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Issue 1647443002: Delay destructing ChildDiscardableSharedMemoryManager (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_thread_impl.h" 5 #include "content/renderer/render_thread_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <map> 9 #include <map>
10 #include <utility> 10 #include <utility>
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958 #if defined(OS_WIN) 958 #if defined(OS_WIN)
959 // Clean up plugin channels before this thread goes away. 959 // Clean up plugin channels before this thread goes away.
960 NPChannelBase::CleanupChannels(); 960 NPChannelBase::CleanupChannels();
961 #endif 961 #endif
962 962
963 ChildThreadImpl::Shutdown(); 963 ChildThreadImpl::Shutdown();
964 964
965 // Shut down the message loop and the renderer scheduler before shutting down 965 // Shut down the message loop and the renderer scheduler before shutting down
966 // Blink. This prevents a scenario where a pending task in the message loop 966 // Blink. This prevents a scenario where a pending task in the message loop
967 // accesses Blink objects after Blink shuts down. 967 // accesses Blink objects after Blink shuts down.
968 // This must be at the very end of the shutdown sequence. You must not touch
969 // the message loop after this.
970 renderer_scheduler_->Shutdown(); 968 renderer_scheduler_->Shutdown();
971 main_message_loop_.reset(); 969 if (main_message_loop_)
970 main_message_loop_->RunUntilIdle();
971
972 if (blink_platform_impl_) { 972 if (blink_platform_impl_) {
973 blink_platform_impl_->Shutdown(); 973 blink_platform_impl_->Shutdown();
974 // This must be at the very end of the shutdown sequence.
975 // blink::shutdown() must be called after all strong references from
976 // Chromium to Blink are cleared.
974 blink::shutdown(); 977 blink::shutdown();
975 } 978 }
976 979
980 // Delay shutting down DiscardableSharedMemoryManager until blink::shutdown
981 // is complete, because blink::shutdown destructs Blink Resources and they
982 // may try to unlock their underlying discardable memory.
983 ChildThreadImpl::ShutdownDiscardableSharedMemoryManager();
984
985 // The message loop must be cleared after shutting down
986 // the DiscardableSharedMemoryManager, which needs to send messages
987 // to the browser process.
988 main_message_loop_.reset();
989
977 lazy_tls.Pointer()->Set(NULL); 990 lazy_tls.Pointer()->Set(NULL);
978 } 991 }
979 992
980 bool RenderThreadImpl::Send(IPC::Message* msg) { 993 bool RenderThreadImpl::Send(IPC::Message* msg) {
981 // Certain synchronous messages cannot always be processed synchronously by 994 // Certain synchronous messages cannot always be processed synchronously by
982 // the browser, e.g., putting up UI and waiting for the user. This could cause 995 // the browser, e.g., putting up UI and waiting for the user. This could cause
983 // a complete hang of Chrome if a windowed plugin is trying to communicate 996 // a complete hang of Chrome if a windowed plugin is trying to communicate
984 // with the renderer thread since the browser's UI thread could be stuck 997 // with the renderer thread since the browser's UI thread could be stuck
985 // (within a Windows API call) trying to synchronously communicate with the 998 // (within a Windows API call) trying to synchronously communicate with the
986 // plugin. The remedy is to pump messages on this thread while the browser 999 // plugin. The remedy is to pump messages on this thread while the browser
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2124 } 2137 }
2125 2138
2126 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { 2139 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() {
2127 size_t erased = 2140 size_t erased =
2128 RenderThreadImpl::current()->pending_render_frame_connects_.erase( 2141 RenderThreadImpl::current()->pending_render_frame_connects_.erase(
2129 routing_id_); 2142 routing_id_);
2130 DCHECK_EQ(1u, erased); 2143 DCHECK_EQ(1u, erased);
2131 } 2144 }
2132 2145
2133 } // namespace content 2146 } // namespace content
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