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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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2852 // Only fill side gaps for objects that paint their own selection if
we know for sure the selection is going to extend all the way *past* | 2852 // Only fill side gaps for objects that paint their own selection if
we know for sure the selection is going to extend all the way *past* |
2853 // our object. We know this if the selection did not end inside our
object. | 2853 // our object. We know this if the selection did not end inside our
object. |
2854 if (paintsOwnSelection && (childState == SelectionStart || sawSelect
ionEnd)) | 2854 if (paintsOwnSelection && (childState == SelectionStart || sawSelect
ionEnd)) |
2855 childState = SelectionNone; | 2855 childState = SelectionNone; |
2856 | 2856 |
2857 // Fill side gaps on this object based off its state. | 2857 // Fill side gaps on this object based off its state. |
2858 bool leftGap, rightGap; | 2858 bool leftGap, rightGap; |
2859 getSelectionGapInfo(childState, leftGap, rightGap); | 2859 getSelectionGapInfo(childState, leftGap, rightGap); |
2860 | 2860 |
2861 if (leftGap) | 2861 if (leftGap) |
2862 result.uniteLeft(logicalLeftSelectionGap(rootBlock, rootBlockPhy
sicalPosition, offsetFromRootBlock, this, curr->logicalLeft(), curr->logicalTop(
), curr->logicalHeight(), paintInfo)); | 2862 result.uniteLeft(logicalLeftSelectionGap(rootBlock, rootBlockPhy
sicalPosition, offsetFromRootBlock, LineLayoutItem(const_cast<LayoutBlockFlow*>(
this)), curr->logicalLeft(), curr->logicalTop(), curr->logicalHeight(), paintInf
o)); |
2863 if (rightGap) | 2863 if (rightGap) |
2864 result.uniteRight(logicalRightSelectionGap(rootBlock, rootBlockP
hysicalPosition, offsetFromRootBlock, this, curr->logicalRight(), curr->logicalT
op(), curr->logicalHeight(), paintInfo)); | 2864 result.uniteRight(logicalRightSelectionGap(rootBlock, rootBlockP
hysicalPosition, offsetFromRootBlock, LineLayoutItem(const_cast<LayoutBlockFlow*
>(this)), curr->logicalRight(), curr->logicalTop(), curr->logicalHeight(), paint
Info)); |
2865 | 2865 |
2866 // Update lastLogicalTop to be just underneath the object. lastLogi
calLeft and lastLogicalRight extend as far as | 2866 // Update lastLogicalTop to be just underneath the object. lastLogi
calLeft and lastLogicalRight extend as far as |
2867 // they can without bumping into floating or positioned objects. Id
eally they will go right up | 2867 // they can without bumping into floating or positioned objects. Id
eally they will go right up |
2868 // to the border of the root selection block. | 2868 // to the border of the root selection block. |
2869 lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock
) + curr->logicalBottom(); | 2869 lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock
) + curr->logicalBottom(); |
2870 lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, curr->logica
lBottom()); | 2870 lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, curr->logica
lBottom()); |
2871 lastLogicalRight = logicalRightSelectionOffset(rootBlock, curr->logi
calBottom()); | 2871 lastLogicalRight = logicalRightSelectionOffset(rootBlock, curr->logi
calBottom()); |
2872 } else if (childState != SelectionNone && curr->isLayoutBlockFlow()) { | 2872 } else if (childState != SelectionNone && curr->isLayoutBlockFlow()) { |
2873 // We must be a block that has some selected object inside it. Go a
head and recur. | 2873 // We must be a block that has some selected object inside it. Go a
head and recur. |
2874 result.unite(toLayoutBlockFlow(curr)->selectionGaps(rootBlock, rootB
lockPhysicalPosition, LayoutSize(offsetFromRootBlock.width() + curr->location().
x(), offsetFromRootBlock.height() + curr->location().y()), | 2874 result.unite(toLayoutBlockFlow(curr)->selectionGaps(rootBlock, rootB
lockPhysicalPosition, LayoutSize(offsetFromRootBlock.width() + curr->location().
x(), offsetFromRootBlock.height() + curr->location().y()), |
2875 lastLogicalTop, lastLogicalLeft, lastLogicalRight, paintInfo)); | 2875 lastLogicalTop, lastLogicalLeft, lastLogicalRight, paintInfo)); |
2876 } | 2876 } |
2877 } | 2877 } |
2878 return result; | 2878 return result; |
2879 } | 2879 } |
2880 | 2880 |
2881 LayoutRect LayoutBlockFlow::logicalLeftSelectionGap(const LayoutBlock* rootBlock
, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRoot
Block, | 2881 LayoutRect LayoutBlockFlow::logicalLeftSelectionGap(const LayoutBlock* rootBlock
, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRoot
Block, |
2882 const LayoutObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, L
ayoutUnit logicalHeight, const PaintInfo* paintInfo) const | 2882 const LineLayoutItem selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop,
LayoutUnit logicalHeight, const PaintInfo* paintInfo) const |
2883 { | 2883 { |
2884 LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromR
ootBlock) + logicalTop; | 2884 LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromR
ootBlock) + logicalTop; |
2885 LayoutUnit rootBlockLogicalLeft = std::max(logicalLeftSelectionOffset(rootBl
ock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeig
ht)); | 2885 LayoutUnit rootBlockLogicalLeft = std::max(logicalLeftSelectionOffset(rootBl
ock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeig
ht)); |
2886 LayoutUnit rootBlockLogicalRight = std::min(rootBlock->inlineDirectionOffset
(offsetFromRootBlock) + logicalLeft, std::min(logicalRightSelectionOffset(rootBl
ock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHei
ght))); | 2886 LayoutUnit rootBlockLogicalRight = std::min(rootBlock->inlineDirectionOffset
(offsetFromRootBlock) + logicalLeft, std::min(logicalRightSelectionOffset(rootBl
ock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHei
ght))); |
2887 LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalL
eft; | 2887 LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalL
eft; |
2888 if (rootBlockLogicalWidth <= 0) | 2888 if (rootBlockLogicalWidth <= 0) |
2889 return LayoutRect(); | 2889 return LayoutRect(); |
2890 | 2890 |
2891 LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalP
osition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalW
idth, logicalHeight)); | 2891 LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalP
osition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalW
idth, logicalHeight)); |
2892 if (paintInfo) { | 2892 if (paintInfo) { |
2893 IntRect selectionGapRect = alignSelectionRectToDevicePixels(gapRect); | 2893 IntRect selectionGapRect = alignSelectionRectToDevicePixels(gapRect); |
2894 paintInfo->context.fillRect(selectionGapRect, selObj->selectionBackgroun
dColor()); | 2894 paintInfo->context.fillRect(selectionGapRect, selObj.selectionBackground
Color()); |
2895 } | 2895 } |
2896 return gapRect; | 2896 return gapRect; |
2897 } | 2897 } |
2898 | 2898 |
2899 LayoutRect LayoutBlockFlow::logicalRightSelectionGap(const LayoutBlock* rootBloc
k, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRoo
tBlock, | 2899 LayoutRect LayoutBlockFlow::logicalRightSelectionGap(const LayoutBlock* rootBloc
k, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRoo
tBlock, |
2900 const LayoutObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop,
LayoutUnit logicalHeight, const PaintInfo* paintInfo) const | 2900 const LineLayoutItem selObj, LayoutUnit logicalRight, LayoutUnit logicalTop,
LayoutUnit logicalHeight, const PaintInfo* paintInfo) const |
2901 { | 2901 { |
2902 LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromR
ootBlock) + logicalTop; | 2902 LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromR
ootBlock) + logicalTop; |
2903 LayoutUnit rootBlockLogicalLeft = std::max(rootBlock->inlineDirectionOffset(
offsetFromRootBlock) + logicalRight, max(logicalLeftSelectionOffset(rootBlock, l
ogicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight))); | 2903 LayoutUnit rootBlockLogicalLeft = std::max(rootBlock->inlineDirectionOffset(
offsetFromRootBlock) + logicalRight, max(logicalLeftSelectionOffset(rootBlock, l
ogicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight))); |
2904 LayoutUnit rootBlockLogicalRight = std::min(logicalRightSelectionOffset(root
Block, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalH
eight)); | 2904 LayoutUnit rootBlockLogicalRight = std::min(logicalRightSelectionOffset(root
Block, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalH
eight)); |
2905 LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalL
eft; | 2905 LayoutUnit rootBlockLogicalWidth = rootBlockLogicalRight - rootBlockLogicalL
eft; |
2906 if (rootBlockLogicalWidth <= 0) | 2906 if (rootBlockLogicalWidth <= 0) |
2907 return LayoutRect(); | 2907 return LayoutRect(); |
2908 | 2908 |
2909 LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalP
osition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalW
idth, logicalHeight)); | 2909 LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalP
osition, LayoutRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalW
idth, logicalHeight)); |
2910 if (paintInfo) { | 2910 if (paintInfo) { |
2911 IntRect selectionGapRect = alignSelectionRectToDevicePixels(gapRect); | 2911 IntRect selectionGapRect = alignSelectionRectToDevicePixels(gapRect); |
2912 paintInfo->context.fillRect(selectionGapRect, selObj->selectionBackgroun
dColor()); | 2912 paintInfo->context.fillRect(selectionGapRect, selObj.selectionBackground
Color()); |
2913 } | 2913 } |
2914 return gapRect; | 2914 return gapRect; |
2915 } | 2915 } |
2916 | 2916 |
2917 void LayoutBlockFlow::getSelectionGapInfo(SelectionState state, bool& leftGap, b
ool& rightGap) const | 2917 void LayoutBlockFlow::getSelectionGapInfo(SelectionState state, bool& leftGap, b
ool& rightGap) const |
2918 { | 2918 { |
2919 bool ltr = style()->isLeftToRightDirection(); | 2919 bool ltr = style()->isLeftToRightDirection(); |
2920 leftGap = (state == SelectionInside) | 2920 leftGap = (state == SelectionInside) |
2921 || (state == SelectionEnd && ltr) | 2921 || (state == SelectionEnd && ltr) |
2922 || (state == SelectionStart && !ltr); | 2922 || (state == SelectionStart && !ltr); |
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3124 FrameView* frameView = document().view(); | 3124 FrameView* frameView = document().view(); |
3125 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr
ollOffset().height(); | 3125 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr
ollOffset().height(); |
3126 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height(
); | 3126 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height(
); |
3127 if (size().height() < visibleHeight) | 3127 if (size().height() < visibleHeight) |
3128 top += (visibleHeight - size().height()) / 2; | 3128 top += (visibleHeight - size().height()) / 2; |
3129 setY(top); | 3129 setY(top); |
3130 dialog->setCentered(top); | 3130 dialog->setCentered(top); |
3131 } | 3131 } |
3132 | 3132 |
3133 } // namespace blink | 3133 } // namespace blink |
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