| Index: content/renderer/media/local_media_stream_audio_source.h
|
| diff --git a/content/renderer/media/local_media_stream_audio_source.h b/content/renderer/media/local_media_stream_audio_source.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1c4847c98ed27d162d0752683b6fc485ab7c7412
|
| --- /dev/null
|
| +++ b/content/renderer/media/local_media_stream_audio_source.h
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| @@ -0,0 +1,60 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_
|
| +#define CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_
|
| +
|
| +#include "content/common/media/media_stream_options.h"
|
| +#include "content/renderer/media/media_stream_audio_source.h"
|
| +#include "media/base/audio_capturer_source.h"
|
| +#include "media/audio/audio_input_device.h"
|
| +
|
| +namespace content {
|
| +
|
| +// Represents a local source of audio data generated by an AudioInputDevice.
|
| +// Uses content::AudioDeviceFactory to auto-create the AudioInputDevice, using
|
| +// the parameters and session ID found in StreamDeviceInfo, just before the
|
| +// first track is connected. Audio data is transported directly to the tracks
|
| +// (i.e., there is no audio processing).
|
| +class CONTENT_EXPORT LocalMediaStreamAudioSource
|
| + : NON_EXPORTED_BASE(public MediaStreamAudioSource),
|
| + NON_EXPORTED_BASE(public media::AudioCapturerSource::CaptureCallback) {
|
| + public:
|
| + // |consumer_render_frame_id| references the RenderFrame that will consume the
|
| + // audio data. Audio parameters and (optionally) a pre-existing audio session
|
| + // ID are read from |device_info|.
|
| + LocalMediaStreamAudioSource(int consumer_render_frame_id,
|
| + const StreamDeviceInfo& device_info);
|
| +
|
| + ~LocalMediaStreamAudioSource() final;
|
| +
|
| + private:
|
| + // MediaStreamAudioSource implementation.
|
| + void DoStopSource() final;
|
| + bool EnsureSourceIsStarted() final;
|
| +
|
| + // media::AudioCapturerSource::CaptureCallback implementation.
|
| + void Capture(const media::AudioBus* audio_bus,
|
| + int audio_delay_milliseconds,
|
| + double volume,
|
| + bool key_pressed) final;
|
| + void OnCaptureError(const std::string& message) final;
|
| +
|
| + // The RenderFrame that will consume the audio data. Used when creating
|
| + // AudioInputDevices via the AudioDeviceFactory.
|
| + const int consumer_render_frame_id_;
|
| +
|
| + // The StreamDeviceInfo session ID. Used when creating AudioInputDevices via
|
| + // the AudioDeviceFactory.
|
| + const int session_id_;
|
| +
|
| + // The device created by the AudioDeviceFactory in EnsureSourceIsStarted().
|
| + scoped_refptr<media::AudioInputDevice> input_device_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(LocalMediaStreamAudioSource);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_
|
|
|