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Issue 1647803004: Move base to DEPS (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 10 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/message_loop/message_pump_default.h"
6
7 #include <algorithm>
8
9 #include "base/logging.h"
10 #include "base/threading/thread_restrictions.h"
11
12 #if defined(OS_MACOSX)
13 #include "base/mac/scoped_nsautorelease_pool.h"
14 #endif
15
16 namespace base {
17
18 MessagePumpDefault::MessagePumpDefault()
19 : keep_running_(true),
20 event_(false, false) {
21 }
22
23 MessagePumpDefault::~MessagePumpDefault() {
24 }
25
26 void MessagePumpDefault::Run(Delegate* delegate) {
27 DCHECK(keep_running_) << "Quit must have been called outside of Run!";
28
29 for (;;) {
30 #if defined(OS_MACOSX)
31 mac::ScopedNSAutoreleasePool autorelease_pool;
32 #endif
33
34 bool did_work = delegate->DoWork();
35 if (!keep_running_)
36 break;
37
38 did_work |= delegate->DoDelayedWork(&delayed_work_time_);
39 if (!keep_running_)
40 break;
41
42 if (did_work)
43 continue;
44
45 did_work = delegate->DoIdleWork();
46 if (!keep_running_)
47 break;
48
49 if (did_work)
50 continue;
51
52 ThreadRestrictions::ScopedAllowWait allow_wait;
53 if (delayed_work_time_.is_null()) {
54 event_.Wait();
55 } else {
56 TimeDelta delay = delayed_work_time_ - TimeTicks::Now();
57 #if defined(OS_WIN)
58 // If the delay is greater than zero and under 1 ms we need to round up to
59 // 1 ms or else we will end up spinning until it counts down to zero
60 // because sub-ms waits aren't supported on Windows.
61 if (delay > TimeDelta())
62 delay = std::max(delay, TimeDelta::FromMilliseconds(1));
63 #endif
64 if (delay > TimeDelta()) {
65 event_.TimedWait(delay);
66 } else {
67 // It looks like delayed_work_time_ indicates a time in the past, so we
68 // need to call DoDelayedWork now.
69 delayed_work_time_ = TimeTicks();
70 }
71 }
72 // Since event_ is auto-reset, we don't need to do anything special here
73 // other than service each delegate method.
74 }
75
76 keep_running_ = true;
77 }
78
79 void MessagePumpDefault::Quit() {
80 keep_running_ = false;
81 }
82
83 void MessagePumpDefault::ScheduleWork() {
84 // Since this can be called on any thread, we need to ensure that our Run
85 // loop wakes up.
86 event_.Signal();
87 }
88
89 void MessagePumpDefault::ScheduleDelayedWork(
90 const TimeTicks& delayed_work_time) {
91 // We know that we can't be blocked on Wait right now since this method can
92 // only be called on the same thread as Run, so we only need to update our
93 // record of how long to sleep when we do sleep.
94 delayed_work_time_ = delayed_work_time;
95 }
96
97 } // namespace base
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