel->signaled_ = false; | |
| 158 | |
| 159 // No hairpinning - we can't call the delegate directly here. We have to | |
| 160 // enqueue a task on the MessageLoop as normal. | |
| 161 current_ml->task_runner()->PostTask(FROM_HERE, internal_callback_); | |
| 162 return true; | |
| 163 } | |
| 164 | |
| 165 message_loop_ = current_ml; | |
| 166 current_ml->AddDestructionObserver(this); | |
| 167 | |
| 168 kernel_ = kernel; | |
| 169 waiter_ = new AsyncWaiter(current_ml, internal_callback_, cancel_flag_.get()); | |
| 170 event->Enqueue(waiter_); | |
| 171 | |
| 172 return true; | |
| 173 } | |
| 174 | |
| 175 void WaitableEventWatcher::StopWatching() { | |
| 176 callback_.Reset(); | |
| 177 | |
| 178 if (message_loop_) { | |
| 179 message_loop_->RemoveDestructionObserver(this); | |
| 180 message_loop_ = NULL; | |
| 181 } | |
| 182 | |
| 183 if (!cancel_flag_.get()) // if not currently watching... | |
| 184 return; | |
| 185 | |
| 186 if (cancel_flag_->value()) { | |
| 187 // In this case, the event has fired, but we haven't figured that out yet. | |
| 188 // The WaitableEvent may have been deleted too. | |
| 189 cancel_flag_ = NULL; | |
| 190 return; | |
| 191 } | |
| 192 | |
| 193 if (!kernel_.get()) { | |
| 194 // We have no kernel. This means that we never enqueued a Waiter on an | |
| 195 // event because the event was already signaled when StartWatching was | |
| 196 // called. | |
| 197 // | |
| 198 // In this case, a task was enqueued on the MessageLoop and will run. | |
| 199 // We set the flag in case the task hasn't yet run. The flag will stop the | |
| 200 // delegate getting called. If the task has run then we have the last | |
| 201 // reference to the flag and it will be deleted immedately after. | |
| 202 cancel_flag_->Set(); | |
| 203 cancel_flag_ = NULL; | |
| 204 return; | |
| 205 } | |
| 206 | |
| 207 AutoLock locked(kernel_->lock_); | |
| 208 // We have a lock on the kernel. No one else can signal the event while we | |
| 209 // have it. | |
| 210 | |
| 211 // We have a possible ABA issue here. If Dequeue was to compare only the | |
| 212 // pointer values then it's possible that the AsyncWaiter could have been | |
| 213 // fired, freed and the memory reused for a different Waiter which was | |
| 214 // enqueued in the same wait-list. We would think that that waiter was our | |
| 215 // AsyncWaiter and remove it. | |
| 216 // | |
| 217 // To stop this, Dequeue also takes a tag argument which is passed to the | |
| 218 // virtual Compare function before the two are considered a match. So we need | |
| 219 // a tag which is good for the lifetime of this handle: the Flag. Since we | |
| 220 // have a reference to the Flag, its memory cannot be reused while this object | |
| 221 // still exists. So if we find a waiter with the correct pointer value, and | |
| 222 // which shares a Flag pointer, we have a real match. | |
| 223 if (kernel_->Dequeue(waiter_, cancel_flag_.get())) { | |
| 224 // Case 2: the waiter hasn't been signaled yet; it was still on the wait | |
| 225 // list. We've removed it, thus we can delete it and the task (which cannot | |
| 226 // have been enqueued with the MessageLoop because the waiter was never | |
| 227 // signaled) | |
| 228 delete waiter_; | |
| 229 internal_callback_.Reset(); | |
| 230 cancel_flag_ = NULL; | |
| 231 return; | |
| 232 } | |
| 233 | |
| 234 // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may | |
| 235 // not have run yet, so we set the flag to tell it not to bother enqueuing the | |
| 236 // task on the MessageLoop, but to delete it instead. The Waiter deletes | |
| 237 // itself once run. | |
| 238 cancel_flag_->Set(); | |
| 239 cancel_flag_ = NULL; | |
| 240 | |
| 241 // If the waiter has already run then the task has been enqueued. If the Task | |
| 242 // hasn't yet run, the flag will stop the delegate from getting called. (This | |
| 243 // is thread safe because one may only delete a Handle from the MessageLoop | |
| 244 // thread.) | |
| 245 // | |
| 246 // If the delegate has already been called then we have nothing to do. The | |
| 247 // task has been deleted by the MessageLoop. | |
| 248 } | |
| 249 | |
| 250 WaitableEvent* WaitableEventWatcher::GetWatchedEvent() { | |
| 251 if (!cancel_flag_.get()) | |
| 252 return NULL; | |
| 253 | |
| 254 if (cancel_flag_->value()) | |
| 255 return NULL; | |
| 256 | |
| 257 return event_; | |
| 258 } | |
| 259 | |
| 260 // ----------------------------------------------------------------------------- | |
| 261 // This is called when the MessageLoop which the callback will be run it is | |
| 262 // deleted. We need to cancel the callback as if we had been deleted, but we | |
| 263 // will still be deleted at some point in the future. | |
| 264 // ----------------------------------------------------------------------------- | |
| 265 void WaitableEventWatcher::WillDestroyCurrentMessageLoop() { | |
| 266 StopWatching(); | |
| 267 } | |
| 268 | |
| 269 } // namespace base | |
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