Index: tools/telemetry/telemetry/value/unit-info.json |
diff --git a/tools/telemetry/telemetry/value/unit-info.json b/tools/telemetry/telemetry/value/unit-info.json |
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-{ |
- "_description" : "This file contains info about our performance test units, used by the perf dashboard (http://chromeperf.appspot.com).", |
- |
- "%": { |
- "improvement_direction": "down", |
- "why": "Percent CPU usage. Used by cpu metric." |
- }, |
- "bit/s": { |
- "improvement_direction": "down", |
- "why": "Bitrate." |
- }, |
- "bytes/s": { |
- "improvement_direction": "down", |
- "why": "Bitrate." |
- }, |
- "bytes": { |
- "improvement_direction": "down" |
- }, |
- "chars/s": { |
- "improvement_direction": "up" |
- }, |
- "Celsius": { |
- "improvement_direction": "down", |
- "why": "Colder machines are faster." |
- }, |
- "commit_count": { |
- "improvement_direction": "up", |
- "why": "layer_tree_host_perftest" |
- }, |
- "count": { |
- "improvement_direction": "down", |
- "why": "Processes" |
- }, |
- "coverage%": { |
- "improvement_direction": "up", |
- "why": "Used in alloy-perf-test/cts%/passed." |
- }, |
- "dB": { |
- "improvement_direction": "up", |
- "why": "Decibels peak signal-to-noise ratio. Used by WebRTC quality tests." |
- }, |
- "files": { |
- "improvement_direction": "down", |
- "why": "Static initializers" |
- }, |
- "fps": { |
- "improvement_direction": "up", |
- "why": "The faster the better. Used by scirra benchmark." |
- }, |
- "frames": { |
- "improvement_direction": "down", |
- "why": "Dropped frames." |
- }, |
- "frames-per-second": { |
- "improvement_direction": "up", |
- "why": "Synonym for fps." |
- }, |
- "frame_count": { |
- "improvement_direction": "up", |
- "why": "layer_tree_host_perftest" |
- }, |
- "frame_time": { |
- "improvement_direction": "down" |
- }, |
- "garbage_collections": { |
- "improvement_direction": "down", |
- "why": "Number of GCs needed to collect an object. Less is better." |
- }, |
- "Hz": { |
- "improvement_direction": "up", |
- "why": "Higher frequencies are faster." |
- }, |
- "janks": { |
- "improvement_direction": "down", |
- "why": "Fewer janks is better." |
- }, |
- "kb": { |
- "improvement_direction": "down", |
- "why": "Synonym for KB, used in memory and io metrics." |
- }, |
- "available_kB": { |
- "improvement_direction": "up", |
- "why": "kB of memory available. More memory available is better." |
- }, |
- "KB": { |
- "improvement_direction": "down", |
- "why": "KB of memory usage. Less memory usage is better. Used in endure." |
- }, |
- "lines": { |
- "improvement_direction": "up", |
- "why": "Coverage. More test coverage is better." |
- }, |
- "load": { |
- "improvement_direction": "down" |
- }, |
- "MB": { |
- "improvement_direction": "down" |
- }, |
- "mips": { |
- "improvement_direction": "up", |
- "why": "More instructions processed per time unit." |
- }, |
- "mpixels_sec": { |
- "improvement_direction": "up", |
- "why": "More pixels processed per time unit." |
- }, |
- "mtexel_sec": { |
- "improvement_direction": "up", |
- "why": "More texels processed per time unit." |
- }, |
- "mtri_sec": { |
- "improvement_direction": "up", |
- "why": "More triangles processed per time unit." |
- }, |
- "mvtx_sec": { |
- "improvement_direction": "up", |
- "why": "More vertices processed per time unit." |
- }, |
- "ms": { |
- "improvement_direction": "down", |
- "why": "Used in many Telemetry measurements. Fewer ms of time means faster." |
- }, |
- "ms/1000 elements": { |
- "improvement_direction": "down" |
- }, |
- "milliseconds": { |
- "improvement_direction": "down", |
- "why": "Synonym for ms." |
- }, |
- "milliseconds-per-frame": { |
- "improvement_direction": "down" |
- }, |
- "minutes": { |
- "improvement_direction": "down", |
- "why": "Used for NaCl build time." |
- }, |
- "mWh": { |
- "improvement_direction": "down", |
- "why": "Fewer milliwatt-hours means less energy consumed." |
- }, |
- "objects (bigger is better)": { |
- "improvement_direction": "up", |
- "why": "Used in spaceport benchmark." |
- }, |
- "ObjectsAt30FPS": { |
- "improvement_direction": "up" |
- }, |
- "packets": { |
- "improvement_direction": "down", |
- "why": "Monitors how many packets we use to accomplish something." |
- }, |
- "percent": { |
- "improvement_direction": "down", |
- "why": "Synonym for %, used in memory metric for percent fragmentation." |
- }, |
- "points": { |
- "improvement_direction": "up", |
- "why": "Synonym for score, used in ChromeOS touchpad tests." |
- }, |
- "ports": { |
- "improvement_direction": "down" |
- }, |
- "reduction%": { |
- "improvement_direction": "up", |
- "why": "Used in draw_property measurement to indicate relative improvement." |
- }, |
- "relocs": { |
- "improvement_direction": "down" |
- }, |
- "runs/ms": { |
- "improvement_direction": "up", |
- "why": "Higher runs/ms implies faster execution." |
- }, |
- "runs/s": { |
- "improvement_direction": "up", |
- "why": "Used in dromaeo. Higher runs/s implies faster execution." |
- }, |
- "runs_per_s": { |
- "improvement_direction": "up", |
- "why": "Synonym for runs/s, used in dromaeo data sent by cros bots." |
- }, |
- "runs_per_second": { |
- "improvement_direction": "up", |
- "why": "Synonym for runs/s." |
- }, |
- "score": { |
- "improvement_direction": "up", |
- "why": "Used in a variety of benchmarks where a higher score is better." |
- }, |
- "score_(bigger_is_better)": { |
- "improvement_direction": "up", |
- "why": "Synonym for score." |
- }, |
- "score (bigger is better)": { |
- "improvement_direction": "up", |
- "why": "Synonym for score, used in jsgamebench and dom_perf." |
- }, |
- "sec": { |
- "improvement_direction": "down" |
- }, |
- "seconds": { |
- "improvement_direction": "down" |
- }, |
- "tasks": { |
- "improvement_direction": "down" |
- }, |
- "tokens/s": { |
- "improvement_direction": "up" |
- }, |
- "us": { |
- "improvement_direction": "down" |
- }, |
- "vsyncs": { |
- "improvement_direction": "down", |
- "why": "Used in smoothness benchmarks. Number of vsyncs to generate a frame, never < 1.0" |
- }, |
- "idle%": { |
- "improvement_direction": "up", |
- "why": "Percentage of work done in idle time." |
- } |
-} |