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Side by Side Diff: content/gpu/gpu_child_thread.cc

Issue 1646853002: Add embedder api for participating in gpu logic (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: addressed owen's comment (revise) Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/gpu/gpu_child_thread.h" 5 #include "content/gpu/gpu_child_thread.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/lazy_instance.h" 11 #include "base/lazy_instance.h"
12 #include "base/threading/worker_pool.h" 12 #include "base/threading/worker_pool.h"
13 #include "build/build_config.h" 13 #include "build/build_config.h"
14 #include "content/child/child_process.h" 14 #include "content/child/child_process.h"
15 #include "content/child/thread_safe_sender.h" 15 #include "content/child/thread_safe_sender.h"
16 #include "content/common/gpu/gpu_memory_buffer_factory.h" 16 #include "content/common/gpu/gpu_memory_buffer_factory.h"
17 #include "content/common/gpu/gpu_messages.h" 17 #include "content/common/gpu/gpu_messages.h"
18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
19 #include "content/gpu/gpu_process_control_impl.h" 19 #include "content/gpu/gpu_process_control_impl.h"
20 #include "content/gpu/gpu_watchdog_thread.h" 20 #include "content/gpu/gpu_watchdog_thread.h"
21 #include "content/public/common/content_client.h" 21 #include "content/public/common/content_client.h"
22 #include "content/public/common/content_switches.h" 22 #include "content/public/common/content_switches.h"
23 #include "content/public/gpu/content_gpu_client.h"
23 #include "gpu/config/gpu_info_collector.h" 24 #include "gpu/config/gpu_info_collector.h"
24 #include "ipc/ipc_channel_handle.h" 25 #include "ipc/ipc_channel_handle.h"
25 #include "ipc/ipc_sync_message_filter.h" 26 #include "ipc/ipc_sync_message_filter.h"
26 #include "ui/gl/gl_implementation.h" 27 #include "ui/gl/gl_implementation.h"
27 #include "ui/gl/gpu_switching_manager.h" 28 #include "ui/gl/gpu_switching_manager.h"
28 29
29 #if defined(USE_OZONE) 30 #if defined(USE_OZONE)
30 #include "ui/ozone/public/gpu_platform_support.h" 31 #include "ui/ozone/public/gpu_platform_support.h"
31 #include "ui/ozone/public/ozone_platform.h" 32 #include "ui/ozone/public/ozone_platform.h"
32 #endif 33 #endif
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198 } 199 }
199 200
200 void GpuChildThread::Init(const base::Time& process_start_time) { 201 void GpuChildThread::Init(const base::Time& process_start_time) {
201 process_start_time_ = process_start_time; 202 process_start_time_ = process_start_time;
202 203
203 process_control_.reset(new GpuProcessControlImpl()); 204 process_control_.reset(new GpuProcessControlImpl());
204 // Use of base::Unretained(this) is safe here because |service_registry()| 205 // Use of base::Unretained(this) is safe here because |service_registry()|
205 // will be destroyed before GpuChildThread is destructed. 206 // will be destroyed before GpuChildThread is destructed.
206 service_registry()->AddService(base::Bind( 207 service_registry()->AddService(base::Bind(
207 &GpuChildThread::BindProcessControlRequest, base::Unretained(this))); 208 &GpuChildThread::BindProcessControlRequest, base::Unretained(this)));
209
210 GetContentClient()->gpu()->RegisterMojoServices(service_registry());
208 } 211 }
209 212
210 bool GpuChildThread::Send(IPC::Message* msg) { 213 bool GpuChildThread::Send(IPC::Message* msg) {
211 // The GPU process must never send a synchronous IPC message to the browser 214 // The GPU process must never send a synchronous IPC message to the browser
212 // process. This could result in deadlock. 215 // process. This could result in deadlock.
213 DCHECK(!msg->is_sync()); 216 DCHECK(!msg->is_sync());
214 217
215 return ChildThreadImpl::Send(msg); 218 return ChildThreadImpl::Send(msg);
216 } 219 }
217 220
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399 402
400 void GpuChildThread::BindProcessControlRequest( 403 void GpuChildThread::BindProcessControlRequest(
401 mojo::InterfaceRequest<ProcessControl> request) { 404 mojo::InterfaceRequest<ProcessControl> request) {
402 DVLOG(1) << "GPU: Binding ProcessControl request"; 405 DVLOG(1) << "GPU: Binding ProcessControl request";
403 DCHECK(process_control_); 406 DCHECK(process_control_);
404 process_control_bindings_.AddBinding(process_control_.get(), 407 process_control_bindings_.AddBinding(process_control_.get(),
405 std::move(request)); 408 std::move(request));
406 } 409 }
407 410
408 } // namespace content 411 } // namespace content
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