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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/inspector/ThreadDebugger.h" | 5 #include "core/inspector/ThreadDebugger.h" |
6 | 6 |
7 #include "bindings/core/v8/V8Binding.h" | 7 #include "bindings/core/v8/V8Binding.h" |
8 #include "bindings/core/v8/V8ScriptRunner.h" | 8 #include "bindings/core/v8/V8ScriptRunner.h" |
9 #include "core/inspector/InspectorDOMDebuggerAgent.h" | 9 #include "core/inspector/InspectorDOMDebuggerAgent.h" |
| 10 #include "public/platform/Platform.h" |
| 11 #include "public/platform/WebData.h" |
| 12 |
10 | 13 |
11 namespace blink { | 14 namespace blink { |
12 | 15 |
13 ThreadDebugger::ThreadDebugger(v8::Isolate* isolate) | 16 ThreadDebugger::ThreadDebugger(v8::Isolate* isolate) |
14 : m_isolate(isolate) | 17 : m_isolate(isolate) |
15 , m_debugger(V8Debugger::create(isolate, this)) | 18 , m_debugger(V8Debugger::create(isolate, this)) |
16 { | 19 { |
17 } | 20 } |
18 | 21 |
19 ThreadDebugger::~ThreadDebugger() | 22 ThreadDebugger::~ThreadDebugger() |
20 { | 23 { |
21 } | 24 } |
22 | 25 |
| 26 v8::Local<v8::Object> ThreadDebugger::compileDebuggerScript() |
| 27 { |
| 28 const WebData& debuggerScriptSourceResource = Platform::current()->loadResou
rce("DebuggerScriptSource.js"); |
| 29 v8::Local<v8::String> source = v8String(m_isolate, String(debuggerScriptSour
ceResource.data(), debuggerScriptSourceResource.size())); |
| 30 v8::Local<v8::Value> value; |
| 31 if (!V8ScriptRunner::compileAndRunInternalScript(source, m_isolate).ToLocal(
&value)) |
| 32 return v8::Local<v8::Object>(); |
| 33 ASSERT(value->IsObject()); |
| 34 return value.As<v8::Object>(); |
| 35 } |
| 36 |
23 void ThreadDebugger::eventListeners(v8::Local<v8::Value> value, EventListenerInf
oMap& result) | 37 void ThreadDebugger::eventListeners(v8::Local<v8::Value> value, EventListenerInf
oMap& result) |
24 { | 38 { |
25 InspectorDOMDebuggerAgent::eventListenersInfoForTarget(m_isolate, value, res
ult); | 39 InspectorDOMDebuggerAgent::eventListenersInfoForTarget(m_isolate, value, res
ult); |
26 } | 40 } |
27 | 41 |
28 v8::MaybeLocal<v8::Value> ThreadDebugger::compileAndRunInternalScript(const Stri
ng& script) | |
29 { | |
30 return V8ScriptRunner::compileAndRunInternalScript(v8String(m_isolate, scrip
t), m_isolate); | |
31 } | |
32 | |
33 v8::MaybeLocal<v8::Value> ThreadDebugger::callFunction(v8::Local<v8::Function> f
unction, v8::Local<v8::Context> context, v8::Local<v8::Value> receiver, int argc
, v8::Local<v8::Value> info[]) | 42 v8::MaybeLocal<v8::Value> ThreadDebugger::callFunction(v8::Local<v8::Function> f
unction, v8::Local<v8::Context> context, v8::Local<v8::Value> receiver, int argc
, v8::Local<v8::Value> info[]) |
34 { | 43 { |
35 return V8ScriptRunner::callFunction(function, toExecutionContext(context), r
eceiver, argc, info, m_isolate); | 44 ScriptState* scriptState = ScriptState::from(context); |
36 } | 45 return V8ScriptRunner::callFunction(function, scriptState->executionContext(
), receiver, argc, info, m_isolate); |
37 | |
38 v8::MaybeLocal<v8::Value> ThreadDebugger::callInternalFunction(v8::Local<v8::Fun
ction> function, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> i
nfo[]) | |
39 { | |
40 return V8ScriptRunner::callInternalFunction(function, receiver, argc, info,
m_isolate); | |
41 } | 46 } |
42 | 47 |
43 } // namespace blink | 48 } // namespace blink |
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